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authorclick <none@none>2010-06-05 21:22:47 +0200
committerclick <none@none>2010-06-05 21:22:47 +0200
commit455bfb01645510c677b88c693e0092244e1901e4 (patch)
treef9a1d305217c4967fdd572b595a98e2f58a0c482 /src/framework
parenta2d6e7ff8c95e688adc625c01387af2ca3cde3a0 (diff)
Move core/realm files to new subdirectory
--HG-- branch : trunk rename : src/framework/CMakeLists.txt => src/server/framework/CMakeLists.txt rename : src/framework/Dynamic/FactoryHolder.h => src/server/framework/Dynamic/FactoryHolder.h rename : src/framework/Dynamic/ObjectRegistry.h => src/server/framework/Dynamic/ObjectRegistry.h rename : src/framework/GameSystem/Grid.h => src/server/framework/GameSystem/Grid.h rename : src/framework/GameSystem/GridLoader.h => src/server/framework/GameSystem/GridLoader.h rename : src/framework/GameSystem/GridRefManager.h => src/server/framework/GameSystem/GridRefManager.h rename : src/framework/GameSystem/GridReference.h => src/server/framework/GameSystem/GridReference.h rename : src/framework/GameSystem/NGrid.h => src/server/framework/GameSystem/NGrid.h rename : src/framework/GameSystem/TypeContainer.h => src/server/framework/GameSystem/TypeContainer.h rename : src/framework/GameSystem/TypeContainerFunctions.h => src/server/framework/GameSystem/TypeContainerFunctions.h rename : src/framework/GameSystem/TypeContainerFunctionsPtr.h => src/server/framework/GameSystem/TypeContainerFunctionsPtr.h rename : src/framework/GameSystem/TypeContainerVisitor.h => src/server/framework/GameSystem/TypeContainerVisitor.h rename : src/framework/Network/SocketDefines.h => src/server/framework/Network/SocketDefines.h rename : src/framework/Platform/CompilerDefs.h => src/server/framework/Platform/CompilerDefs.h rename : src/framework/Platform/Define.h => src/server/framework/Platform/Define.h rename : src/framework/Policies/CreationPolicy.h => src/server/framework/Policies/CreationPolicy.h rename : src/framework/Policies/ObjectLifeTime.cpp => src/server/framework/Policies/ObjectLifeTime.cpp rename : src/framework/Policies/ObjectLifeTime.h => src/server/framework/Policies/ObjectLifeTime.h rename : src/framework/Policies/Singleton.h => src/server/framework/Policies/Singleton.h rename : src/framework/Policies/SingletonImp.h => src/server/framework/Policies/SingletonImp.h rename : src/framework/Policies/ThreadingModel.h => src/server/framework/Policies/ThreadingModel.h rename : src/framework/Utilities/ByteConverter.h => src/server/framework/Utilities/ByteConverter.h rename : src/framework/Utilities/Callback.h => src/server/framework/Utilities/Callback.h rename : src/framework/Utilities/CountedReference/Reference.h => src/server/framework/Utilities/CountedReference/Reference.h rename : src/framework/Utilities/CountedReference/ReferenceHolder.h => src/server/framework/Utilities/CountedReference/ReferenceHolder.h rename : src/framework/Utilities/CountedReference/ReferenceImpl.h => src/server/framework/Utilities/CountedReference/ReferenceImpl.h rename : src/framework/Utilities/EventProcessor.cpp => src/server/framework/Utilities/EventProcessor.cpp rename : src/framework/Utilities/EventProcessor.h => src/server/framework/Utilities/EventProcessor.h rename : src/framework/Utilities/LinkedList.h => src/server/framework/Utilities/LinkedList.h rename : src/framework/Utilities/LinkedReference/RefManager.h => src/server/framework/Utilities/LinkedReference/RefManager.h rename : src/framework/Utilities/LinkedReference/Reference.h => src/server/framework/Utilities/LinkedReference/Reference.h rename : src/framework/Utilities/TypeList.h => src/server/framework/Utilities/TypeList.h rename : src/framework/Utilities/UnorderedMap.h => src/server/framework/Utilities/UnorderedMap.h rename : src/game/AccountMgr.cpp => src/server/game/AccountMgr.cpp rename : src/game/AccountMgr.h => src/server/game/AccountMgr.h rename : src/game/AchievementMgr.cpp => src/server/game/AchievementMgr.cpp rename : src/game/AchievementMgr.h => src/server/game/AchievementMgr.h rename : src/game/AddonHandler.cpp => src/server/game/AddonHandler.cpp rename : src/game/AddonHandler.h => src/server/game/AddonHandler.h rename : src/game/AddonMgr.cpp => src/server/game/AddonMgr.cpp rename : src/game/AddonMgr.h => src/server/game/AddonMgr.h rename : src/game/ArenaTeam.cpp => src/server/game/ArenaTeam.cpp rename : src/game/ArenaTeam.h => src/server/game/ArenaTeam.h rename : src/game/ArenaTeamHandler.cpp => src/server/game/ArenaTeamHandler.cpp rename : src/game/AuctionHouseBot.cpp => src/server/game/AuctionHouseBot.cpp rename : src/game/AuctionHouseBot.h => src/server/game/AuctionHouseBot.h rename : src/game/AuctionHouseHandler.cpp => src/server/game/AuctionHouseHandler.cpp rename : src/game/AuctionHouseMgr.cpp => src/server/game/AuctionHouseMgr.cpp rename : src/game/AuctionHouseMgr.h => src/server/game/AuctionHouseMgr.h rename : src/game/Bag.cpp => src/server/game/Bag.cpp rename : src/game/Bag.h => src/server/game/Bag.h rename : src/game/BattleGround.cpp => src/server/game/BattleGround.cpp rename : src/game/BattleGround.h => src/server/game/BattleGround.h rename : src/game/BattleGroundAA.cpp => src/server/game/BattleGroundAA.cpp rename : src/game/BattleGroundAA.h => src/server/game/BattleGroundAA.h rename : src/game/BattleGroundAB.cpp => src/server/game/BattleGroundAB.cpp rename : src/game/BattleGroundAB.h => src/server/game/BattleGroundAB.h rename : src/game/BattleGroundAV.cpp => src/server/game/BattleGroundAV.cpp rename : src/game/BattleGroundAV.h => src/server/game/BattleGroundAV.h rename : src/game/BattleGroundBE.cpp => src/server/game/BattleGroundBE.cpp rename : src/game/BattleGroundBE.h => src/server/game/BattleGroundBE.h rename : src/game/BattleGroundDS.cpp => src/server/game/BattleGroundDS.cpp rename : src/game/BattleGroundDS.h => src/server/game/BattleGroundDS.h rename : src/game/BattleGroundEY.cpp => src/server/game/BattleGroundEY.cpp rename : src/game/BattleGroundEY.h => src/server/game/BattleGroundEY.h rename : src/game/BattleGroundHandler.cpp => src/server/game/BattleGroundHandler.cpp rename : src/game/BattleGroundIC.cpp => src/server/game/BattleGroundIC.cpp rename : src/game/BattleGroundIC.h => src/server/game/BattleGroundIC.h rename : src/game/BattleGroundMgr.cpp => src/server/game/BattleGroundMgr.cpp rename : src/game/BattleGroundMgr.h => src/server/game/BattleGroundMgr.h rename : src/game/BattleGroundNA.cpp => src/server/game/BattleGroundNA.cpp rename : src/game/BattleGroundNA.h => src/server/game/BattleGroundNA.h rename : src/game/BattleGroundRB.cpp => src/server/game/BattleGroundRB.cpp rename : src/game/BattleGroundRB.h => src/server/game/BattleGroundRB.h rename : src/game/BattleGroundRL.cpp => src/server/game/BattleGroundRL.cpp rename : src/game/BattleGroundRL.h => src/server/game/BattleGroundRL.h rename : src/game/BattleGroundRV.cpp => src/server/game/BattleGroundRV.cpp rename : src/game/BattleGroundRV.h => src/server/game/BattleGroundRV.h rename : src/game/BattleGroundSA.cpp => src/server/game/BattleGroundSA.cpp rename : src/game/BattleGroundSA.h => src/server/game/BattleGroundSA.h rename : src/game/BattleGroundWS.cpp => src/server/game/BattleGroundWS.cpp rename : src/game/BattleGroundWS.h => src/server/game/BattleGroundWS.h rename : src/game/CMakeLists.txt => src/server/game/CMakeLists.txt rename : src/game/Calendar.cpp => src/server/game/Calendar.cpp rename : src/game/Calendar.h => src/server/game/Calendar.h rename : src/game/CalendarHandler.cpp => src/server/game/CalendarHandler.cpp rename : src/game/Cell.h => src/server/game/Cell.h rename : src/game/CellImpl.h => src/server/game/CellImpl.h rename : src/game/Channel.cpp => src/server/game/Channel.cpp rename : src/game/Channel.h => src/server/game/Channel.h rename : src/game/ChannelHandler.cpp => src/server/game/ChannelHandler.cpp rename : src/game/ChannelMgr.cpp => src/server/game/ChannelMgr.cpp rename : src/game/ChannelMgr.h => src/server/game/ChannelMgr.h rename : src/game/CharacterHandler.cpp => src/server/game/CharacterHandler.cpp rename : src/game/Chat.cpp => src/server/game/Chat.cpp rename : src/game/Chat.h => src/server/game/Chat.h rename : src/game/ChatHandler.cpp => src/server/game/ChatHandler.cpp rename : src/game/CombatAI.cpp => src/server/game/CombatAI.cpp rename : src/game/CombatAI.h => src/server/game/CombatAI.h rename : src/game/CombatHandler.cpp => src/server/game/CombatHandler.cpp rename : src/game/ConditionMgr.cpp => src/server/game/ConditionMgr.cpp rename : src/game/ConditionMgr.h => src/server/game/ConditionMgr.h rename : src/game/ConfusedMovementGenerator.cpp => src/server/game/ConfusedMovementGenerator.cpp rename : src/game/ConfusedMovementGenerator.h => src/server/game/ConfusedMovementGenerator.h rename : src/game/Corpse.cpp => src/server/game/Corpse.cpp rename : src/game/Corpse.h => src/server/game/Corpse.h rename : src/game/Creature.cpp => src/server/game/Creature.cpp rename : src/game/Creature.h => src/server/game/Creature.h rename : src/game/CreatureAI.cpp => src/server/game/CreatureAI.cpp rename : src/game/CreatureAI.h => src/server/game/CreatureAI.h rename : src/game/CreatureAIFactory.h => src/server/game/CreatureAIFactory.h rename : src/game/CreatureAIImpl.h => src/server/game/CreatureAIImpl.h rename : src/game/CreatureAIRegistry.cpp => src/server/game/CreatureAIRegistry.cpp rename : src/game/CreatureAIRegistry.h => src/server/game/CreatureAIRegistry.h rename : src/game/CreatureAISelector.cpp => src/server/game/CreatureAISelector.cpp rename : src/game/CreatureAISelector.h => src/server/game/CreatureAISelector.h rename : src/game/CreatureEventAI.cpp => src/server/game/CreatureEventAI.cpp rename : src/game/CreatureEventAI.h => src/server/game/CreatureEventAI.h rename : src/game/CreatureEventAIMgr.cpp => src/server/game/CreatureEventAIMgr.cpp rename : src/game/CreatureEventAIMgr.h => src/server/game/CreatureEventAIMgr.h rename : src/game/CreatureGroups.cpp => src/server/game/CreatureGroups.cpp rename : src/game/CreatureGroups.h => src/server/game/CreatureGroups.h rename : src/game/DBCEnums.h => src/server/game/DBCEnums.h rename : src/game/DBCStores.cpp => src/server/game/DBCStores.cpp rename : src/game/DBCStores.h => src/server/game/DBCStores.h rename : src/game/DBCStructure.h => src/server/game/DBCStructure.h rename : src/game/DBCfmt.h => src/server/game/DBCfmt.h rename : src/game/Debugcmds.cpp => src/server/game/Debugcmds.cpp rename : src/game/DestinationHolder.cpp => src/server/game/DestinationHolder.cpp rename : src/game/DestinationHolder.h => src/server/game/DestinationHolder.h rename : src/game/DestinationHolderImp.h => src/server/game/DestinationHolderImp.h rename : src/game/DuelHandler.cpp => src/server/game/DuelHandler.cpp rename : src/game/DynamicObject.cpp => src/server/game/DynamicObject.cpp rename : src/game/DynamicObject.h => src/server/game/DynamicObject.h rename : src/game/FleeingMovementGenerator.cpp => src/server/game/FleeingMovementGenerator.cpp rename : src/game/FleeingMovementGenerator.h => src/server/game/FleeingMovementGenerator.h rename : src/game/FollowerRefManager.h => src/server/game/FollowerRefManager.h rename : src/game/FollowerReference.cpp => src/server/game/FollowerReference.cpp rename : src/game/FollowerReference.h => src/server/game/FollowerReference.h rename : src/game/Formulas.h => src/server/game/Formulas.h rename : src/game/GameEventMgr.cpp => src/server/game/GameEventMgr.cpp rename : src/game/GameEventMgr.h => src/server/game/GameEventMgr.h rename : src/game/GameObject.cpp => src/server/game/GameObject.cpp rename : src/game/GameObject.h => src/server/game/GameObject.h rename : src/game/GlobalEvents.cpp => src/server/game/GlobalEvents.cpp rename : src/game/GlobalEvents.h => src/server/game/GlobalEvents.h rename : src/game/GossipDef.cpp => src/server/game/GossipDef.cpp rename : src/game/GossipDef.h => src/server/game/GossipDef.h rename : src/game/GridDefines.h => src/server/game/GridDefines.h rename : src/game/GridNotifiers.cpp => src/server/game/GridNotifiers.cpp rename : src/game/GridNotifiers.h => src/server/game/GridNotifiers.h rename : src/game/GridNotifiersImpl.h => src/server/game/GridNotifiersImpl.h rename : src/game/GridStates.cpp => src/server/game/GridStates.cpp rename : src/game/GridStates.h => src/server/game/GridStates.h rename : src/game/Group.cpp => src/server/game/Group.cpp rename : src/game/Group.h => src/server/game/Group.h rename : src/game/GroupHandler.cpp => src/server/game/GroupHandler.cpp rename : src/game/GroupRefManager.h => src/server/game/GroupRefManager.h rename : src/game/GroupReference.cpp => src/server/game/GroupReference.cpp rename : src/game/GroupReference.h => src/server/game/GroupReference.h rename : src/game/GuardAI.cpp => src/server/game/GuardAI.cpp rename : src/game/GuardAI.h => src/server/game/GuardAI.h rename : src/game/Guild.cpp => src/server/game/Guild.cpp rename : src/game/Guild.h => src/server/game/Guild.h rename : src/game/GuildHandler.cpp => src/server/game/GuildHandler.cpp rename : src/game/HomeMovementGenerator.cpp => src/server/game/HomeMovementGenerator.cpp rename : src/game/HomeMovementGenerator.h => src/server/game/HomeMovementGenerator.h rename : src/game/HostileRefManager.cpp => src/server/game/HostileRefManager.cpp rename : src/game/HostileRefManager.h => src/server/game/HostileRefManager.h rename : src/game/IdleMovementGenerator.cpp => src/server/game/IdleMovementGenerator.cpp rename : src/game/IdleMovementGenerator.h => src/server/game/IdleMovementGenerator.h rename : src/game/InstanceData.cpp => src/server/game/InstanceData.cpp rename : src/game/InstanceData.h => src/server/game/InstanceData.h rename : src/game/InstanceSaveMgr.cpp => src/server/game/InstanceSaveMgr.cpp rename : src/game/InstanceSaveMgr.h => src/server/game/InstanceSaveMgr.h rename : src/game/Item.cpp => src/server/game/Item.cpp rename : src/game/Item.h => src/server/game/Item.h rename : src/game/ItemEnchantmentMgr.cpp => src/server/game/ItemEnchantmentMgr.cpp rename : src/game/ItemEnchantmentMgr.h => src/server/game/ItemEnchantmentMgr.h rename : src/game/ItemHandler.cpp => src/server/game/ItemHandler.cpp rename : src/game/ItemPrototype.h => src/server/game/ItemPrototype.h rename : src/game/LFG.h => src/server/game/LFG.h rename : src/game/LFGHandler.cpp => src/server/game/LFGHandler.cpp rename : src/game/LFGMgr.cpp => src/server/game/LFGMgr.cpp rename : src/game/LFGMgr.h => src/server/game/LFGMgr.h rename : src/game/Language.h => src/server/game/Language.h rename : src/game/Level0.cpp => src/server/game/Level0.cpp rename : src/game/Level1.cpp => src/server/game/Level1.cpp rename : src/game/Level2.cpp => src/server/game/Level2.cpp rename : src/game/Level3.cpp => src/server/game/Level3.cpp rename : src/game/LootHandler.cpp => src/server/game/LootHandler.cpp rename : src/game/LootMgr.cpp => src/server/game/LootMgr.cpp rename : src/game/LootMgr.h => src/server/game/LootMgr.h rename : src/game/Mail.cpp => src/server/game/Mail.cpp rename : src/game/Mail.h => src/server/game/Mail.h rename : src/game/Map.cpp => src/server/game/Map.cpp rename : src/game/Map.h => src/server/game/Map.h rename : src/game/MapInstanced.cpp => src/server/game/MapInstanced.cpp rename : src/game/MapInstanced.h => src/server/game/MapInstanced.h rename : src/game/MapManager.cpp => src/server/game/MapManager.cpp rename : src/game/MapManager.h => src/server/game/MapManager.h rename : src/game/MapRefManager.h => src/server/game/MapRefManager.h rename : src/game/MapReference.h => src/server/game/MapReference.h rename : src/game/MapUpdater.cpp => src/server/game/MapUpdater.cpp rename : src/game/MapUpdater.h => src/server/game/MapUpdater.h rename : src/game/MiscHandler.cpp => src/server/game/MiscHandler.cpp rename : src/game/MotionMaster.cpp => src/server/game/MotionMaster.cpp rename : src/game/MotionMaster.h => src/server/game/MotionMaster.h rename : src/game/MovementGenerator.cpp => src/server/game/MovementGenerator.cpp rename : src/game/MovementGenerator.h => src/server/game/MovementGenerator.h rename : src/game/MovementGeneratorImpl.h => src/server/game/MovementGeneratorImpl.h rename : src/game/MovementHandler.cpp => src/server/game/MovementHandler.cpp rename : src/game/NPCHandler.cpp => src/server/game/NPCHandler.cpp rename : src/game/NPCHandler.h => src/server/game/NPCHandler.h rename : src/game/Object.cpp => src/server/game/Object.cpp rename : src/game/Object.h => src/server/game/Object.h rename : src/game/ObjectAccessor.cpp => src/server/game/ObjectAccessor.cpp rename : src/game/ObjectAccessor.h => src/server/game/ObjectAccessor.h rename : src/game/ObjectDefines.h => src/server/game/ObjectDefines.h rename : src/game/ObjectGridLoader.cpp => src/server/game/ObjectGridLoader.cpp rename : src/game/ObjectGridLoader.h => src/server/game/ObjectGridLoader.h rename : src/game/ObjectMgr.cpp => src/server/game/ObjectMgr.cpp rename : src/game/ObjectMgr.h => src/server/game/ObjectMgr.h rename : src/game/ObjectPosSelector.cpp => src/server/game/ObjectPosSelector.cpp rename : src/game/ObjectPosSelector.h => src/server/game/ObjectPosSelector.h rename : src/game/Opcodes.cpp => src/server/game/Opcodes.cpp rename : src/game/Opcodes.h => src/server/game/Opcodes.h rename : src/game/OutdoorPvP.cpp => src/server/game/OutdoorPvP.cpp rename : src/game/OutdoorPvP.h => src/server/game/OutdoorPvP.h rename : src/game/OutdoorPvPEP.cpp => src/server/game/OutdoorPvPEP.cpp rename : src/game/OutdoorPvPEP.h => src/server/game/OutdoorPvPEP.h rename : src/game/OutdoorPvPHP.cpp => src/server/game/OutdoorPvPHP.cpp rename : src/game/OutdoorPvPHP.h => src/server/game/OutdoorPvPHP.h rename : src/game/OutdoorPvPImpl.h => src/server/game/OutdoorPvPImpl.h rename : src/game/OutdoorPvPMgr.cpp => src/server/game/OutdoorPvPMgr.cpp rename : src/game/OutdoorPvPMgr.h => src/server/game/OutdoorPvPMgr.h rename : src/game/OutdoorPvPNA.cpp => src/server/game/OutdoorPvPNA.cpp rename : src/game/OutdoorPvPNA.h => src/server/game/OutdoorPvPNA.h rename : src/game/OutdoorPvPSI.cpp => src/server/game/OutdoorPvPSI.cpp rename : src/game/OutdoorPvPSI.h => src/server/game/OutdoorPvPSI.h rename : src/game/OutdoorPvPTF.cpp => src/server/game/OutdoorPvPTF.cpp rename : src/game/OutdoorPvPTF.h => src/server/game/OutdoorPvPTF.h rename : src/game/OutdoorPvPZM.cpp => src/server/game/OutdoorPvPZM.cpp rename : src/game/OutdoorPvPZM.h => src/server/game/OutdoorPvPZM.h rename : src/game/PassiveAI.cpp => src/server/game/PassiveAI.cpp rename : src/game/PassiveAI.h => src/server/game/PassiveAI.h rename : src/game/Path.h => src/server/game/Path.h rename : src/game/Pet.cpp => src/server/game/Pet.cpp rename : src/game/Pet.h => src/server/game/Pet.h rename : src/game/PetAI.cpp => src/server/game/PetAI.cpp rename : src/game/PetAI.h => src/server/game/PetAI.h rename : src/game/PetHandler.cpp => src/server/game/PetHandler.cpp rename : src/game/PetitionsHandler.cpp => src/server/game/PetitionsHandler.cpp rename : src/game/Player.cpp => src/server/game/Player.cpp rename : src/game/Player.h => src/server/game/Player.h rename : src/game/PlayerDump.cpp => src/server/game/PlayerDump.cpp rename : src/game/PlayerDump.h => src/server/game/PlayerDump.h rename : src/game/PointMovementGenerator.cpp => src/server/game/PointMovementGenerator.cpp rename : src/game/PointMovementGenerator.h => src/server/game/PointMovementGenerator.h rename : src/game/PoolHandler.cpp => src/server/game/PoolHandler.cpp rename : src/game/PoolHandler.h => src/server/game/PoolHandler.h rename : src/game/QueryHandler.cpp => src/server/game/QueryHandler.cpp rename : src/game/QuestDef.cpp => src/server/game/QuestDef.cpp rename : src/game/QuestDef.h => src/server/game/QuestDef.h rename : src/game/QuestHandler.cpp => src/server/game/QuestHandler.cpp rename : src/game/RandomMovementGenerator.cpp => src/server/game/RandomMovementGenerator.cpp rename : src/game/RandomMovementGenerator.h => src/server/game/RandomMovementGenerator.h rename : src/game/ReactorAI.cpp => src/server/game/ReactorAI.cpp rename : src/game/ReactorAI.h => src/server/game/ReactorAI.h rename : src/game/ReputationMgr.cpp => src/server/game/ReputationMgr.cpp rename : src/game/ReputationMgr.h => src/server/game/ReputationMgr.h rename : src/game/ScriptLoader.cpp => src/server/game/ScriptLoader.cpp rename : src/game/ScriptLoader.h => src/server/game/ScriptLoader.h rename : src/game/ScriptMgr.cpp => src/server/game/ScriptMgr.cpp rename : src/game/ScriptMgr.h => src/server/game/ScriptMgr.h rename : src/game/ScriptSystem.cpp => src/server/game/ScriptSystem.cpp rename : src/game/ScriptSystem.h => src/server/game/ScriptSystem.h rename : src/game/ScriptedCreature.cpp => src/server/game/ScriptedCreature.cpp rename : src/game/ScriptedCreature.h => src/server/game/ScriptedCreature.h rename : src/game/ScriptedEscortAI.cpp => src/server/game/ScriptedEscortAI.cpp rename : src/game/ScriptedEscortAI.h => src/server/game/ScriptedEscortAI.h rename : src/game/ScriptedFollowerAI.cpp => src/server/game/ScriptedFollowerAI.cpp rename : src/game/ScriptedFollowerAI.h => src/server/game/ScriptedFollowerAI.h rename : src/game/ScriptedGossip.h => src/server/game/ScriptedGossip.h rename : src/game/ScriptedGuardAI.cpp => src/server/game/ScriptedGuardAI.cpp rename : src/game/ScriptedGuardAI.h => src/server/game/ScriptedGuardAI.h rename : src/game/ScriptedInstance.h => src/server/game/ScriptedInstance.h rename : src/game/ScriptedPch.cpp => src/server/game/ScriptedPch.cpp rename : src/game/ScriptedPch.h => src/server/game/ScriptedPch.h rename : src/game/ScriptedSimpleAI.cpp => src/server/game/ScriptedSimpleAI.cpp rename : src/game/ScriptedSimpleAI.h => src/server/game/ScriptedSimpleAI.h rename : src/game/ScriptedSmartAI.cpp => src/server/game/ScriptedSmartAI.cpp rename : src/game/ScriptedSmartAI.h => src/server/game/ScriptedSmartAI.h rename : src/game/SharedDefines.h => src/server/game/SharedDefines.h rename : src/game/SkillDiscovery.cpp => src/server/game/SkillDiscovery.cpp rename : src/game/SkillDiscovery.h => src/server/game/SkillDiscovery.h rename : src/game/SkillExtraItems.cpp => src/server/game/SkillExtraItems.cpp rename : src/game/SkillExtraItems.h => src/server/game/SkillExtraItems.h rename : src/game/SkillHandler.cpp => src/server/game/SkillHandler.cpp rename : src/game/SocialMgr.cpp => src/server/game/SocialMgr.cpp rename : src/game/SocialMgr.h => src/server/game/SocialMgr.h rename : src/game/Spell.cpp => src/server/game/Spell.cpp rename : src/game/Spell.h => src/server/game/Spell.h rename : src/game/SpellAuraDefines.h => src/server/game/SpellAuraDefines.h rename : src/game/SpellAuraEffects.cpp => src/server/game/SpellAuraEffects.cpp rename : src/game/SpellAuraEffects.h => src/server/game/SpellAuraEffects.h rename : src/game/SpellAuras.cpp => src/server/game/SpellAuras.cpp rename : src/game/SpellAuras.h => src/server/game/SpellAuras.h rename : src/game/SpellEffects.cpp => src/server/game/SpellEffects.cpp rename : src/game/SpellHandler.cpp => src/server/game/SpellHandler.cpp rename : src/game/SpellMgr.cpp => src/server/game/SpellMgr.cpp rename : src/game/SpellMgr.h => src/server/game/SpellMgr.h rename : src/game/StatSystem.cpp => src/server/game/StatSystem.cpp rename : src/game/TargetedMovementGenerator.cpp => src/server/game/TargetedMovementGenerator.cpp rename : src/game/TargetedMovementGenerator.h => src/server/game/TargetedMovementGenerator.h rename : src/game/TaxiHandler.cpp => src/server/game/TaxiHandler.cpp rename : src/game/TemporarySummon.cpp => src/server/game/TemporarySummon.cpp rename : src/game/TemporarySummon.h => src/server/game/TemporarySummon.h rename : src/game/ThreatManager.cpp => src/server/game/ThreatManager.cpp rename : src/game/ThreatManager.h => src/server/game/ThreatManager.h rename : src/game/TicketHandler.cpp => src/server/game/TicketHandler.cpp rename : src/game/TimeMgr.cpp => src/server/game/TimeMgr.cpp rename : src/game/TimeMgr.h => src/server/game/TimeMgr.h rename : src/game/Tools.cpp => src/server/game/Tools.cpp rename : src/game/Tools.h => src/server/game/Tools.h rename : src/game/Totem.cpp => src/server/game/Totem.cpp rename : src/game/Totem.h => src/server/game/Totem.h rename : src/game/TotemAI.cpp => src/server/game/TotemAI.cpp rename : src/game/TotemAI.h => src/server/game/TotemAI.h rename : src/game/TradeHandler.cpp => src/server/game/TradeHandler.cpp rename : src/game/Transports.cpp => src/server/game/Transports.cpp rename : src/game/Transports.h => src/server/game/Transports.h rename : src/game/Traveller.h => src/server/game/Traveller.h rename : src/game/Unit.cpp => src/server/game/Unit.cpp rename : src/game/Unit.h => src/server/game/Unit.h rename : src/game/UnitAI.cpp => src/server/game/UnitAI.cpp rename : src/game/UnitAI.h => src/server/game/UnitAI.h rename : src/game/UnitEvents.h => src/server/game/UnitEvents.h rename : src/game/UpdateData.cpp => src/server/game/UpdateData.cpp rename : src/game/UpdateData.h => src/server/game/UpdateData.h rename : src/game/UpdateFields.h => src/server/game/UpdateFields.h rename : src/game/UpdateMask.h => src/server/game/UpdateMask.h rename : src/game/Vehicle.cpp => src/server/game/Vehicle.cpp rename : src/game/Vehicle.h => src/server/game/Vehicle.h rename : src/game/VoiceChatHandler.cpp => src/server/game/VoiceChatHandler.cpp rename : src/game/WaypointManager.cpp => src/server/game/WaypointManager.cpp rename : src/game/WaypointManager.h => src/server/game/WaypointManager.h rename : src/game/WaypointMovementGenerator.cpp => src/server/game/WaypointMovementGenerator.cpp rename : src/game/WaypointMovementGenerator.h => src/server/game/WaypointMovementGenerator.h rename : src/game/Weather.cpp => src/server/game/Weather.cpp rename : src/game/Weather.h => src/server/game/Weather.h rename : src/game/World.cpp => src/server/game/World.cpp rename : src/game/World.h => src/server/game/World.h rename : src/game/WorldLog.cpp => src/server/game/WorldLog.cpp rename : src/game/WorldLog.h => src/server/game/WorldLog.h rename : src/game/WorldSession.cpp => src/server/game/WorldSession.cpp rename : src/game/WorldSession.h => src/server/game/WorldSession.h rename : src/game/WorldSocket.cpp => src/server/game/WorldSocket.cpp rename : src/game/WorldSocket.h => src/server/game/WorldSocket.h rename : src/game/WorldSocketMgr.cpp => src/server/game/WorldSocketMgr.cpp rename : src/game/WorldSocketMgr.h => src/server/game/WorldSocketMgr.h rename : src/game/ZoneScript.h => src/server/game/ZoneScript.h rename : src/game/pchdef.cpp => src/server/game/pchdef.cpp rename : src/game/pchdef.h => src/server/game/pchdef.h rename : src/game/pchlinux.cpp => src/server/game/pchlinux.cpp rename : src/game/pchlinux.h => src/server/game/pchlinux.h rename : src/scripts/CMakeLists.txt => src/server/scripts/CMakeLists.txt rename : src/scripts/custom/custom_example.cpp => src/server/scripts/custom/custom_example.cpp rename : src/scripts/custom/custom_gossip_codebox.cpp => src/server/scripts/custom/custom_gossip_codebox.cpp rename : src/scripts/custom/npc_acherus_taxi.cpp => src/server/scripts/custom/npc_acherus_taxi.cpp rename : src/scripts/custom/npc_wyrmresttempel_taxi.cpp => src/server/scripts/custom/npc_wyrmresttempel_taxi.cpp rename : src/scripts/custom/on_events.cpp => src/server/scripts/custom/on_events.cpp rename : src/scripts/custom/test.cpp => src/server/scripts/custom/test.cpp rename : src/scripts/eastern_kingdoms/alterac_mountains.cpp => src/server/scripts/eastern_kingdoms/alterac_mountains.cpp rename : src/scripts/eastern_kingdoms/alterac_valley/alterac_valley.cpp => src/server/scripts/eastern_kingdoms/alterac_valley/alterac_valley.cpp rename : src/scripts/eastern_kingdoms/alterac_valley/boss_balinda.cpp => src/server/scripts/eastern_kingdoms/alterac_valley/boss_balinda.cpp rename : src/scripts/eastern_kingdoms/alterac_valley/boss_drekthar.cpp => src/server/scripts/eastern_kingdoms/alterac_valley/boss_drekthar.cpp rename : src/scripts/eastern_kingdoms/alterac_valley/boss_galvangar.cpp => src/server/scripts/eastern_kingdoms/alterac_valley/boss_galvangar.cpp rename : src/scripts/eastern_kingdoms/alterac_valley/boss_vanndar.cpp => src/server/scripts/eastern_kingdoms/alterac_valley/boss_vanndar.cpp rename : src/scripts/eastern_kingdoms/arathi_highlands.cpp => src/server/scripts/eastern_kingdoms/arathi_highlands.cpp rename : src/scripts/eastern_kingdoms/blackrock_depths/blackrock_depths.cpp => src/server/scripts/eastern_kingdoms/blackrock_depths/blackrock_depths.cpp rename : src/scripts/eastern_kingdoms/blackrock_depths/blackrock_depths.h => src/server/scripts/eastern_kingdoms/blackrock_depths/blackrock_depths.h rename : src/scripts/eastern_kingdoms/blackrock_depths/boss_ambassador_flamelash.cpp => src/server/scripts/eastern_kingdoms/blackrock_depths/boss_ambassador_flamelash.cpp rename : src/scripts/eastern_kingdoms/blackrock_depths/boss_anubshiah.cpp => src/server/scripts/eastern_kingdoms/blackrock_depths/boss_anubshiah.cpp rename : src/scripts/eastern_kingdoms/blackrock_depths/boss_emperor_dagran_thaurissan.cpp => src/server/scripts/eastern_kingdoms/blackrock_depths/boss_emperor_dagran_thaurissan.cpp rename : src/scripts/eastern_kingdoms/blackrock_depths/boss_general_angerforge.cpp => src/server/scripts/eastern_kingdoms/blackrock_depths/boss_general_angerforge.cpp rename : src/scripts/eastern_kingdoms/blackrock_depths/boss_gorosh_the_dervish.cpp => src/server/scripts/eastern_kingdoms/blackrock_depths/boss_gorosh_the_dervish.cpp rename : src/scripts/eastern_kingdoms/blackrock_depths/boss_grizzle.cpp => src/server/scripts/eastern_kingdoms/blackrock_depths/boss_grizzle.cpp rename : src/scripts/eastern_kingdoms/blackrock_depths/boss_high_interrogator_gerstahn.cpp => src/server/scripts/eastern_kingdoms/blackrock_depths/boss_high_interrogator_gerstahn.cpp rename : src/scripts/eastern_kingdoms/blackrock_depths/boss_magmus.cpp => src/server/scripts/eastern_kingdoms/blackrock_depths/boss_magmus.cpp rename : src/scripts/eastern_kingdoms/blackrock_depths/boss_moira_bronzebeard.cpp => src/server/scripts/eastern_kingdoms/blackrock_depths/boss_moira_bronzebeard.cpp rename : src/scripts/eastern_kingdoms/blackrock_depths/boss_tomb_of_seven.cpp => src/server/scripts/eastern_kingdoms/blackrock_depths/boss_tomb_of_seven.cpp rename : src/scripts/eastern_kingdoms/blackrock_depths/instance_blackrock_depths.cpp => src/server/scripts/eastern_kingdoms/blackrock_depths/instance_blackrock_depths.cpp rename : src/scripts/eastern_kingdoms/blackrock_spire/blackrock_spire.cpp => src/server/scripts/eastern_kingdoms/blackrock_spire/blackrock_spire.cpp rename : src/scripts/eastern_kingdoms/blackrock_spire/blackrock_spire.h => src/server/scripts/eastern_kingdoms/blackrock_spire/blackrock_spire.h rename : src/scripts/eastern_kingdoms/blackrock_spire/boss_drakkisath.cpp => src/server/scripts/eastern_kingdoms/blackrock_spire/boss_drakkisath.cpp rename : src/scripts/eastern_kingdoms/blackrock_spire/boss_gyth.cpp => src/server/scripts/eastern_kingdoms/blackrock_spire/boss_gyth.cpp rename : src/scripts/eastern_kingdoms/blackrock_spire/boss_halycon.cpp => src/server/scripts/eastern_kingdoms/blackrock_spire/boss_halycon.cpp rename : src/scripts/eastern_kingdoms/blackrock_spire/boss_highlord_omokk.cpp => src/server/scripts/eastern_kingdoms/blackrock_spire/boss_highlord_omokk.cpp rename : src/scripts/eastern_kingdoms/blackrock_spire/boss_mother_smolderweb.cpp => src/server/scripts/eastern_kingdoms/blackrock_spire/boss_mother_smolderweb.cpp rename : src/scripts/eastern_kingdoms/blackrock_spire/boss_overlord_wyrmthalak.cpp => src/server/scripts/eastern_kingdoms/blackrock_spire/boss_overlord_wyrmthalak.cpp rename : src/scripts/eastern_kingdoms/blackrock_spire/boss_pyroguard_emberseer.cpp => src/server/scripts/eastern_kingdoms/blackrock_spire/boss_pyroguard_emberseer.cpp rename : src/scripts/eastern_kingdoms/blackrock_spire/boss_quartermaster_zigris.cpp => src/server/scripts/eastern_kingdoms/blackrock_spire/boss_quartermaster_zigris.cpp rename : src/scripts/eastern_kingdoms/blackrock_spire/boss_rend_blackhand.cpp => src/server/scripts/eastern_kingdoms/blackrock_spire/boss_rend_blackhand.cpp rename : src/scripts/eastern_kingdoms/blackrock_spire/boss_shadow_hunter_voshgajin.cpp => src/server/scripts/eastern_kingdoms/blackrock_spire/boss_shadow_hunter_voshgajin.cpp rename : src/scripts/eastern_kingdoms/blackrock_spire/boss_the_beast.cpp => src/server/scripts/eastern_kingdoms/blackrock_spire/boss_the_beast.cpp rename : src/scripts/eastern_kingdoms/blackrock_spire/boss_warmaster_voone.cpp => src/server/scripts/eastern_kingdoms/blackrock_spire/boss_warmaster_voone.cpp rename : src/scripts/eastern_kingdoms/blackrock_spire/instance_blackrock_spire.cpp => src/server/scripts/eastern_kingdoms/blackrock_spire/instance_blackrock_spire.cpp rename : src/scripts/eastern_kingdoms/blackwing_lair/boss_broodlord_lashlayer.cpp => src/server/scripts/eastern_kingdoms/blackwing_lair/boss_broodlord_lashlayer.cpp rename : src/scripts/eastern_kingdoms/blackwing_lair/boss_chromaggus.cpp => src/server/scripts/eastern_kingdoms/blackwing_lair/boss_chromaggus.cpp rename : src/scripts/eastern_kingdoms/blackwing_lair/boss_ebonroc.cpp => src/server/scripts/eastern_kingdoms/blackwing_lair/boss_ebonroc.cpp rename : src/scripts/eastern_kingdoms/blackwing_lair/boss_firemaw.cpp => src/server/scripts/eastern_kingdoms/blackwing_lair/boss_firemaw.cpp rename : src/scripts/eastern_kingdoms/blackwing_lair/boss_flamegor.cpp => src/server/scripts/eastern_kingdoms/blackwing_lair/boss_flamegor.cpp rename : src/scripts/eastern_kingdoms/blackwing_lair/boss_nefarian.cpp => src/server/scripts/eastern_kingdoms/blackwing_lair/boss_nefarian.cpp rename : src/scripts/eastern_kingdoms/blackwing_lair/boss_razorgore.cpp => src/server/scripts/eastern_kingdoms/blackwing_lair/boss_razorgore.cpp rename : src/scripts/eastern_kingdoms/blackwing_lair/boss_vaelastrasz.cpp => src/server/scripts/eastern_kingdoms/blackwing_lair/boss_vaelastrasz.cpp rename : src/scripts/eastern_kingdoms/blackwing_lair/boss_victor_nefarius.cpp => src/server/scripts/eastern_kingdoms/blackwing_lair/boss_victor_nefarius.cpp rename : src/scripts/eastern_kingdoms/blackwing_lair/instance_blackwing_lair.cpp => src/server/scripts/eastern_kingdoms/blackwing_lair/instance_blackwing_lair.cpp rename : src/scripts/eastern_kingdoms/blasted_lands.cpp => src/server/scripts/eastern_kingdoms/blasted_lands.cpp rename : src/scripts/eastern_kingdoms/boss_kruul.cpp => src/server/scripts/eastern_kingdoms/boss_kruul.cpp rename : src/scripts/eastern_kingdoms/burning_steppes.cpp => src/server/scripts/eastern_kingdoms/burning_steppes.cpp rename : src/scripts/eastern_kingdoms/deadmines/boss_mr_smite.cpp => src/server/scripts/eastern_kingdoms/deadmines/boss_mr_smite.cpp rename : src/scripts/eastern_kingdoms/deadmines/deadmines.cpp => src/server/scripts/eastern_kingdoms/deadmines/deadmines.cpp rename : src/scripts/eastern_kingdoms/deadmines/deadmines.h => src/server/scripts/eastern_kingdoms/deadmines/deadmines.h rename : src/scripts/eastern_kingdoms/deadmines/instance_deadmines.cpp => src/server/scripts/eastern_kingdoms/deadmines/instance_deadmines.cpp rename : src/scripts/eastern_kingdoms/dun_morogh.cpp => src/server/scripts/eastern_kingdoms/dun_morogh.cpp rename : src/scripts/eastern_kingdoms/duskwood.cpp => src/server/scripts/eastern_kingdoms/duskwood.cpp rename : src/scripts/eastern_kingdoms/eastern_plaguelands.cpp => src/server/scripts/eastern_kingdoms/eastern_plaguelands.cpp rename : src/scripts/eastern_kingdoms/elwynn_forest.cpp => src/server/scripts/eastern_kingdoms/elwynn_forest.cpp rename : src/scripts/eastern_kingdoms/eversong_woods.cpp => src/server/scripts/eastern_kingdoms/eversong_woods.cpp rename : src/scripts/eastern_kingdoms/ghostlands.cpp => src/server/scripts/eastern_kingdoms/ghostlands.cpp rename : src/scripts/eastern_kingdoms/gnomeregan/gnomeregan.cpp => src/server/scripts/eastern_kingdoms/gnomeregan/gnomeregan.cpp rename : src/scripts/eastern_kingdoms/gnomeregan/gnomeregan.h => src/server/scripts/eastern_kingdoms/gnomeregan/gnomeregan.h rename : src/scripts/eastern_kingdoms/gnomeregan/instance_gnomeregan.cpp => src/server/scripts/eastern_kingdoms/gnomeregan/instance_gnomeregan.cpp rename : src/scripts/eastern_kingdoms/hinterlands.cpp => src/server/scripts/eastern_kingdoms/hinterlands.cpp rename : src/scripts/eastern_kingdoms/ironforge.cpp => src/server/scripts/eastern_kingdoms/ironforge.cpp rename : src/scripts/eastern_kingdoms/isle_of_queldanas.cpp => src/server/scripts/eastern_kingdoms/isle_of_queldanas.cpp rename : src/scripts/eastern_kingdoms/karazhan/boss_curator.cpp => src/server/scripts/eastern_kingdoms/karazhan/boss_curator.cpp rename : src/scripts/eastern_kingdoms/karazhan/boss_maiden_of_virtue.cpp => src/server/scripts/eastern_kingdoms/karazhan/boss_maiden_of_virtue.cpp rename : src/scripts/eastern_kingdoms/karazhan/boss_midnight.cpp => src/server/scripts/eastern_kingdoms/karazhan/boss_midnight.cpp rename : src/scripts/eastern_kingdoms/karazhan/boss_moroes.cpp => src/server/scripts/eastern_kingdoms/karazhan/boss_moroes.cpp rename : src/scripts/eastern_kingdoms/karazhan/boss_netherspite.cpp => src/server/scripts/eastern_kingdoms/karazhan/boss_netherspite.cpp rename : src/scripts/eastern_kingdoms/karazhan/boss_nightbane.cpp => src/server/scripts/eastern_kingdoms/karazhan/boss_nightbane.cpp rename : src/scripts/eastern_kingdoms/karazhan/boss_prince_malchezaar.cpp => src/server/scripts/eastern_kingdoms/karazhan/boss_prince_malchezaar.cpp rename : src/scripts/eastern_kingdoms/karazhan/boss_shade_of_aran.cpp => src/server/scripts/eastern_kingdoms/karazhan/boss_shade_of_aran.cpp rename : src/scripts/eastern_kingdoms/karazhan/boss_terestian_illhoof.cpp => src/server/scripts/eastern_kingdoms/karazhan/boss_terestian_illhoof.cpp rename : src/scripts/eastern_kingdoms/karazhan/bosses_opera.cpp => src/server/scripts/eastern_kingdoms/karazhan/bosses_opera.cpp rename : src/scripts/eastern_kingdoms/karazhan/instance_karazhan.cpp => src/server/scripts/eastern_kingdoms/karazhan/instance_karazhan.cpp rename : src/scripts/eastern_kingdoms/karazhan/karazhan.cpp => src/server/scripts/eastern_kingdoms/karazhan/karazhan.cpp rename : src/scripts/eastern_kingdoms/karazhan/karazhan.h => src/server/scripts/eastern_kingdoms/karazhan/karazhan.h rename : src/scripts/eastern_kingdoms/loch_modan.cpp => src/server/scripts/eastern_kingdoms/loch_modan.cpp rename : src/scripts/eastern_kingdoms/magisters_terrace/boss_felblood_kaelthas.cpp => src/server/scripts/eastern_kingdoms/magisters_terrace/boss_felblood_kaelthas.cpp rename : src/scripts/eastern_kingdoms/magisters_terrace/boss_priestess_delrissa.cpp => src/server/scripts/eastern_kingdoms/magisters_terrace/boss_priestess_delrissa.cpp rename : src/scripts/eastern_kingdoms/magisters_terrace/boss_selin_fireheart.cpp => src/server/scripts/eastern_kingdoms/magisters_terrace/boss_selin_fireheart.cpp rename : src/scripts/eastern_kingdoms/magisters_terrace/boss_vexallus.cpp => src/server/scripts/eastern_kingdoms/magisters_terrace/boss_vexallus.cpp rename : src/scripts/eastern_kingdoms/magisters_terrace/instance_magisters_terrace.cpp => src/server/scripts/eastern_kingdoms/magisters_terrace/instance_magisters_terrace.cpp rename : src/scripts/eastern_kingdoms/magisters_terrace/magisters_terrace.cpp => src/server/scripts/eastern_kingdoms/magisters_terrace/magisters_terrace.cpp rename : src/scripts/eastern_kingdoms/magisters_terrace/magisters_terrace.h => src/server/scripts/eastern_kingdoms/magisters_terrace/magisters_terrace.h rename : src/scripts/eastern_kingdoms/molten_core/boss_baron_geddon.cpp => src/server/scripts/eastern_kingdoms/molten_core/boss_baron_geddon.cpp rename : src/scripts/eastern_kingdoms/molten_core/boss_garr.cpp => src/server/scripts/eastern_kingdoms/molten_core/boss_garr.cpp rename : src/scripts/eastern_kingdoms/molten_core/boss_gehennas.cpp => src/server/scripts/eastern_kingdoms/molten_core/boss_gehennas.cpp rename : src/scripts/eastern_kingdoms/molten_core/boss_golemagg.cpp => src/server/scripts/eastern_kingdoms/molten_core/boss_golemagg.cpp rename : src/scripts/eastern_kingdoms/molten_core/boss_lucifron.cpp => src/server/scripts/eastern_kingdoms/molten_core/boss_lucifron.cpp rename : src/scripts/eastern_kingdoms/molten_core/boss_magmadar.cpp => src/server/scripts/eastern_kingdoms/molten_core/boss_magmadar.cpp rename : src/scripts/eastern_kingdoms/molten_core/boss_majordomo_executus.cpp => src/server/scripts/eastern_kingdoms/molten_core/boss_majordomo_executus.cpp rename : src/scripts/eastern_kingdoms/molten_core/boss_ragnaros.cpp => src/server/scripts/eastern_kingdoms/molten_core/boss_ragnaros.cpp rename : src/scripts/eastern_kingdoms/molten_core/boss_shazzrah.cpp => src/server/scripts/eastern_kingdoms/molten_core/boss_shazzrah.cpp rename : src/scripts/eastern_kingdoms/molten_core/boss_sulfuron_harbinger.cpp => src/server/scripts/eastern_kingdoms/molten_core/boss_sulfuron_harbinger.cpp rename : src/scripts/eastern_kingdoms/molten_core/instance_molten_core.cpp => src/server/scripts/eastern_kingdoms/molten_core/instance_molten_core.cpp rename : src/scripts/eastern_kingdoms/molten_core/molten_core.cpp => src/server/scripts/eastern_kingdoms/molten_core/molten_core.cpp rename : src/scripts/eastern_kingdoms/molten_core/molten_core.h => src/server/scripts/eastern_kingdoms/molten_core/molten_core.h rename : src/scripts/eastern_kingdoms/redridge_mountains.cpp => src/server/scripts/eastern_kingdoms/redridge_mountains.cpp rename : src/scripts/eastern_kingdoms/scarlet_enclave/chapter1.cpp => src/server/scripts/eastern_kingdoms/scarlet_enclave/chapter1.cpp rename : src/scripts/eastern_kingdoms/scarlet_enclave/chapter2.cpp => src/server/scripts/eastern_kingdoms/scarlet_enclave/chapter2.cpp rename : src/scripts/eastern_kingdoms/scarlet_enclave/chapter5.cpp => src/server/scripts/eastern_kingdoms/scarlet_enclave/chapter5.cpp rename : src/scripts/eastern_kingdoms/scarlet_enclave/the_scarlet_enclave.cpp => src/server/scripts/eastern_kingdoms/scarlet_enclave/the_scarlet_enclave.cpp rename : src/scripts/eastern_kingdoms/scarlet_monastery/boss_arcanist_doan.cpp => src/server/scripts/eastern_kingdoms/scarlet_monastery/boss_arcanist_doan.cpp rename : src/scripts/eastern_kingdoms/scarlet_monastery/boss_azshir_the_sleepless.cpp => src/server/scripts/eastern_kingdoms/scarlet_monastery/boss_azshir_the_sleepless.cpp rename : src/scripts/eastern_kingdoms/scarlet_monastery/boss_bloodmage_thalnos.cpp => src/server/scripts/eastern_kingdoms/scarlet_monastery/boss_bloodmage_thalnos.cpp rename : src/scripts/eastern_kingdoms/scarlet_monastery/boss_headless_horseman.cpp => src/server/scripts/eastern_kingdoms/scarlet_monastery/boss_headless_horseman.cpp rename : src/scripts/eastern_kingdoms/scarlet_monastery/boss_herod.cpp => src/server/scripts/eastern_kingdoms/scarlet_monastery/boss_herod.cpp rename : src/scripts/eastern_kingdoms/scarlet_monastery/boss_high_inquisitor_fairbanks.cpp => src/server/scripts/eastern_kingdoms/scarlet_monastery/boss_high_inquisitor_fairbanks.cpp rename : src/scripts/eastern_kingdoms/scarlet_monastery/boss_houndmaster_loksey.cpp => src/server/scripts/eastern_kingdoms/scarlet_monastery/boss_houndmaster_loksey.cpp rename : src/scripts/eastern_kingdoms/scarlet_monastery/boss_interrogator_vishas.cpp => src/server/scripts/eastern_kingdoms/scarlet_monastery/boss_interrogator_vishas.cpp rename : src/scripts/eastern_kingdoms/scarlet_monastery/boss_mograine_and_whitemane.cpp => src/server/scripts/eastern_kingdoms/scarlet_monastery/boss_mograine_and_whitemane.cpp rename : src/scripts/eastern_kingdoms/scarlet_monastery/boss_scorn.cpp => src/server/scripts/eastern_kingdoms/scarlet_monastery/boss_scorn.cpp rename : src/scripts/eastern_kingdoms/scarlet_monastery/instance_scarlet_monastery.cpp => src/server/scripts/eastern_kingdoms/scarlet_monastery/instance_scarlet_monastery.cpp rename : src/scripts/eastern_kingdoms/scarlet_monastery/scarlet_monastery.h => src/server/scripts/eastern_kingdoms/scarlet_monastery/scarlet_monastery.h rename : src/scripts/eastern_kingdoms/scholomance/boss_darkmaster_gandling.cpp => src/server/scripts/eastern_kingdoms/scholomance/boss_darkmaster_gandling.cpp rename : src/scripts/eastern_kingdoms/scholomance/boss_death_knight_darkreaver.cpp => src/server/scripts/eastern_kingdoms/scholomance/boss_death_knight_darkreaver.cpp rename : src/scripts/eastern_kingdoms/scholomance/boss_doctor_theolen_krastinov.cpp => src/server/scripts/eastern_kingdoms/scholomance/boss_doctor_theolen_krastinov.cpp rename : src/scripts/eastern_kingdoms/scholomance/boss_illucia_barov.cpp => src/server/scripts/eastern_kingdoms/scholomance/boss_illucia_barov.cpp rename : src/scripts/eastern_kingdoms/scholomance/boss_instructor_malicia.cpp => src/server/scripts/eastern_kingdoms/scholomance/boss_instructor_malicia.cpp rename : src/scripts/eastern_kingdoms/scholomance/boss_jandice_barov.cpp => src/server/scripts/eastern_kingdoms/scholomance/boss_jandice_barov.cpp rename : src/scripts/eastern_kingdoms/scholomance/boss_kormok.cpp => src/server/scripts/eastern_kingdoms/scholomance/boss_kormok.cpp rename : src/scripts/eastern_kingdoms/scholomance/boss_lord_alexei_barov.cpp => src/server/scripts/eastern_kingdoms/scholomance/boss_lord_alexei_barov.cpp rename : src/scripts/eastern_kingdoms/scholomance/boss_lorekeeper_polkelt.cpp => src/server/scripts/eastern_kingdoms/scholomance/boss_lorekeeper_polkelt.cpp rename : src/scripts/eastern_kingdoms/scholomance/boss_ras_frostwhisper.cpp => src/server/scripts/eastern_kingdoms/scholomance/boss_ras_frostwhisper.cpp rename : src/scripts/eastern_kingdoms/scholomance/boss_the_ravenian.cpp => src/server/scripts/eastern_kingdoms/scholomance/boss_the_ravenian.cpp rename : src/scripts/eastern_kingdoms/scholomance/boss_vectus.cpp => src/server/scripts/eastern_kingdoms/scholomance/boss_vectus.cpp rename : src/scripts/eastern_kingdoms/scholomance/instance_scholomance.cpp => src/server/scripts/eastern_kingdoms/scholomance/instance_scholomance.cpp rename : src/scripts/eastern_kingdoms/scholomance/scholomance.h => src/server/scripts/eastern_kingdoms/scholomance/scholomance.h rename : src/scripts/eastern_kingdoms/searing_gorge.cpp => src/server/scripts/eastern_kingdoms/searing_gorge.cpp rename : src/scripts/eastern_kingdoms/shadowfang_keep/instance_shadowfang_keep.cpp => src/server/scripts/eastern_kingdoms/shadowfang_keep/instance_shadowfang_keep.cpp rename : src/scripts/eastern_kingdoms/shadowfang_keep/shadowfang_keep.cpp => src/server/scripts/eastern_kingdoms/shadowfang_keep/shadowfang_keep.cpp rename : src/scripts/eastern_kingdoms/shadowfang_keep/shadowfang_keep.h => src/server/scripts/eastern_kingdoms/shadowfang_keep/shadowfang_keep.h rename : src/scripts/eastern_kingdoms/silvermoon_city.cpp => src/server/scripts/eastern_kingdoms/silvermoon_city.cpp rename : src/scripts/eastern_kingdoms/silverpine_forest.cpp => src/server/scripts/eastern_kingdoms/silverpine_forest.cpp rename : src/scripts/eastern_kingdoms/stormwind_city.cpp => src/server/scripts/eastern_kingdoms/stormwind_city.cpp rename : src/scripts/eastern_kingdoms/stranglethorn_vale.cpp => src/server/scripts/eastern_kingdoms/stranglethorn_vale.cpp rename : src/scripts/eastern_kingdoms/stratholme/boss_baron_rivendare.cpp => src/server/scripts/eastern_kingdoms/stratholme/boss_baron_rivendare.cpp rename : src/scripts/eastern_kingdoms/stratholme/boss_baroness_anastari.cpp => src/server/scripts/eastern_kingdoms/stratholme/boss_baroness_anastari.cpp rename : src/scripts/eastern_kingdoms/stratholme/boss_cannon_master_willey.cpp => src/server/scripts/eastern_kingdoms/stratholme/boss_cannon_master_willey.cpp rename : src/scripts/eastern_kingdoms/stratholme/boss_dathrohan_balnazzar.cpp => src/server/scripts/eastern_kingdoms/stratholme/boss_dathrohan_balnazzar.cpp rename : src/scripts/eastern_kingdoms/stratholme/boss_magistrate_barthilas.cpp => src/server/scripts/eastern_kingdoms/stratholme/boss_magistrate_barthilas.cpp rename : src/scripts/eastern_kingdoms/stratholme/boss_maleki_the_pallid.cpp => src/server/scripts/eastern_kingdoms/stratholme/boss_maleki_the_pallid.cpp rename : src/scripts/eastern_kingdoms/stratholme/boss_nerubenkan.cpp => src/server/scripts/eastern_kingdoms/stratholme/boss_nerubenkan.cpp rename : src/scripts/eastern_kingdoms/stratholme/boss_order_of_silver_hand.cpp => src/server/scripts/eastern_kingdoms/stratholme/boss_order_of_silver_hand.cpp rename : src/scripts/eastern_kingdoms/stratholme/boss_postmaster_malown.cpp => src/server/scripts/eastern_kingdoms/stratholme/boss_postmaster_malown.cpp rename : src/scripts/eastern_kingdoms/stratholme/boss_ramstein_the_gorger.cpp => src/server/scripts/eastern_kingdoms/stratholme/boss_ramstein_the_gorger.cpp rename : src/scripts/eastern_kingdoms/stratholme/boss_timmy_the_cruel.cpp => src/server/scripts/eastern_kingdoms/stratholme/boss_timmy_the_cruel.cpp rename : src/scripts/eastern_kingdoms/stratholme/instance_stratholme.cpp => src/server/scripts/eastern_kingdoms/stratholme/instance_stratholme.cpp rename : src/scripts/eastern_kingdoms/stratholme/stratholme.cpp => src/server/scripts/eastern_kingdoms/stratholme/stratholme.cpp rename : src/scripts/eastern_kingdoms/stratholme/stratholme.h => src/server/scripts/eastern_kingdoms/stratholme/stratholme.h rename : src/scripts/eastern_kingdoms/sunken_temple/instance_sunken_temple.cpp => src/server/scripts/eastern_kingdoms/sunken_temple/instance_sunken_temple.cpp rename : src/scripts/eastern_kingdoms/sunken_temple/sunken_temple.cpp => src/server/scripts/eastern_kingdoms/sunken_temple/sunken_temple.cpp rename : src/scripts/eastern_kingdoms/sunken_temple/sunken_temple.h => src/server/scripts/eastern_kingdoms/sunken_temple/sunken_temple.h rename : src/scripts/eastern_kingdoms/sunwell_plateau/boss_brutallus.cpp => src/server/scripts/eastern_kingdoms/sunwell_plateau/boss_brutallus.cpp rename : src/scripts/eastern_kingdoms/sunwell_plateau/boss_eredar_twins.cpp => src/server/scripts/eastern_kingdoms/sunwell_plateau/boss_eredar_twins.cpp rename : src/scripts/eastern_kingdoms/sunwell_plateau/boss_felmyst.cpp => src/server/scripts/eastern_kingdoms/sunwell_plateau/boss_felmyst.cpp rename : src/scripts/eastern_kingdoms/sunwell_plateau/boss_kalecgos.cpp => src/server/scripts/eastern_kingdoms/sunwell_plateau/boss_kalecgos.cpp rename : src/scripts/eastern_kingdoms/sunwell_plateau/boss_kiljaeden.cpp => src/server/scripts/eastern_kingdoms/sunwell_plateau/boss_kiljaeden.cpp rename : src/scripts/eastern_kingdoms/sunwell_plateau/boss_muru.cpp => src/server/scripts/eastern_kingdoms/sunwell_plateau/boss_muru.cpp rename : src/scripts/eastern_kingdoms/sunwell_plateau/instance_sunwell_plateau.cpp => src/server/scripts/eastern_kingdoms/sunwell_plateau/instance_sunwell_plateau.cpp rename : src/scripts/eastern_kingdoms/sunwell_plateau/sunwell_plateau.cpp => src/server/scripts/eastern_kingdoms/sunwell_plateau/sunwell_plateau.cpp rename : src/scripts/eastern_kingdoms/sunwell_plateau/sunwell_plateau.h => src/server/scripts/eastern_kingdoms/sunwell_plateau/sunwell_plateau.h rename : src/scripts/eastern_kingdoms/tirisfal_glades.cpp => src/server/scripts/eastern_kingdoms/tirisfal_glades.cpp rename : src/scripts/eastern_kingdoms/uldaman/boss_archaedas.cpp => src/server/scripts/eastern_kingdoms/uldaman/boss_archaedas.cpp rename : src/scripts/eastern_kingdoms/uldaman/boss_ironaya.cpp => src/server/scripts/eastern_kingdoms/uldaman/boss_ironaya.cpp rename : src/scripts/eastern_kingdoms/uldaman/instance_uldaman.cpp => src/server/scripts/eastern_kingdoms/uldaman/instance_uldaman.cpp rename : src/scripts/eastern_kingdoms/uldaman/uldaman.cpp => src/server/scripts/eastern_kingdoms/uldaman/uldaman.cpp rename : src/scripts/eastern_kingdoms/undercity.cpp => src/server/scripts/eastern_kingdoms/undercity.cpp rename : src/scripts/eastern_kingdoms/western_plaguelands.cpp => src/server/scripts/eastern_kingdoms/western_plaguelands.cpp rename : src/scripts/eastern_kingdoms/westfall.cpp => src/server/scripts/eastern_kingdoms/westfall.cpp rename : src/scripts/eastern_kingdoms/wetlands.cpp => src/server/scripts/eastern_kingdoms/wetlands.cpp rename : src/scripts/eastern_kingdoms/zulaman/boss_akilzon.cpp => src/server/scripts/eastern_kingdoms/zulaman/boss_akilzon.cpp rename : src/scripts/eastern_kingdoms/zulaman/boss_halazzi.cpp => src/server/scripts/eastern_kingdoms/zulaman/boss_halazzi.cpp rename : src/scripts/eastern_kingdoms/zulaman/boss_hexlord.cpp => src/server/scripts/eastern_kingdoms/zulaman/boss_hexlord.cpp rename : src/scripts/eastern_kingdoms/zulaman/boss_janalai.cpp => src/server/scripts/eastern_kingdoms/zulaman/boss_janalai.cpp rename : src/scripts/eastern_kingdoms/zulaman/boss_nalorakk.cpp => src/server/scripts/eastern_kingdoms/zulaman/boss_nalorakk.cpp rename : src/scripts/eastern_kingdoms/zulaman/boss_zuljin.cpp => src/server/scripts/eastern_kingdoms/zulaman/boss_zuljin.cpp rename : src/scripts/eastern_kingdoms/zulaman/instance_zulaman.cpp => src/server/scripts/eastern_kingdoms/zulaman/instance_zulaman.cpp rename : src/scripts/eastern_kingdoms/zulaman/zulaman.cpp => src/server/scripts/eastern_kingdoms/zulaman/zulaman.cpp rename : src/scripts/eastern_kingdoms/zulaman/zulaman.h => src/server/scripts/eastern_kingdoms/zulaman/zulaman.h rename : src/scripts/eastern_kingdoms/zulgurub/boss_arlokk.cpp => src/server/scripts/eastern_kingdoms/zulgurub/boss_arlokk.cpp rename : src/scripts/eastern_kingdoms/zulgurub/boss_gahzranka.cpp => src/server/scripts/eastern_kingdoms/zulgurub/boss_gahzranka.cpp rename : src/scripts/eastern_kingdoms/zulgurub/boss_grilek.cpp => src/server/scripts/eastern_kingdoms/zulgurub/boss_grilek.cpp rename : src/scripts/eastern_kingdoms/zulgurub/boss_hakkar.cpp => src/server/scripts/eastern_kingdoms/zulgurub/boss_hakkar.cpp rename : src/scripts/eastern_kingdoms/zulgurub/boss_hazzarah.cpp => src/server/scripts/eastern_kingdoms/zulgurub/boss_hazzarah.cpp rename : src/scripts/eastern_kingdoms/zulgurub/boss_jeklik.cpp => src/server/scripts/eastern_kingdoms/zulgurub/boss_jeklik.cpp rename : src/scripts/eastern_kingdoms/zulgurub/boss_jindo.cpp => src/server/scripts/eastern_kingdoms/zulgurub/boss_jindo.cpp rename : src/scripts/eastern_kingdoms/zulgurub/boss_mandokir.cpp => src/server/scripts/eastern_kingdoms/zulgurub/boss_mandokir.cpp rename : src/scripts/eastern_kingdoms/zulgurub/boss_marli.cpp => src/server/scripts/eastern_kingdoms/zulgurub/boss_marli.cpp rename : src/scripts/eastern_kingdoms/zulgurub/boss_renataki.cpp => src/server/scripts/eastern_kingdoms/zulgurub/boss_renataki.cpp rename : src/scripts/eastern_kingdoms/zulgurub/boss_thekal.cpp => src/server/scripts/eastern_kingdoms/zulgurub/boss_thekal.cpp rename : src/scripts/eastern_kingdoms/zulgurub/boss_venoxis.cpp => src/server/scripts/eastern_kingdoms/zulgurub/boss_venoxis.cpp rename : src/scripts/eastern_kingdoms/zulgurub/boss_wushoolay.cpp => src/server/scripts/eastern_kingdoms/zulgurub/boss_wushoolay.cpp rename : src/scripts/eastern_kingdoms/zulgurub/instance_zulgurub.cpp => src/server/scripts/eastern_kingdoms/zulgurub/instance_zulgurub.cpp rename : src/scripts/eastern_kingdoms/zulgurub/zulgurub.h => src/server/scripts/eastern_kingdoms/zulgurub/zulgurub.h rename : src/scripts/examples/example_creature.cpp => src/server/scripts/examples/example_creature.cpp rename : src/scripts/examples/example_escort.cpp => src/server/scripts/examples/example_escort.cpp rename : src/scripts/examples/example_gossip_codebox.cpp => src/server/scripts/examples/example_gossip_codebox.cpp rename : src/scripts/examples/example_misc.cpp => src/server/scripts/examples/example_misc.cpp rename : src/scripts/kalimdor/ashenvale.cpp => src/server/scripts/kalimdor/ashenvale.cpp rename : src/scripts/kalimdor/azshara.cpp => src/server/scripts/kalimdor/azshara.cpp rename : src/scripts/kalimdor/azuremyst_isle.cpp => src/server/scripts/kalimdor/azuremyst_isle.cpp rename : src/scripts/kalimdor/blackfathom_depths/blackfathom_deeps.cpp => src/server/scripts/kalimdor/blackfathom_depths/blackfathom_deeps.cpp rename : src/scripts/kalimdor/blackfathom_depths/blackfathom_deeps.h => src/server/scripts/kalimdor/blackfathom_depths/blackfathom_deeps.h rename : src/scripts/kalimdor/blackfathom_depths/boss_aku_mai.cpp => src/server/scripts/kalimdor/blackfathom_depths/boss_aku_mai.cpp rename : src/scripts/kalimdor/blackfathom_depths/boss_gelihast.cpp => src/server/scripts/kalimdor/blackfathom_depths/boss_gelihast.cpp rename : src/scripts/kalimdor/blackfathom_depths/boss_kelris.cpp => src/server/scripts/kalimdor/blackfathom_depths/boss_kelris.cpp rename : src/scripts/kalimdor/blackfathom_depths/instance_blackfathom_deeps.cpp => src/server/scripts/kalimdor/blackfathom_depths/instance_blackfathom_deeps.cpp rename : src/scripts/kalimdor/bloodmyst_isle.cpp => src/server/scripts/kalimdor/bloodmyst_isle.cpp rename : src/scripts/kalimdor/boss_azuregos.cpp => src/server/scripts/kalimdor/boss_azuregos.cpp rename : src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/boss_epoch.cpp => src/server/scripts/kalimdor/caverns_of_time/culling_of_stratholme/boss_epoch.cpp rename : src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/boss_infinite.cpp => src/server/scripts/kalimdor/caverns_of_time/culling_of_stratholme/boss_infinite.cpp rename : src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/boss_mal_ganis.cpp => src/server/scripts/kalimdor/caverns_of_time/culling_of_stratholme/boss_mal_ganis.cpp rename : src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/boss_meathook.cpp => src/server/scripts/kalimdor/caverns_of_time/culling_of_stratholme/boss_meathook.cpp rename : src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/boss_salramm.cpp => src/server/scripts/kalimdor/caverns_of_time/culling_of_stratholme/boss_salramm.cpp rename : src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/culling_of_stratholme.cpp => src/server/scripts/kalimdor/caverns_of_time/culling_of_stratholme/culling_of_stratholme.cpp rename : src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/culling_of_stratholme.h => src/server/scripts/kalimdor/caverns_of_time/culling_of_stratholme/culling_of_stratholme.h rename : src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/instance_culling_of_stratholme.cpp => src/server/scripts/kalimdor/caverns_of_time/culling_of_stratholme/instance_culling_of_stratholme.cpp rename : src/scripts/kalimdor/caverns_of_time/dark_portal/boss_aeonus.cpp => src/server/scripts/kalimdor/caverns_of_time/dark_portal/boss_aeonus.cpp rename : src/scripts/kalimdor/caverns_of_time/dark_portal/boss_chrono_lord_deja.cpp => src/server/scripts/kalimdor/caverns_of_time/dark_portal/boss_chrono_lord_deja.cpp rename : src/scripts/kalimdor/caverns_of_time/dark_portal/boss_temporus.cpp => src/server/scripts/kalimdor/caverns_of_time/dark_portal/boss_temporus.cpp rename : src/scripts/kalimdor/caverns_of_time/dark_portal/dark_portal.cpp => src/server/scripts/kalimdor/caverns_of_time/dark_portal/dark_portal.cpp rename : src/scripts/kalimdor/caverns_of_time/dark_portal/dark_portal.h => src/server/scripts/kalimdor/caverns_of_time/dark_portal/dark_portal.h rename : src/scripts/kalimdor/caverns_of_time/dark_portal/instance_dark_portal.cpp => src/server/scripts/kalimdor/caverns_of_time/dark_portal/instance_dark_portal.cpp rename : src/scripts/kalimdor/caverns_of_time/hyjal/boss_anetheron.cpp => src/server/scripts/kalimdor/caverns_of_time/hyjal/boss_anetheron.cpp rename : src/scripts/kalimdor/caverns_of_time/hyjal/boss_archimonde.cpp => src/server/scripts/kalimdor/caverns_of_time/hyjal/boss_archimonde.cpp rename : src/scripts/kalimdor/caverns_of_time/hyjal/boss_azgalor.cpp => src/server/scripts/kalimdor/caverns_of_time/hyjal/boss_azgalor.cpp rename : src/scripts/kalimdor/caverns_of_time/hyjal/boss_kazrogal.cpp => src/server/scripts/kalimdor/caverns_of_time/hyjal/boss_kazrogal.cpp rename : src/scripts/kalimdor/caverns_of_time/hyjal/boss_rage_winterchill.cpp => src/server/scripts/kalimdor/caverns_of_time/hyjal/boss_rage_winterchill.cpp rename : src/scripts/kalimdor/caverns_of_time/hyjal/hyjal.cpp => src/server/scripts/kalimdor/caverns_of_time/hyjal/hyjal.cpp rename : src/scripts/kalimdor/caverns_of_time/hyjal/hyjal.h => src/server/scripts/kalimdor/caverns_of_time/hyjal/hyjal.h rename : src/scripts/kalimdor/caverns_of_time/hyjal/hyjalAI.cpp => src/server/scripts/kalimdor/caverns_of_time/hyjal/hyjalAI.cpp rename : src/scripts/kalimdor/caverns_of_time/hyjal/hyjalAI.h => src/server/scripts/kalimdor/caverns_of_time/hyjal/hyjalAI.h rename : src/scripts/kalimdor/caverns_of_time/hyjal/hyjal_trash.cpp => src/server/scripts/kalimdor/caverns_of_time/hyjal/hyjal_trash.cpp rename : src/scripts/kalimdor/caverns_of_time/hyjal/hyjal_trash.h => src/server/scripts/kalimdor/caverns_of_time/hyjal/hyjal_trash.h rename : src/scripts/kalimdor/caverns_of_time/hyjal/instance_hyjal.cpp => src/server/scripts/kalimdor/caverns_of_time/hyjal/instance_hyjal.cpp rename : src/scripts/kalimdor/caverns_of_time/old_hillsbrad/boss_captain_skarloc.cpp => src/server/scripts/kalimdor/caverns_of_time/old_hillsbrad/boss_captain_skarloc.cpp rename : src/scripts/kalimdor/caverns_of_time/old_hillsbrad/boss_epoch_hunter.cpp => src/server/scripts/kalimdor/caverns_of_time/old_hillsbrad/boss_epoch_hunter.cpp rename : src/scripts/kalimdor/caverns_of_time/old_hillsbrad/boss_leutenant_drake.cpp => src/server/scripts/kalimdor/caverns_of_time/old_hillsbrad/boss_leutenant_drake.cpp rename : src/scripts/kalimdor/caverns_of_time/old_hillsbrad/instance_old_hillsbrad.cpp => src/server/scripts/kalimdor/caverns_of_time/old_hillsbrad/instance_old_hillsbrad.cpp rename : src/scripts/kalimdor/caverns_of_time/old_hillsbrad/old_hillsbrad.cpp => src/server/scripts/kalimdor/caverns_of_time/old_hillsbrad/old_hillsbrad.cpp rename : src/scripts/kalimdor/caverns_of_time/old_hillsbrad/old_hillsbrad.h => src/server/scripts/kalimdor/caverns_of_time/old_hillsbrad/old_hillsbrad.h rename : src/scripts/kalimdor/darkshore.cpp => src/server/scripts/kalimdor/darkshore.cpp rename : src/scripts/kalimdor/desolace.cpp => src/server/scripts/kalimdor/desolace.cpp rename : src/scripts/kalimdor/durotar.cpp => src/server/scripts/kalimdor/durotar.cpp rename : src/scripts/kalimdor/dustwallow_marsh.cpp => src/server/scripts/kalimdor/dustwallow_marsh.cpp rename : src/scripts/kalimdor/felwood.cpp => src/server/scripts/kalimdor/felwood.cpp rename : src/scripts/kalimdor/feralas.cpp => src/server/scripts/kalimdor/feralas.cpp rename : src/scripts/kalimdor/maraudon/boss_celebras_the_cursed.cpp => src/server/scripts/kalimdor/maraudon/boss_celebras_the_cursed.cpp rename : src/scripts/kalimdor/maraudon/boss_landslide.cpp => src/server/scripts/kalimdor/maraudon/boss_landslide.cpp rename : src/scripts/kalimdor/maraudon/boss_noxxion.cpp => src/server/scripts/kalimdor/maraudon/boss_noxxion.cpp rename : src/scripts/kalimdor/maraudon/boss_princess_theradras.cpp => src/server/scripts/kalimdor/maraudon/boss_princess_theradras.cpp rename : src/scripts/kalimdor/moonglade.cpp => src/server/scripts/kalimdor/moonglade.cpp rename : src/scripts/kalimdor/mulgore.cpp => src/server/scripts/kalimdor/mulgore.cpp rename : src/scripts/kalimdor/onyxias_lair/boss_onyxia.cpp => src/server/scripts/kalimdor/onyxias_lair/boss_onyxia.cpp rename : src/scripts/kalimdor/onyxias_lair/instance_onyxias_lair.cpp => src/server/scripts/kalimdor/onyxias_lair/instance_onyxias_lair.cpp rename : src/scripts/kalimdor/onyxias_lair/onyxias_lair.h => src/server/scripts/kalimdor/onyxias_lair/onyxias_lair.h rename : src/scripts/kalimdor/orgrimmar.cpp => src/server/scripts/kalimdor/orgrimmar.cpp rename : src/scripts/kalimdor/razorfen_downs/boss_amnennar_the_coldbringer.cpp => src/server/scripts/kalimdor/razorfen_downs/boss_amnennar_the_coldbringer.cpp rename : src/scripts/kalimdor/razorfen_downs/instance_razorfen_downs.cpp => src/server/scripts/kalimdor/razorfen_downs/instance_razorfen_downs.cpp rename : src/scripts/kalimdor/razorfen_downs/razorfen_downs.cpp => src/server/scripts/kalimdor/razorfen_downs/razorfen_downs.cpp rename : src/scripts/kalimdor/razorfen_downs/razorfen_downs.h => src/server/scripts/kalimdor/razorfen_downs/razorfen_downs.h rename : src/scripts/kalimdor/razorfen_kraul/instance_razorfen_kraul.cpp => src/server/scripts/kalimdor/razorfen_kraul/instance_razorfen_kraul.cpp rename : src/scripts/kalimdor/razorfen_kraul/razorfen_kraul.cpp => src/server/scripts/kalimdor/razorfen_kraul/razorfen_kraul.cpp rename : src/scripts/kalimdor/razorfen_kraul/razorfen_kraul.h => src/server/scripts/kalimdor/razorfen_kraul/razorfen_kraul.h rename : src/scripts/kalimdor/ruins_of_ahnqiraj/boss_ayamiss.cpp => src/server/scripts/kalimdor/ruins_of_ahnqiraj/boss_ayamiss.cpp rename : src/scripts/kalimdor/ruins_of_ahnqiraj/boss_buru.cpp => src/server/scripts/kalimdor/ruins_of_ahnqiraj/boss_buru.cpp rename : src/scripts/kalimdor/ruins_of_ahnqiraj/boss_kurinnaxx.cpp => src/server/scripts/kalimdor/ruins_of_ahnqiraj/boss_kurinnaxx.cpp rename : src/scripts/kalimdor/ruins_of_ahnqiraj/boss_moam.cpp => src/server/scripts/kalimdor/ruins_of_ahnqiraj/boss_moam.cpp rename : src/scripts/kalimdor/ruins_of_ahnqiraj/boss_ossirian.cpp => src/server/scripts/kalimdor/ruins_of_ahnqiraj/boss_ossirian.cpp rename : src/scripts/kalimdor/ruins_of_ahnqiraj/boss_rajaxx.cpp => src/server/scripts/kalimdor/ruins_of_ahnqiraj/boss_rajaxx.cpp rename : src/scripts/kalimdor/ruins_of_ahnqiraj/instance_ruins_of_ahnqiraj.cpp => src/server/scripts/kalimdor/ruins_of_ahnqiraj/instance_ruins_of_ahnqiraj.cpp rename : src/scripts/kalimdor/ruins_of_ahnqiraj/ruins_of_ahnqiraj.h => src/server/scripts/kalimdor/ruins_of_ahnqiraj/ruins_of_ahnqiraj.h rename : src/scripts/kalimdor/silithus.cpp => src/server/scripts/kalimdor/silithus.cpp rename : src/scripts/kalimdor/stonetalon_mountains.cpp => src/server/scripts/kalimdor/stonetalon_mountains.cpp rename : src/scripts/kalimdor/tanaris.cpp => src/server/scripts/kalimdor/tanaris.cpp rename : src/scripts/kalimdor/teldrassil.cpp => src/server/scripts/kalimdor/teldrassil.cpp rename : src/scripts/kalimdor/temple_of_ahnqiraj/boss_bug_trio.cpp => src/server/scripts/kalimdor/temple_of_ahnqiraj/boss_bug_trio.cpp rename : src/scripts/kalimdor/temple_of_ahnqiraj/boss_cthun.cpp => src/server/scripts/kalimdor/temple_of_ahnqiraj/boss_cthun.cpp rename : src/scripts/kalimdor/temple_of_ahnqiraj/boss_fankriss.cpp => src/server/scripts/kalimdor/temple_of_ahnqiraj/boss_fankriss.cpp rename : src/scripts/kalimdor/temple_of_ahnqiraj/boss_huhuran.cpp => src/server/scripts/kalimdor/temple_of_ahnqiraj/boss_huhuran.cpp rename : src/scripts/kalimdor/temple_of_ahnqiraj/boss_ouro.cpp => src/server/scripts/kalimdor/temple_of_ahnqiraj/boss_ouro.cpp rename : src/scripts/kalimdor/temple_of_ahnqiraj/boss_sartura.cpp => src/server/scripts/kalimdor/temple_of_ahnqiraj/boss_sartura.cpp rename : src/scripts/kalimdor/temple_of_ahnqiraj/boss_skeram.cpp => src/server/scripts/kalimdor/temple_of_ahnqiraj/boss_skeram.cpp rename : src/scripts/kalimdor/temple_of_ahnqiraj/boss_twinemperors.cpp => src/server/scripts/kalimdor/temple_of_ahnqiraj/boss_twinemperors.cpp rename : src/scripts/kalimdor/temple_of_ahnqiraj/boss_viscidus.cpp => src/server/scripts/kalimdor/temple_of_ahnqiraj/boss_viscidus.cpp rename : src/scripts/kalimdor/temple_of_ahnqiraj/instance_temple_of_ahnqiraj.cpp => src/server/scripts/kalimdor/temple_of_ahnqiraj/instance_temple_of_ahnqiraj.cpp rename : src/scripts/kalimdor/temple_of_ahnqiraj/mob_anubisath_sentinel.cpp => src/server/scripts/kalimdor/temple_of_ahnqiraj/mob_anubisath_sentinel.cpp rename : src/scripts/kalimdor/temple_of_ahnqiraj/temple_of_ahnqiraj.h => src/server/scripts/kalimdor/temple_of_ahnqiraj/temple_of_ahnqiraj.h rename : src/scripts/kalimdor/the_barrens.cpp => src/server/scripts/kalimdor/the_barrens.cpp rename : src/scripts/kalimdor/thousand_needles.cpp => src/server/scripts/kalimdor/thousand_needles.cpp rename : src/scripts/kalimdor/thunder_bluff.cpp => src/server/scripts/kalimdor/thunder_bluff.cpp rename : src/scripts/kalimdor/ungoro_crater.cpp => src/server/scripts/kalimdor/ungoro_crater.cpp rename : src/scripts/kalimdor/wailing_caverns/instance_wailing_caverns.cpp => src/server/scripts/kalimdor/wailing_caverns/instance_wailing_caverns.cpp rename : src/scripts/kalimdor/wailing_caverns/wailing_caverns.cpp => src/server/scripts/kalimdor/wailing_caverns/wailing_caverns.cpp rename : src/scripts/kalimdor/wailing_caverns/wailing_caverns.h => src/server/scripts/kalimdor/wailing_caverns/wailing_caverns.h rename : src/scripts/kalimdor/winterspring.cpp => src/server/scripts/kalimdor/winterspring.cpp rename : src/scripts/kalimdor/zulfarrak/instance_zulfarrak.cpp => src/server/scripts/kalimdor/zulfarrak/instance_zulfarrak.cpp rename : src/scripts/kalimdor/zulfarrak/zulfarrak.cpp => src/server/scripts/kalimdor/zulfarrak/zulfarrak.cpp rename : src/scripts/northrend/azjol_nerub/ahnkahet/ahnkahet.h => src/server/scripts/northrend/azjol_nerub/ahnkahet/ahnkahet.h rename : src/scripts/northrend/azjol_nerub/ahnkahet/boss_amanitar.cpp => src/server/scripts/northrend/azjol_nerub/ahnkahet/boss_amanitar.cpp rename : src/scripts/northrend/azjol_nerub/ahnkahet/boss_elder_nadox.cpp => src/server/scripts/northrend/azjol_nerub/ahnkahet/boss_elder_nadox.cpp rename : src/scripts/northrend/azjol_nerub/ahnkahet/boss_herald_volazj.cpp => src/server/scripts/northrend/azjol_nerub/ahnkahet/boss_herald_volazj.cpp rename : src/scripts/northrend/azjol_nerub/ahnkahet/boss_jedoga_shadowseeker.cpp => src/server/scripts/northrend/azjol_nerub/ahnkahet/boss_jedoga_shadowseeker.cpp rename : src/scripts/northrend/azjol_nerub/ahnkahet/boss_prince_taldaram.cpp => src/server/scripts/northrend/azjol_nerub/ahnkahet/boss_prince_taldaram.cpp rename : src/scripts/northrend/azjol_nerub/ahnkahet/instance_ahnkahet.cpp => src/server/scripts/northrend/azjol_nerub/ahnkahet/instance_ahnkahet.cpp rename : src/scripts/northrend/azjol_nerub/azjol_nerub/azjol_nerub.h => src/server/scripts/northrend/azjol_nerub/azjol_nerub/azjol_nerub.h rename : src/scripts/northrend/azjol_nerub/azjol_nerub/boss_anubarak.cpp => src/server/scripts/northrend/azjol_nerub/azjol_nerub/boss_anubarak.cpp rename : src/scripts/northrend/azjol_nerub/azjol_nerub/boss_hadronox.cpp => src/server/scripts/northrend/azjol_nerub/azjol_nerub/boss_hadronox.cpp rename : src/scripts/northrend/azjol_nerub/azjol_nerub/boss_krikthir_the_gatewatcher.cpp => src/server/scripts/northrend/azjol_nerub/azjol_nerub/boss_krikthir_the_gatewatcher.cpp rename : src/scripts/northrend/azjol_nerub/azjol_nerub/instance_azjol_nerub.cpp => src/server/scripts/northrend/azjol_nerub/azjol_nerub/instance_azjol_nerub.cpp rename : src/scripts/northrend/borean_tundra.cpp => src/server/scripts/northrend/borean_tundra.cpp rename : src/scripts/northrend/crusaders_coliseum/trial_of_the_champion/boss_argent_challenge.cpp => src/server/scripts/northrend/crusaders_coliseum/trial_of_the_champion/boss_argent_challenge.cpp rename : src/scripts/northrend/crusaders_coliseum/trial_of_the_champion/boss_black_knight.cpp => src/server/scripts/northrend/crusaders_coliseum/trial_of_the_champion/boss_black_knight.cpp rename : src/scripts/northrend/crusaders_coliseum/trial_of_the_champion/boss_grand_champions.cpp => src/server/scripts/northrend/crusaders_coliseum/trial_of_the_champion/boss_grand_champions.cpp rename : src/scripts/northrend/crusaders_coliseum/trial_of_the_champion/instance_trial_of_the_champion.cpp => src/server/scripts/northrend/crusaders_coliseum/trial_of_the_champion/instance_trial_of_the_champion.cpp rename : src/scripts/northrend/crusaders_coliseum/trial_of_the_champion/trial_of_the_champion.cpp => src/server/scripts/northrend/crusaders_coliseum/trial_of_the_champion/trial_of_the_champion.cpp rename : src/scripts/northrend/crusaders_coliseum/trial_of_the_champion/trial_of_the_champion.h => src/server/scripts/northrend/crusaders_coliseum/trial_of_the_champion/trial_of_the_champion.h rename : src/scripts/northrend/crystalsong_forest.cpp => src/server/scripts/northrend/crystalsong_forest.cpp rename : src/scripts/northrend/dalaran.cpp => src/server/scripts/northrend/dalaran.cpp rename : src/scripts/northrend/dragonblight.cpp => src/server/scripts/northrend/dragonblight.cpp rename : src/scripts/northrend/draktharon_keep/boss_dred.cpp => src/server/scripts/northrend/draktharon_keep/boss_dred.cpp rename : src/scripts/northrend/draktharon_keep/boss_novos.cpp => src/server/scripts/northrend/draktharon_keep/boss_novos.cpp rename : src/scripts/northrend/draktharon_keep/boss_tharon_ja.cpp => src/server/scripts/northrend/draktharon_keep/boss_tharon_ja.cpp rename : src/scripts/northrend/draktharon_keep/boss_trollgore.cpp => src/server/scripts/northrend/draktharon_keep/boss_trollgore.cpp rename : src/scripts/northrend/draktharon_keep/drak_tharon_keep.h => src/server/scripts/northrend/draktharon_keep/drak_tharon_keep.h rename : src/scripts/northrend/draktharon_keep/instance_drak_tharon_keep.cpp => src/server/scripts/northrend/draktharon_keep/instance_drak_tharon_keep.cpp rename : src/scripts/northrend/frozen_halls/forge_of_souls/boss_bronjahm.cpp => src/server/scripts/northrend/frozen_halls/forge_of_souls/boss_bronjahm.cpp rename : src/scripts/northrend/frozen_halls/forge_of_souls/boss_devourer_of_souls.cpp => src/server/scripts/northrend/frozen_halls/forge_of_souls/boss_devourer_of_souls.cpp rename : src/scripts/northrend/frozen_halls/forge_of_souls/forge_of_souls.cpp => src/server/scripts/northrend/frozen_halls/forge_of_souls/forge_of_souls.cpp rename : src/scripts/northrend/frozen_halls/forge_of_souls/forge_of_souls.h => src/server/scripts/northrend/frozen_halls/forge_of_souls/forge_of_souls.h rename : src/scripts/northrend/frozen_halls/forge_of_souls/instance_forge_of_souls.cpp => src/server/scripts/northrend/frozen_halls/forge_of_souls/instance_forge_of_souls.cpp rename : src/scripts/northrend/frozen_halls/halls_of_reflection/boss_falric.cpp => src/server/scripts/northrend/frozen_halls/halls_of_reflection/boss_falric.cpp rename : src/scripts/northrend/frozen_halls/halls_of_reflection/boss_marwyn.cpp => src/server/scripts/northrend/frozen_halls/halls_of_reflection/boss_marwyn.cpp rename : src/scripts/northrend/frozen_halls/halls_of_reflection/halls_of_reflection.cpp => src/server/scripts/northrend/frozen_halls/halls_of_reflection/halls_of_reflection.cpp rename : src/scripts/northrend/frozen_halls/halls_of_reflection/halls_of_reflection.h => src/server/scripts/northrend/frozen_halls/halls_of_reflection/halls_of_reflection.h rename : src/scripts/northrend/frozen_halls/halls_of_reflection/instance_halls_of_reflection.cpp => src/server/scripts/northrend/frozen_halls/halls_of_reflection/instance_halls_of_reflection.cpp rename : src/scripts/northrend/frozen_halls/pit_of_saron/boss_forgemaster_garfrost.cpp => src/server/scripts/northrend/frozen_halls/pit_of_saron/boss_forgemaster_garfrost.cpp rename : src/scripts/northrend/frozen_halls/pit_of_saron/boss_krickandick.cpp => src/server/scripts/northrend/frozen_halls/pit_of_saron/boss_krickandick.cpp rename : src/scripts/northrend/frozen_halls/pit_of_saron/boss_scourgelord_tyrannus.cpp => src/server/scripts/northrend/frozen_halls/pit_of_saron/boss_scourgelord_tyrannus.cpp rename : src/scripts/northrend/frozen_halls/pit_of_saron/instance_pit_of_saron.cpp => src/server/scripts/northrend/frozen_halls/pit_of_saron/instance_pit_of_saron.cpp rename : src/scripts/northrend/frozen_halls/pit_of_saron/pit_of_saron.cpp => src/server/scripts/northrend/frozen_halls/pit_of_saron/pit_of_saron.cpp rename : src/scripts/northrend/frozen_halls/pit_of_saron/pit_of_saron.h => src/server/scripts/northrend/frozen_halls/pit_of_saron/pit_of_saron.h rename : src/scripts/northrend/grizzly_hills.cpp => src/server/scripts/northrend/grizzly_hills.cpp rename : src/scripts/northrend/gundrak/boss_drakkari_colossus.cpp => src/server/scripts/northrend/gundrak/boss_drakkari_colossus.cpp rename : src/scripts/northrend/gundrak/boss_eck.cpp => src/server/scripts/northrend/gundrak/boss_eck.cpp rename : src/scripts/northrend/gundrak/boss_gal_darah.cpp => src/server/scripts/northrend/gundrak/boss_gal_darah.cpp rename : src/scripts/northrend/gundrak/boss_moorabi.cpp => src/server/scripts/northrend/gundrak/boss_moorabi.cpp rename : src/scripts/northrend/gundrak/boss_slad_ran.cpp => src/server/scripts/northrend/gundrak/boss_slad_ran.cpp rename : src/scripts/northrend/gundrak/gundrak.h => src/server/scripts/northrend/gundrak/gundrak.h rename : src/scripts/northrend/gundrak/instance_gundrak.cpp => src/server/scripts/northrend/gundrak/instance_gundrak.cpp rename : src/scripts/northrend/howling_fjord.cpp => src/server/scripts/northrend/howling_fjord.cpp rename : src/scripts/northrend/icecrown.cpp => src/server/scripts/northrend/icecrown.cpp rename : src/scripts/northrend/naxxramas/boss_anubrekhan.cpp => src/server/scripts/northrend/naxxramas/boss_anubrekhan.cpp rename : src/scripts/northrend/naxxramas/boss_faerlina.cpp => src/server/scripts/northrend/naxxramas/boss_faerlina.cpp rename : src/scripts/northrend/naxxramas/boss_four_horsemen.cpp => src/server/scripts/northrend/naxxramas/boss_four_horsemen.cpp rename : src/scripts/northrend/naxxramas/boss_gluth.cpp => src/server/scripts/northrend/naxxramas/boss_gluth.cpp rename : src/scripts/northrend/naxxramas/boss_gothik.cpp => src/server/scripts/northrend/naxxramas/boss_gothik.cpp rename : src/scripts/northrend/naxxramas/boss_grobbulus.cpp => src/server/scripts/northrend/naxxramas/boss_grobbulus.cpp rename : src/scripts/northrend/naxxramas/boss_heigan.cpp => src/server/scripts/northrend/naxxramas/boss_heigan.cpp rename : src/scripts/northrend/naxxramas/boss_highlord_mograine.cpp => src/server/scripts/northrend/naxxramas/boss_highlord_mograine.cpp rename : src/scripts/northrend/naxxramas/boss_kelthuzad.cpp => src/server/scripts/northrend/naxxramas/boss_kelthuzad.cpp rename : src/scripts/northrend/naxxramas/boss_loatheb.cpp => src/server/scripts/northrend/naxxramas/boss_loatheb.cpp rename : src/scripts/northrend/naxxramas/boss_maexxna.cpp => src/server/scripts/northrend/naxxramas/boss_maexxna.cpp rename : src/scripts/northrend/naxxramas/boss_noth.cpp => src/server/scripts/northrend/naxxramas/boss_noth.cpp rename : src/scripts/northrend/naxxramas/boss_patchwerk.cpp => src/server/scripts/northrend/naxxramas/boss_patchwerk.cpp rename : src/scripts/northrend/naxxramas/boss_razuvious.cpp => src/server/scripts/northrend/naxxramas/boss_razuvious.cpp rename : src/scripts/northrend/naxxramas/boss_sapphiron.cpp => src/server/scripts/northrend/naxxramas/boss_sapphiron.cpp rename : src/scripts/northrend/naxxramas/boss_thaddius.cpp => src/server/scripts/northrend/naxxramas/boss_thaddius.cpp rename : src/scripts/northrend/naxxramas/instance_naxxramas.cpp => src/server/scripts/northrend/naxxramas/instance_naxxramas.cpp rename : src/scripts/northrend/naxxramas/naxxramas.h => src/server/scripts/northrend/naxxramas/naxxramas.h rename : src/scripts/northrend/nexus/eye_of_eternity/boss_malygos.cpp => src/server/scripts/northrend/nexus/eye_of_eternity/boss_malygos.cpp rename : src/scripts/northrend/nexus/eye_of_eternity/eye_of_eternity.h => src/server/scripts/northrend/nexus/eye_of_eternity/eye_of_eternity.h rename : src/scripts/northrend/nexus/eye_of_eternity/instance_eye_of_eternity.cpp => src/server/scripts/northrend/nexus/eye_of_eternity/instance_eye_of_eternity.cpp rename : src/scripts/northrend/nexus/nexus/boss_anomalus.cpp => src/server/scripts/northrend/nexus/nexus/boss_anomalus.cpp rename : src/scripts/northrend/nexus/nexus/boss_keristrasza.cpp => src/server/scripts/northrend/nexus/nexus/boss_keristrasza.cpp rename : src/scripts/northrend/nexus/nexus/boss_magus_telestra.cpp => src/server/scripts/northrend/nexus/nexus/boss_magus_telestra.cpp rename : src/scripts/northrend/nexus/nexus/boss_ormorok.cpp => src/server/scripts/northrend/nexus/nexus/boss_ormorok.cpp rename : src/scripts/northrend/nexus/nexus/commander_kolurg.cpp => src/server/scripts/northrend/nexus/nexus/commander_kolurg.cpp rename : src/scripts/northrend/nexus/nexus/commander_stoutbeard.cpp => src/server/scripts/northrend/nexus/nexus/commander_stoutbeard.cpp rename : src/scripts/northrend/nexus/nexus/instance_nexus.cpp => src/server/scripts/northrend/nexus/nexus/instance_nexus.cpp rename : src/scripts/northrend/nexus/nexus/nexus.h => src/server/scripts/northrend/nexus/nexus/nexus.h rename : src/scripts/northrend/nexus/oculus/boss_drakos.cpp => src/server/scripts/northrend/nexus/oculus/boss_drakos.cpp rename : src/scripts/northrend/nexus/oculus/boss_eregos.cpp => src/server/scripts/northrend/nexus/oculus/boss_eregos.cpp rename : src/scripts/northrend/nexus/oculus/boss_urom.cpp => src/server/scripts/northrend/nexus/oculus/boss_urom.cpp rename : src/scripts/northrend/nexus/oculus/boss_varos.cpp => src/server/scripts/northrend/nexus/oculus/boss_varos.cpp rename : src/scripts/northrend/nexus/oculus/instance_oculus.cpp => src/server/scripts/northrend/nexus/oculus/instance_oculus.cpp rename : src/scripts/northrend/nexus/oculus/oculus.cpp => src/server/scripts/northrend/nexus/oculus/oculus.cpp rename : src/scripts/northrend/nexus/oculus/oculus.h => src/server/scripts/northrend/nexus/oculus/oculus.h rename : src/scripts/northrend/obsidian_sanctum/boss_sartharion.cpp => src/server/scripts/northrend/obsidian_sanctum/boss_sartharion.cpp rename : src/scripts/northrend/obsidian_sanctum/instance_obsidian_sanctum.cpp => src/server/scripts/northrend/obsidian_sanctum/instance_obsidian_sanctum.cpp rename : src/scripts/northrend/obsidian_sanctum/obsidian_sanctum.h => src/server/scripts/northrend/obsidian_sanctum/obsidian_sanctum.h rename : src/scripts/northrend/sholazar_basin.cpp => src/server/scripts/northrend/sholazar_basin.cpp rename : src/scripts/northrend/storm_peaks.cpp => src/server/scripts/northrend/storm_peaks.cpp rename : src/scripts/northrend/ulduar/halls_of_lightning/boss_bjarngrim.cpp => src/server/scripts/northrend/ulduar/halls_of_lightning/boss_bjarngrim.cpp rename : src/scripts/northrend/ulduar/halls_of_lightning/boss_ionar.cpp => src/server/scripts/northrend/ulduar/halls_of_lightning/boss_ionar.cpp rename : src/scripts/northrend/ulduar/halls_of_lightning/boss_loken.cpp => src/server/scripts/northrend/ulduar/halls_of_lightning/boss_loken.cpp rename : src/scripts/northrend/ulduar/halls_of_lightning/boss_volkhan.cpp => src/server/scripts/northrend/ulduar/halls_of_lightning/boss_volkhan.cpp rename : src/scripts/northrend/ulduar/halls_of_lightning/halls_of_lightning.h => src/server/scripts/northrend/ulduar/halls_of_lightning/halls_of_lightning.h rename : src/scripts/northrend/ulduar/halls_of_lightning/instance_halls_of_lightning.cpp => src/server/scripts/northrend/ulduar/halls_of_lightning/instance_halls_of_lightning.cpp rename : src/scripts/northrend/ulduar/halls_of_stone/boss_krystallus.cpp => src/server/scripts/northrend/ulduar/halls_of_stone/boss_krystallus.cpp rename : src/scripts/northrend/ulduar/halls_of_stone/boss_maiden_of_grief.cpp => src/server/scripts/northrend/ulduar/halls_of_stone/boss_maiden_of_grief.cpp rename : src/scripts/northrend/ulduar/halls_of_stone/boss_sjonnir.cpp => src/server/scripts/northrend/ulduar/halls_of_stone/boss_sjonnir.cpp rename : src/scripts/northrend/ulduar/halls_of_stone/halls_of_stone.cpp => src/server/scripts/northrend/ulduar/halls_of_stone/halls_of_stone.cpp rename : src/scripts/northrend/ulduar/halls_of_stone/halls_of_stone.h => src/server/scripts/northrend/ulduar/halls_of_stone/halls_of_stone.h rename : src/scripts/northrend/ulduar/halls_of_stone/instance_halls_of_stone.cpp => src/server/scripts/northrend/ulduar/halls_of_stone/instance_halls_of_stone.cpp rename : src/scripts/northrend/ulduar/ulduar/boss_algalon.cpp => src/server/scripts/northrend/ulduar/ulduar/boss_algalon.cpp rename : src/scripts/northrend/ulduar/ulduar/boss_assembly_of_iron.cpp => src/server/scripts/northrend/ulduar/ulduar/boss_assembly_of_iron.cpp rename : src/scripts/northrend/ulduar/ulduar/boss_auriaya.cpp => src/server/scripts/northrend/ulduar/ulduar/boss_auriaya.cpp rename : src/scripts/northrend/ulduar/ulduar/boss_flame_leviathan.cpp => src/server/scripts/northrend/ulduar/ulduar/boss_flame_leviathan.cpp rename : src/scripts/northrend/ulduar/ulduar/boss_freya.cpp => src/server/scripts/northrend/ulduar/ulduar/boss_freya.cpp rename : src/scripts/northrend/ulduar/ulduar/boss_general_vezax.cpp => src/server/scripts/northrend/ulduar/ulduar/boss_general_vezax.cpp rename : src/scripts/northrend/ulduar/ulduar/boss_hodir.cpp => src/server/scripts/northrend/ulduar/ulduar/boss_hodir.cpp rename : src/scripts/northrend/ulduar/ulduar/boss_ignis.cpp => src/server/scripts/northrend/ulduar/ulduar/boss_ignis.cpp rename : src/scripts/northrend/ulduar/ulduar/boss_kologarn.cpp => src/server/scripts/northrend/ulduar/ulduar/boss_kologarn.cpp rename : src/scripts/northrend/ulduar/ulduar/boss_mimiron.cpp => src/server/scripts/northrend/ulduar/ulduar/boss_mimiron.cpp rename : src/scripts/northrend/ulduar/ulduar/boss_razorscale.cpp => src/server/scripts/northrend/ulduar/ulduar/boss_razorscale.cpp rename : src/scripts/northrend/ulduar/ulduar/boss_thorim.cpp => src/server/scripts/northrend/ulduar/ulduar/boss_thorim.cpp rename : src/scripts/northrend/ulduar/ulduar/boss_xt002.cpp => src/server/scripts/northrend/ulduar/ulduar/boss_xt002.cpp rename : src/scripts/northrend/ulduar/ulduar/boss_yoggsaron.cpp => src/server/scripts/northrend/ulduar/ulduar/boss_yoggsaron.cpp rename : src/scripts/northrend/ulduar/ulduar/instance_ulduar.cpp => src/server/scripts/northrend/ulduar/ulduar/instance_ulduar.cpp rename : src/scripts/northrend/ulduar/ulduar/ulduar.h => src/server/scripts/northrend/ulduar/ulduar/ulduar.h rename : src/scripts/northrend/ulduar/ulduar/ulduar_teleporter.cpp => src/server/scripts/northrend/ulduar/ulduar/ulduar_teleporter.cpp rename : src/scripts/northrend/utgarde_keep/utgarde_keep/boss_ingvar_the_plunderer.cpp => src/server/scripts/northrend/utgarde_keep/utgarde_keep/boss_ingvar_the_plunderer.cpp rename : src/scripts/northrend/utgarde_keep/utgarde_keep/boss_keleseth.cpp => src/server/scripts/northrend/utgarde_keep/utgarde_keep/boss_keleseth.cpp rename : src/scripts/northrend/utgarde_keep/utgarde_keep/boss_skarvald_dalronn.cpp => src/server/scripts/northrend/utgarde_keep/utgarde_keep/boss_skarvald_dalronn.cpp rename : src/scripts/northrend/utgarde_keep/utgarde_keep/instance_utgarde_keep.cpp => src/server/scripts/northrend/utgarde_keep/utgarde_keep/instance_utgarde_keep.cpp rename : src/scripts/northrend/utgarde_keep/utgarde_keep/utgarde_keep.cpp => src/server/scripts/northrend/utgarde_keep/utgarde_keep/utgarde_keep.cpp rename : src/scripts/northrend/utgarde_keep/utgarde_keep/utgarde_keep.h => src/server/scripts/northrend/utgarde_keep/utgarde_keep/utgarde_keep.h rename : src/scripts/northrend/utgarde_keep/utgarde_pinnacle/boss_palehoof.cpp => src/server/scripts/northrend/utgarde_keep/utgarde_pinnacle/boss_palehoof.cpp rename : src/scripts/northrend/utgarde_keep/utgarde_pinnacle/boss_skadi.cpp => src/server/scripts/northrend/utgarde_keep/utgarde_pinnacle/boss_skadi.cpp rename : src/scripts/northrend/utgarde_keep/utgarde_pinnacle/boss_svala.cpp => src/server/scripts/northrend/utgarde_keep/utgarde_pinnacle/boss_svala.cpp rename : src/scripts/northrend/utgarde_keep/utgarde_pinnacle/boss_ymiron.cpp => src/server/scripts/northrend/utgarde_keep/utgarde_pinnacle/boss_ymiron.cpp rename : src/scripts/northrend/utgarde_keep/utgarde_pinnacle/instance_pinnacle.cpp => src/server/scripts/northrend/utgarde_keep/utgarde_pinnacle/instance_pinnacle.cpp rename : src/scripts/northrend/utgarde_keep/utgarde_pinnacle/utgarde_pinnacle.h => src/server/scripts/northrend/utgarde_keep/utgarde_pinnacle/utgarde_pinnacle.h rename : src/scripts/northrend/vault_of_archavon/boss_archavon.cpp => src/server/scripts/northrend/vault_of_archavon/boss_archavon.cpp rename : src/scripts/northrend/vault_of_archavon/boss_emalon.cpp => src/server/scripts/northrend/vault_of_archavon/boss_emalon.cpp rename : src/scripts/northrend/vault_of_archavon/boss_koralon.cpp => src/server/scripts/northrend/vault_of_archavon/boss_koralon.cpp rename : src/scripts/northrend/vault_of_archavon/boss_toravon.cpp => src/server/scripts/northrend/vault_of_archavon/boss_toravon.cpp rename : src/scripts/northrend/vault_of_archavon/instance_vault_of_archavon.cpp => src/server/scripts/northrend/vault_of_archavon/instance_vault_of_archavon.cpp rename : src/scripts/northrend/vault_of_archavon/vault_of_archavon.h => src/server/scripts/northrend/vault_of_archavon/vault_of_archavon.h rename : src/scripts/northrend/violet_hold/boss_cyanigosa.cpp => src/server/scripts/northrend/violet_hold/boss_cyanigosa.cpp rename : src/scripts/northrend/violet_hold/boss_erekem.cpp => src/server/scripts/northrend/violet_hold/boss_erekem.cpp rename : src/scripts/northrend/violet_hold/boss_ichoron.cpp => src/server/scripts/northrend/violet_hold/boss_ichoron.cpp rename : src/scripts/northrend/violet_hold/boss_lavanthor.cpp => src/server/scripts/northrend/violet_hold/boss_lavanthor.cpp rename : src/scripts/northrend/violet_hold/boss_moragg.cpp => src/server/scripts/northrend/violet_hold/boss_moragg.cpp rename : src/scripts/northrend/violet_hold/boss_xevozz.cpp => src/server/scripts/northrend/violet_hold/boss_xevozz.cpp rename : src/scripts/northrend/violet_hold/boss_zuramat.cpp => src/server/scripts/northrend/violet_hold/boss_zuramat.cpp rename : src/scripts/northrend/violet_hold/instance_violet_hold.cpp => src/server/scripts/northrend/violet_hold/instance_violet_hold.cpp rename : src/scripts/northrend/violet_hold/violet_hold.cpp => src/server/scripts/northrend/violet_hold/violet_hold.cpp rename : src/scripts/northrend/violet_hold/violet_hold.h => src/server/scripts/northrend/violet_hold/violet_hold.h rename : src/scripts/northrend/zuldrak.cpp => src/server/scripts/northrend/zuldrak.cpp rename : src/scripts/outland/auchindoun/auchenai_crypts/boss_exarch_maladaar.cpp => src/server/scripts/outland/auchindoun/auchenai_crypts/boss_exarch_maladaar.cpp rename : src/scripts/outland/auchindoun/auchenai_crypts/boss_shirrak_the_dead_watcher.cpp => src/server/scripts/outland/auchindoun/auchenai_crypts/boss_shirrak_the_dead_watcher.cpp rename : src/scripts/outland/auchindoun/mana_tombs/boss_nexusprince_shaffar.cpp => src/server/scripts/outland/auchindoun/mana_tombs/boss_nexusprince_shaffar.cpp rename : src/scripts/outland/auchindoun/mana_tombs/boss_pandemonius.cpp => src/server/scripts/outland/auchindoun/mana_tombs/boss_pandemonius.cpp rename : src/scripts/outland/auchindoun/sethekk_halls/boss_darkweaver_syth.cpp => src/server/scripts/outland/auchindoun/sethekk_halls/boss_darkweaver_syth.cpp rename : src/scripts/outland/auchindoun/sethekk_halls/boss_tailonking_ikiss.cpp => src/server/scripts/outland/auchindoun/sethekk_halls/boss_tailonking_ikiss.cpp rename : src/scripts/outland/auchindoun/sethekk_halls/instance_sethekk_halls.cpp => src/server/scripts/outland/auchindoun/sethekk_halls/instance_sethekk_halls.cpp rename : src/scripts/outland/auchindoun/sethekk_halls/sethekk_halls.h => src/server/scripts/outland/auchindoun/sethekk_halls/sethekk_halls.h rename : src/scripts/outland/auchindoun/shadow_labyrinth/boss_ambassador_hellmaw.cpp => src/server/scripts/outland/auchindoun/shadow_labyrinth/boss_ambassador_hellmaw.cpp rename : src/scripts/outland/auchindoun/shadow_labyrinth/boss_blackheart_the_inciter.cpp => src/server/scripts/outland/auchindoun/shadow_labyrinth/boss_blackheart_the_inciter.cpp rename : src/scripts/outland/auchindoun/shadow_labyrinth/boss_grandmaster_vorpil.cpp => src/server/scripts/outland/auchindoun/shadow_labyrinth/boss_grandmaster_vorpil.cpp rename : src/scripts/outland/auchindoun/shadow_labyrinth/boss_murmur.cpp => src/server/scripts/outland/auchindoun/shadow_labyrinth/boss_murmur.cpp rename : src/scripts/outland/auchindoun/shadow_labyrinth/instance_shadow_labyrinth.cpp => src/server/scripts/outland/auchindoun/shadow_labyrinth/instance_shadow_labyrinth.cpp rename : src/scripts/outland/auchindoun/shadow_labyrinth/shadow_labyrinth.h => src/server/scripts/outland/auchindoun/shadow_labyrinth/shadow_labyrinth.h rename : src/scripts/outland/black_temple/black_temple.cpp => src/server/scripts/outland/black_temple/black_temple.cpp rename : src/scripts/outland/black_temple/black_temple.h => src/server/scripts/outland/black_temple/black_temple.h rename : src/scripts/outland/black_temple/boss_bloodboil.cpp => src/server/scripts/outland/black_temple/boss_bloodboil.cpp rename : src/scripts/outland/black_temple/boss_illidan.cpp => src/server/scripts/outland/black_temple/boss_illidan.cpp rename : src/scripts/outland/black_temple/boss_mother_shahraz.cpp => src/server/scripts/outland/black_temple/boss_mother_shahraz.cpp rename : src/scripts/outland/black_temple/boss_reliquary_of_souls.cpp => src/server/scripts/outland/black_temple/boss_reliquary_of_souls.cpp rename : src/scripts/outland/black_temple/boss_shade_of_akama.cpp => src/server/scripts/outland/black_temple/boss_shade_of_akama.cpp rename : src/scripts/outland/black_temple/boss_supremus.cpp => src/server/scripts/outland/black_temple/boss_supremus.cpp rename : src/scripts/outland/black_temple/boss_teron_gorefiend.cpp => src/server/scripts/outland/black_temple/boss_teron_gorefiend.cpp rename : src/scripts/outland/black_temple/boss_warlord_najentus.cpp => src/server/scripts/outland/black_temple/boss_warlord_najentus.cpp rename : src/scripts/outland/black_temple/illidari_council.cpp => src/server/scripts/outland/black_temple/illidari_council.cpp rename : src/scripts/outland/black_temple/instance_black_temple.cpp => src/server/scripts/outland/black_temple/instance_black_temple.cpp rename : src/scripts/outland/blades_edge_mountains.cpp => src/server/scripts/outland/blades_edge_mountains.cpp rename : src/scripts/outland/boss_doomlord_kazzak.cpp => src/server/scripts/outland/boss_doomlord_kazzak.cpp rename : src/scripts/outland/boss_doomwalker.cpp => src/server/scripts/outland/boss_doomwalker.cpp rename : src/scripts/outland/coilfang_resevoir/serpent_shrine/boss_fathomlord_karathress.cpp => src/server/scripts/outland/coilfang_resevoir/serpent_shrine/boss_fathomlord_karathress.cpp rename : src/scripts/outland/coilfang_resevoir/serpent_shrine/boss_hydross_the_unstable.cpp => src/server/scripts/outland/coilfang_resevoir/serpent_shrine/boss_hydross_the_unstable.cpp rename : src/scripts/outland/coilfang_resevoir/serpent_shrine/boss_lady_vashj.cpp => src/server/scripts/outland/coilfang_resevoir/serpent_shrine/boss_lady_vashj.cpp rename : src/scripts/outland/coilfang_resevoir/serpent_shrine/boss_leotheras_the_blind.cpp => src/server/scripts/outland/coilfang_resevoir/serpent_shrine/boss_leotheras_the_blind.cpp rename : src/scripts/outland/coilfang_resevoir/serpent_shrine/boss_lurker_below.cpp => src/server/scripts/outland/coilfang_resevoir/serpent_shrine/boss_lurker_below.cpp rename : src/scripts/outland/coilfang_resevoir/serpent_shrine/boss_morogrim_tidewalker.cpp => src/server/scripts/outland/coilfang_resevoir/serpent_shrine/boss_morogrim_tidewalker.cpp rename : src/scripts/outland/coilfang_resevoir/serpent_shrine/instance_serpent_shrine.cpp => src/server/scripts/outland/coilfang_resevoir/serpent_shrine/instance_serpent_shrine.cpp rename : src/scripts/outland/coilfang_resevoir/serpent_shrine/serpent_shrine.h => src/server/scripts/outland/coilfang_resevoir/serpent_shrine/serpent_shrine.h rename : src/scripts/outland/coilfang_resevoir/steam_vault/boss_hydromancer_thespia.cpp => src/server/scripts/outland/coilfang_resevoir/steam_vault/boss_hydromancer_thespia.cpp rename : src/scripts/outland/coilfang_resevoir/steam_vault/boss_mekgineer_steamrigger.cpp => src/server/scripts/outland/coilfang_resevoir/steam_vault/boss_mekgineer_steamrigger.cpp rename : src/scripts/outland/coilfang_resevoir/steam_vault/boss_warlord_kalithresh.cpp => src/server/scripts/outland/coilfang_resevoir/steam_vault/boss_warlord_kalithresh.cpp rename : src/scripts/outland/coilfang_resevoir/steam_vault/instance_steam_vault.cpp => src/server/scripts/outland/coilfang_resevoir/steam_vault/instance_steam_vault.cpp rename : src/scripts/outland/coilfang_resevoir/steam_vault/steam_vault.h => src/server/scripts/outland/coilfang_resevoir/steam_vault/steam_vault.h rename : src/scripts/outland/coilfang_resevoir/underbog/boss_hungarfen.cpp => src/server/scripts/outland/coilfang_resevoir/underbog/boss_hungarfen.cpp rename : src/scripts/outland/coilfang_resevoir/underbog/boss_the_black_stalker.cpp => src/server/scripts/outland/coilfang_resevoir/underbog/boss_the_black_stalker.cpp rename : src/scripts/outland/gruuls_lair/boss_gruul.cpp => src/server/scripts/outland/gruuls_lair/boss_gruul.cpp rename : src/scripts/outland/gruuls_lair/boss_high_king_maulgar.cpp => src/server/scripts/outland/gruuls_lair/boss_high_king_maulgar.cpp rename : src/scripts/outland/gruuls_lair/gruuls_lair.h => src/server/scripts/outland/gruuls_lair/gruuls_lair.h rename : src/scripts/outland/gruuls_lair/instance_gruuls_lair.cpp => src/server/scripts/outland/gruuls_lair/instance_gruuls_lair.cpp rename : src/scripts/outland/hellfire_citadel/blood_furnace/blood_furnace.h => src/server/scripts/outland/hellfire_citadel/blood_furnace/blood_furnace.h rename : src/scripts/outland/hellfire_citadel/blood_furnace/boss_broggok.cpp => src/server/scripts/outland/hellfire_citadel/blood_furnace/boss_broggok.cpp rename : src/scripts/outland/hellfire_citadel/blood_furnace/boss_kelidan_the_breaker.cpp => src/server/scripts/outland/hellfire_citadel/blood_furnace/boss_kelidan_the_breaker.cpp rename : src/scripts/outland/hellfire_citadel/blood_furnace/boss_the_maker.cpp => src/server/scripts/outland/hellfire_citadel/blood_furnace/boss_the_maker.cpp rename : src/scripts/outland/hellfire_citadel/blood_furnace/instance_blood_furnace.cpp => src/server/scripts/outland/hellfire_citadel/blood_furnace/instance_blood_furnace.cpp rename : src/scripts/outland/hellfire_citadel/hellfire_ramparts/boss_omor_the_unscarred.cpp => src/server/scripts/outland/hellfire_citadel/hellfire_ramparts/boss_omor_the_unscarred.cpp rename : src/scripts/outland/hellfire_citadel/hellfire_ramparts/boss_vazruden_the_herald.cpp => src/server/scripts/outland/hellfire_citadel/hellfire_ramparts/boss_vazruden_the_herald.cpp rename : src/scripts/outland/hellfire_citadel/hellfire_ramparts/boss_watchkeeper_gargolmar.cpp => src/server/scripts/outland/hellfire_citadel/hellfire_ramparts/boss_watchkeeper_gargolmar.cpp rename : src/scripts/outland/hellfire_citadel/hellfire_ramparts/hellfire_ramparts.h => src/server/scripts/outland/hellfire_citadel/hellfire_ramparts/hellfire_ramparts.h rename : src/scripts/outland/hellfire_citadel/hellfire_ramparts/instance_hellfire_ramparts.cpp => src/server/scripts/outland/hellfire_citadel/hellfire_ramparts/instance_hellfire_ramparts.cpp rename : src/scripts/outland/hellfire_citadel/magtheridons_lair/boss_magtheridon.cpp => src/server/scripts/outland/hellfire_citadel/magtheridons_lair/boss_magtheridon.cpp rename : src/scripts/outland/hellfire_citadel/magtheridons_lair/instance_magtheridons_lair.cpp => src/server/scripts/outland/hellfire_citadel/magtheridons_lair/instance_magtheridons_lair.cpp rename : src/scripts/outland/hellfire_citadel/magtheridons_lair/magtheridons_lair.h => src/server/scripts/outland/hellfire_citadel/magtheridons_lair/magtheridons_lair.h rename : src/scripts/outland/hellfire_citadel/shattered_halls/boss_nethekurse.cpp => src/server/scripts/outland/hellfire_citadel/shattered_halls/boss_nethekurse.cpp rename : src/scripts/outland/hellfire_citadel/shattered_halls/boss_warbringer_omrogg.cpp => src/server/scripts/outland/hellfire_citadel/shattered_halls/boss_warbringer_omrogg.cpp rename : src/scripts/outland/hellfire_citadel/shattered_halls/boss_warchief_kargath_bladefist.cpp => src/server/scripts/outland/hellfire_citadel/shattered_halls/boss_warchief_kargath_bladefist.cpp rename : src/scripts/outland/hellfire_citadel/shattered_halls/instance_shattered_halls.cpp => src/server/scripts/outland/hellfire_citadel/shattered_halls/instance_shattered_halls.cpp rename : src/scripts/outland/hellfire_citadel/shattered_halls/shattered_halls.h => src/server/scripts/outland/hellfire_citadel/shattered_halls/shattered_halls.h rename : src/scripts/outland/hellfire_peninsula.cpp => src/server/scripts/outland/hellfire_peninsula.cpp rename : src/scripts/outland/nagrand.cpp => src/server/scripts/outland/nagrand.cpp rename : src/scripts/outland/netherstorm.cpp => src/server/scripts/outland/netherstorm.cpp rename : src/scripts/outland/shadowmoon_valley.cpp => src/server/scripts/outland/shadowmoon_valley.cpp rename : src/scripts/outland/shattrath_city.cpp => src/server/scripts/outland/shattrath_city.cpp rename : src/scripts/outland/tempest_keep/arcatraz/arcatraz.cpp => src/server/scripts/outland/tempest_keep/arcatraz/arcatraz.cpp rename : src/scripts/outland/tempest_keep/arcatraz/arcatraz.h => src/server/scripts/outland/tempest_keep/arcatraz/arcatraz.h rename : src/scripts/outland/tempest_keep/arcatraz/boss_harbinger_skyriss.cpp => src/server/scripts/outland/tempest_keep/arcatraz/boss_harbinger_skyriss.cpp rename : src/scripts/outland/tempest_keep/arcatraz/instance_arcatraz.cpp => src/server/scripts/outland/tempest_keep/arcatraz/instance_arcatraz.cpp rename : src/scripts/outland/tempest_keep/botanica/boss_high_botanist_freywinn.cpp => src/server/scripts/outland/tempest_keep/botanica/boss_high_botanist_freywinn.cpp rename : src/scripts/outland/tempest_keep/botanica/boss_laj.cpp => src/server/scripts/outland/tempest_keep/botanica/boss_laj.cpp rename : src/scripts/outland/tempest_keep/botanica/boss_warp_splinter.cpp => src/server/scripts/outland/tempest_keep/botanica/boss_warp_splinter.cpp rename : src/scripts/outland/tempest_keep/the_eye/boss_alar.cpp => src/server/scripts/outland/tempest_keep/the_eye/boss_alar.cpp rename : src/scripts/outland/tempest_keep/the_eye/boss_astromancer.cpp => src/server/scripts/outland/tempest_keep/the_eye/boss_astromancer.cpp rename : src/scripts/outland/tempest_keep/the_eye/boss_kaelthas.cpp => src/server/scripts/outland/tempest_keep/the_eye/boss_kaelthas.cpp rename : src/scripts/outland/tempest_keep/the_eye/boss_void_reaver.cpp => src/server/scripts/outland/tempest_keep/the_eye/boss_void_reaver.cpp rename : src/scripts/outland/tempest_keep/the_eye/instance_the_eye.cpp => src/server/scripts/outland/tempest_keep/the_eye/instance_the_eye.cpp rename : src/scripts/outland/tempest_keep/the_eye/the_eye.cpp => src/server/scripts/outland/tempest_keep/the_eye/the_eye.cpp rename : src/scripts/outland/tempest_keep/the_eye/the_eye.h => src/server/scripts/outland/tempest_keep/the_eye/the_eye.h rename : src/scripts/outland/tempest_keep/the_mechanar/boss_gatewatcher_gyrokill.cpp => src/server/scripts/outland/tempest_keep/the_mechanar/boss_gatewatcher_gyrokill.cpp rename : src/scripts/outland/tempest_keep/the_mechanar/boss_gatewatcher_ironhand.cpp => src/server/scripts/outland/tempest_keep/the_mechanar/boss_gatewatcher_ironhand.cpp rename : src/scripts/outland/tempest_keep/the_mechanar/boss_nethermancer_sepethrea.cpp => src/server/scripts/outland/tempest_keep/the_mechanar/boss_nethermancer_sepethrea.cpp rename : src/scripts/outland/tempest_keep/the_mechanar/boss_pathaleon_the_calculator.cpp => src/server/scripts/outland/tempest_keep/the_mechanar/boss_pathaleon_the_calculator.cpp rename : src/scripts/outland/tempest_keep/the_mechanar/instance_mechanar.cpp => src/server/scripts/outland/tempest_keep/the_mechanar/instance_mechanar.cpp rename : src/scripts/outland/tempest_keep/the_mechanar/mechanar.h => src/server/scripts/outland/tempest_keep/the_mechanar/mechanar.h rename : src/scripts/outland/terokkar_forest.cpp => src/server/scripts/outland/terokkar_forest.cpp rename : src/scripts/outland/zangarmarsh.cpp => src/server/scripts/outland/zangarmarsh.cpp rename : src/scripts/world/areatrigger_scripts.cpp => src/server/scripts/world/areatrigger_scripts.cpp rename : src/scripts/world/boss_emeriss.cpp => src/server/scripts/world/boss_emeriss.cpp rename : src/scripts/world/boss_lethon.cpp => src/server/scripts/world/boss_lethon.cpp rename : src/scripts/world/boss_taerar.cpp => src/server/scripts/world/boss_taerar.cpp rename : src/scripts/world/boss_ysondre.cpp => src/server/scripts/world/boss_ysondre.cpp rename : src/scripts/world/go_scripts.cpp => src/server/scripts/world/go_scripts.cpp rename : src/scripts/world/guards.cpp => src/server/scripts/world/guards.cpp rename : src/scripts/world/item_scripts.cpp => src/server/scripts/world/item_scripts.cpp rename : src/scripts/world/mob_generic_creature.cpp => src/server/scripts/world/mob_generic_creature.cpp rename : src/scripts/world/npc_innkeeper.cpp => src/server/scripts/world/npc_innkeeper.cpp rename : src/scripts/world/npc_professions.cpp => src/server/scripts/world/npc_professions.cpp rename : src/scripts/world/npc_taxi.cpp => src/server/scripts/world/npc_taxi.cpp rename : src/scripts/world/npcs_special.cpp => src/server/scripts/world/npcs_special.cpp rename : src/shared/Auth/AuthCrypt.cpp => src/server/shared/Auth/AuthCrypt.cpp rename : src/shared/Auth/AuthCrypt.h => src/server/shared/Auth/AuthCrypt.h rename : src/shared/Auth/BigNumber.cpp => src/server/shared/Auth/BigNumber.cpp rename : src/shared/Auth/BigNumber.h => src/server/shared/Auth/BigNumber.h rename : src/shared/Auth/CMakeLists.txt => src/server/shared/Auth/CMakeLists.txt rename : src/shared/Auth/Hmac.cpp => src/server/shared/Auth/Hmac.cpp rename : src/shared/Auth/Hmac.h => src/server/shared/Auth/Hmac.h rename : src/shared/Auth/SARC4.cpp => src/server/shared/Auth/SARC4.cpp rename : src/shared/Auth/SARC4.h => src/server/shared/Auth/SARC4.h rename : src/shared/Auth/Sha1.cpp => src/server/shared/Auth/Sha1.cpp rename : src/shared/Auth/Sha1.h => src/server/shared/Auth/Sha1.h rename : src/shared/Auth/md5.c => src/server/shared/Auth/md5.c rename : src/shared/Auth/md5.h => src/server/shared/Auth/md5.h rename : src/shared/ByteBuffer.h => src/server/shared/ByteBuffer.h rename : src/shared/CMakeLists.txt => src/server/shared/CMakeLists.txt rename : src/shared/Common.cpp => src/server/shared/Common.cpp rename : src/shared/Common.h => src/server/shared/Common.h rename : src/shared/Config/CMakeLists.txt => src/server/shared/Config/CMakeLists.txt rename : src/shared/Config/Config.cpp => src/server/shared/Config/Config.cpp rename : src/shared/Config/Config.h => src/server/shared/Config/Config.h rename : src/shared/Config/ConfigEnv.h => src/server/shared/Config/ConfigEnv.h rename : src/shared/Config/ConfigLibrary.vcproj => src/server/shared/Config/ConfigLibrary.vcproj rename : src/shared/Config/dotconfpp/dotconfpp.cpp => src/server/shared/Config/dotconfpp/dotconfpp.cpp rename : src/shared/Config/dotconfpp/dotconfpp.h => src/server/shared/Config/dotconfpp/dotconfpp.h rename : src/shared/Config/dotconfpp/mempool.cpp => src/server/shared/Config/dotconfpp/mempool.cpp rename : src/shared/Config/dotconfpp/mempool.h => src/server/shared/Config/dotconfpp/mempool.h rename : src/shared/Database/CMakeLists.txt => src/server/shared/Database/CMakeLists.txt rename : src/shared/Database/DBCFileLoader.cpp => src/server/shared/Database/DBCFileLoader.cpp rename : src/shared/Database/DBCFileLoader.h => src/server/shared/Database/DBCFileLoader.h rename : src/shared/Database/DBCStore.h => src/server/shared/Database/DBCStore.h rename : src/shared/Database/Database.cpp => src/server/shared/Database/Database.cpp rename : src/shared/Database/Database.h => src/server/shared/Database/Database.h rename : src/shared/Database/DatabaseEnv.h => src/server/shared/Database/DatabaseEnv.h rename : src/shared/Database/DatabaseImpl.h => src/server/shared/Database/DatabaseImpl.h rename : src/shared/Database/Field.cpp => src/server/shared/Database/Field.cpp rename : src/shared/Database/Field.h => src/server/shared/Database/Field.h rename : src/shared/Database/QueryResult.cpp => src/server/shared/Database/QueryResult.cpp rename : src/shared/Database/QueryResult.h => src/server/shared/Database/QueryResult.h rename : src/shared/Database/SQLStorage.cpp => src/server/shared/Database/SQLStorage.cpp rename : src/shared/Database/SQLStorage.h => src/server/shared/Database/SQLStorage.h rename : src/shared/Database/SQLStorageImpl.h => src/server/shared/Database/SQLStorageImpl.h rename : src/shared/Database/SqlDelayThread.cpp => src/server/shared/Database/SqlDelayThread.cpp rename : src/shared/Database/SqlDelayThread.h => src/server/shared/Database/SqlDelayThread.h rename : src/shared/Database/SqlOperations.cpp => src/server/shared/Database/SqlOperations.cpp rename : src/shared/Database/SqlOperations.h => src/server/shared/Database/SqlOperations.h rename : src/shared/DelayExecutor.cpp => src/server/shared/DelayExecutor.cpp rename : src/shared/DelayExecutor.h => src/server/shared/DelayExecutor.h rename : src/shared/Errors.h => src/server/shared/Errors.h rename : src/shared/LockedQueue.h => src/server/shared/LockedQueue.h rename : src/shared/Log.cpp => src/server/shared/Log.cpp rename : src/shared/Log.h => src/server/shared/Log.h rename : src/shared/MemoryLeaks.cpp => src/server/shared/MemoryLeaks.cpp rename : src/shared/MemoryLeaks.h => src/server/shared/MemoryLeaks.h rename : src/shared/PacketLog.cpp => src/server/shared/PacketLog.cpp rename : src/shared/PacketLog.h => src/server/shared/PacketLog.h rename : src/shared/ProgressBar.cpp => src/server/shared/ProgressBar.cpp rename : src/shared/ProgressBar.h => src/server/shared/ProgressBar.h rename : src/shared/ServiceWin32.cpp => src/server/shared/ServiceWin32.cpp rename : src/shared/ServiceWin32.h => src/server/shared/ServiceWin32.h rename : src/shared/SignalHandler.h => src/server/shared/SignalHandler.h rename : src/shared/SystemConfig.h => src/server/shared/SystemConfig.h rename : src/shared/Threading.cpp => src/server/shared/Threading.cpp rename : src/shared/Threading.h => src/server/shared/Threading.h rename : src/shared/Timer.h => src/server/shared/Timer.h rename : src/shared/Util.cpp => src/server/shared/Util.cpp rename : src/shared/Util.h => src/server/shared/Util.h rename : src/shared/WheatyExceptionReport.cpp => src/server/shared/WheatyExceptionReport.cpp rename : src/shared/WheatyExceptionReport.h => src/server/shared/WheatyExceptionReport.h rename : src/shared/WorldPacket.h => src/server/shared/WorldPacket.h rename : src/shared/vmap/BIH.cpp => src/server/shared/vmap/BIH.cpp rename : src/shared/vmap/BIH.h => src/server/shared/vmap/BIH.h rename : src/shared/vmap/CMakeLists.txt => src/server/shared/vmap/CMakeLists.txt rename : src/shared/vmap/IVMapManager.h => src/server/shared/vmap/IVMapManager.h rename : src/shared/vmap/MapTree.cpp => src/server/shared/vmap/MapTree.cpp rename : src/shared/vmap/MapTree.h => src/server/shared/vmap/MapTree.h rename : src/shared/vmap/ModelInstance.cpp => src/server/shared/vmap/ModelInstance.cpp rename : src/shared/vmap/ModelInstance.h => src/server/shared/vmap/ModelInstance.h rename : src/shared/vmap/TileAssembler.cpp => src/server/shared/vmap/TileAssembler.cpp rename : src/shared/vmap/TileAssembler.h => src/server/shared/vmap/TileAssembler.h rename : src/shared/vmap/VMapDefinitions.h => src/server/shared/vmap/VMapDefinitions.h rename : src/shared/vmap/VMapFactory.cpp => src/server/shared/vmap/VMapFactory.cpp rename : src/shared/vmap/VMapFactory.h => src/server/shared/vmap/VMapFactory.h rename : src/shared/vmap/VMapManager2.cpp => src/server/shared/vmap/VMapManager2.cpp rename : src/shared/vmap/VMapManager2.h => src/server/shared/vmap/VMapManager2.h rename : src/shared/vmap/VMapTools.h => src/server/shared/vmap/VMapTools.h rename : src/shared/vmap/WorldModel.cpp => src/server/shared/vmap/WorldModel.cpp rename : src/shared/vmap/WorldModel.h => src/server/shared/vmap/WorldModel.h rename : src/trinitycore/CMakeLists.txt => src/server/trinitycore/CMakeLists.txt rename : src/trinitycore/CliRunnable.cpp => src/server/trinitycore/CliRunnable.cpp rename : src/trinitycore/CliRunnable.h => src/server/trinitycore/CliRunnable.h rename : src/trinitycore/Main.cpp => src/server/trinitycore/Main.cpp rename : src/trinitycore/Master.cpp => src/server/trinitycore/Master.cpp rename : src/trinitycore/Master.h => src/server/trinitycore/Master.h rename : src/trinitycore/RASocket.cpp => src/server/trinitycore/RASocket.cpp rename : src/trinitycore/RASocket.h => src/server/trinitycore/RASocket.h rename : src/trinitycore/TrinityCore.ico => src/server/trinitycore/TrinityCore.ico rename : src/trinitycore/TrinityCore.rc => src/server/trinitycore/TrinityCore.rc rename : src/trinitycore/WorldRunnable.cpp => src/server/trinitycore/WorldRunnable.cpp rename : src/trinitycore/WorldRunnable.h => src/server/trinitycore/WorldRunnable.h rename : src/trinitycore/resource.h => src/server/trinitycore/resource.h rename : src/trinitycore/trinitycore.conf.dist => src/server/trinitycore/trinitycore.conf.dist rename : src/trinityrealm/AuthCodes.cpp => src/server/trinityrealm/AuthCodes.cpp rename : src/trinityrealm/AuthCodes.h => src/server/trinityrealm/AuthCodes.h rename : src/trinityrealm/AuthSocket.cpp => src/server/trinityrealm/AuthSocket.cpp rename : src/trinityrealm/AuthSocket.h => src/server/trinityrealm/AuthSocket.h rename : src/trinityrealm/CMakeLists.txt => src/server/trinityrealm/CMakeLists.txt rename : src/trinityrealm/Main.cpp => src/server/trinityrealm/Main.cpp rename : src/trinityrealm/RealmAcceptor.h => src/server/trinityrealm/RealmAcceptor.h rename : src/trinityrealm/RealmList.cpp => src/server/trinityrealm/RealmList.cpp rename : src/trinityrealm/RealmList.h => src/server/trinityrealm/RealmList.h rename : src/trinityrealm/RealmSocket.cpp => src/server/trinityrealm/RealmSocket.cpp rename : src/trinityrealm/RealmSocket.h => src/server/trinityrealm/RealmSocket.h rename : src/trinityrealm/TrinityRealm.ico => src/server/trinityrealm/TrinityRealm.ico rename : src/trinityrealm/TrinityRealm.rc => src/server/trinityrealm/TrinityRealm.rc rename : src/trinityrealm/resource.h => src/server/trinityrealm/resource.h rename : src/trinityrealm/trinityrealm.conf.dist => src/server/trinityrealm/trinityrealm.conf.dist
Diffstat (limited to 'src/framework')
-rw-r--r--src/framework/CMakeLists.txt11
-rw-r--r--src/framework/Dynamic/FactoryHolder.h63
-rw-r--r--src/framework/Dynamic/ObjectRegistry.h111
-rw-r--r--src/framework/GameSystem/Grid.h143
-rw-r--r--src/framework/GameSystem/GridLoader.h79
-rw-r--r--src/framework/GameSystem/GridRefManager.h44
-rw-r--r--src/framework/GameSystem/GridReference.h55
-rw-r--r--src/framework/GameSystem/NGrid.h189
-rw-r--r--src/framework/GameSystem/TypeContainer.h126
-rw-r--r--src/framework/GameSystem/TypeContainerFunctions.h116
-rw-r--r--src/framework/GameSystem/TypeContainerFunctionsPtr.h170
-rw-r--r--src/framework/GameSystem/TypeContainerVisitor.h119
-rw-r--r--src/framework/Network/SocketDefines.h49
-rw-r--r--src/framework/Platform/CompilerDefs.h64
-rw-r--r--src/framework/Platform/Define.h85
-rw-r--r--src/framework/Policies/CreationPolicy.h110
-rw-r--r--src/framework/Policies/ObjectLifeTime.cpp36
-rw-r--r--src/framework/Policies/ObjectLifeTime.h53
-rw-r--r--src/framework/Policies/Singleton.h65
-rw-r--r--src/framework/Policies/SingletonImp.h93
-rw-r--r--src/framework/Policies/ThreadingModel.h130
-rw-r--r--src/framework/Utilities/ByteConverter.h66
-rw-r--r--src/framework/Utilities/Callback.h386
-rw-r--r--src/framework/Utilities/CountedReference/Reference.h100
-rw-r--r--src/framework/Utilities/CountedReference/ReferenceHolder.h42
-rw-r--r--src/framework/Utilities/CountedReference/ReferenceImpl.h133
-rw-r--r--src/framework/Utilities/EventProcessor.cpp101
-rw-r--r--src/framework/Utilities/EventProcessor.h73
-rw-r--r--src/framework/Utilities/LinkedList.h247
-rw-r--r--src/framework/Utilities/LinkedReference/RefManager.h58
-rw-r--r--src/framework/Utilities/LinkedReference/Reference.h94
-rw-r--r--src/framework/Utilities/TypeList.h46
-rw-r--r--src/framework/Utilities/UnorderedMap.h73
33 files changed, 0 insertions, 3330 deletions
diff --git a/src/framework/CMakeLists.txt b/src/framework/CMakeLists.txt
deleted file mode 100644
index bcf3603cb5e..00000000000
--- a/src/framework/CMakeLists.txt
+++ /dev/null
@@ -1,11 +0,0 @@
-SET(trinityframework_STAT_SRCS
- Policies/ObjectLifeTime.cpp
- Utilities/EventProcessor.cpp
-)
-
-include_directories(
- ${ACE_INCLUDE_DIR}
- ${CMAKE_SOURCE_DIR}/src/framework
-)
-
-add_library(trinityframework STATIC ${trinityframework_STAT_SRCS})
diff --git a/src/framework/Dynamic/FactoryHolder.h b/src/framework/Dynamic/FactoryHolder.h
deleted file mode 100644
index 282968d6097..00000000000
--- a/src/framework/Dynamic/FactoryHolder.h
+++ /dev/null
@@ -1,63 +0,0 @@
-/*
- * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
- *
- * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
-
-#ifndef TRINITY_FACTORY_HOLDER
-#define TRINITY_FACTORY_HOLDER
-
-#include "Platform/Define.h"
-#include "Utilities/TypeList.h"
-#include "ObjectRegistry.h"
-#include "Policies/SingletonImp.h"
-
-/** FactoryHolder holds a factory object of a specific type
- */
-template<class T, class Key = std::string>
-class FactoryHolder
-{
- public:
- typedef ObjectRegistry<FactoryHolder<T, Key >, Key > FactoryHolderRegistry;
- typedef Trinity::Singleton<FactoryHolderRegistry > FactoryHolderRepository;
-
- FactoryHolder(Key k) : i_key(k) {}
- virtual ~FactoryHolder() {}
- inline Key key() const { return i_key; }
-
- void RegisterSelf(void) { FactoryHolderRepository::Instance().InsertItem(this, i_key); }
- void DeregisterSelf(void) { FactoryHolderRepository::Instance().RemoveItem(this, false); }
-
- /// Abstract Factory create method
- virtual T* Create(void *data = NULL) const = 0;
- private:
- Key i_key;
-};
-
-/** Permissible is a classic way of letting the object decide
- * whether how good they handle things. This is not retricted
- * to factory selectors.
- */
-template<class T>
-class Permissible
-{
- public:
- virtual ~Permissible() {}
- virtual int Permit(const T *) const = 0;
-};
-#endif
-
diff --git a/src/framework/Dynamic/ObjectRegistry.h b/src/framework/Dynamic/ObjectRegistry.h
deleted file mode 100644
index e6619427885..00000000000
--- a/src/framework/Dynamic/ObjectRegistry.h
+++ /dev/null
@@ -1,111 +0,0 @@
-/*
- * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
- *
- * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
-
-#ifndef TRINITY_OBJECTREGISTRY_H
-#define TRINITY_OBJECTREGISTRY_H
-
-#include "Platform/Define.h"
-#include "Utilities/UnorderedMap.h"
-#include "Policies/Singleton.h"
-
-#include <string>
-#include <vector>
-#include <map>
-
-/** ObjectRegistry holds all registry item of the same type
- */
-template<class T, class Key = std::string>
-class ObjectRegistry
-{
- public:
- typedef std::map<Key, T *> RegistryMapType;
-
- /// Returns a registry item
- const T* GetRegistryItem(Key key) const
- {
- typename RegistryMapType::const_iterator iter = i_registeredObjects.find(key);
- return( iter == i_registeredObjects.end() ? NULL : iter->second );
- }
-
- /// Inserts a registry item
- bool InsertItem(T *obj, Key key, bool override = false)
- {
- typename RegistryMapType::iterator iter = i_registeredObjects.find(key);
- if( iter != i_registeredObjects.end() )
- {
- if( !override )
- return false;
- delete iter->second;
- i_registeredObjects.erase(iter);
- }
-
- i_registeredObjects[key] = obj;
- return true;
- }
-
- /// Removes a registry item
- void RemoveItem(Key key, bool delete_object = true)
- {
- typename RegistryMapType::iterator iter = i_registeredObjects.find(key);
- if( iter != i_registeredObjects.end() )
- {
- if( delete_object )
- delete iter->second;
- i_registeredObjects.erase(iter);
- }
- }
-
- /// Returns true if registry contains an item
- bool HasItem(Key key) const
- {
- return (i_registeredObjects.find(key) != i_registeredObjects.end());
- }
-
- /// Inefficiently return a vector of registered items
- unsigned int GetRegisteredItems(std::vector<Key> &l) const
- {
- unsigned int sz = l.size();
- l.resize(sz + i_registeredObjects.size());
- for (typename RegistryMapType::const_iterator iter = i_registeredObjects.begin(); iter != i_registeredObjects.end(); ++iter)
- l[sz++] = iter->first;
- return i_registeredObjects.size();
- }
-
- /// Return the map of registered items
- RegistryMapType const &GetRegisteredItems() const
- {
- return i_registeredObjects;
- }
-
- private:
- RegistryMapType i_registeredObjects;
- friend class Trinity::OperatorNew<ObjectRegistry<T, Key> >;
-
- // protected for friend use since it should be a singleton
- ObjectRegistry() {}
- ~ObjectRegistry()
- {
- for (typename RegistryMapType::iterator iter=i_registeredObjects.begin(); iter != i_registeredObjects.end(); ++iter)
- delete iter->second;
- i_registeredObjects.clear();
- }
-};
-#endif
-
diff --git a/src/framework/GameSystem/Grid.h b/src/framework/GameSystem/Grid.h
deleted file mode 100644
index 65bf3c92f9d..00000000000
--- a/src/framework/GameSystem/Grid.h
+++ /dev/null
@@ -1,143 +0,0 @@
-/*
- * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
- *
- * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
-
-#ifndef TRINITY_GRID_H
-#define TRINITY_GRID_H
-
-/*
- @class Grid
- Grid is a logical segment of the game world represented inside TrinIty.
- Grid is bind at compile time to a particular type of object which
- we call it the object of interested. There are many types of loader,
- specially, dynamic loader, static loader, or on-demand loader. There's
- a subtle difference between dynamic loader and on-demand loader but
- this is implementation specific to the loader class. From the
- Grid's perspective, the loader meets its API requirement is suffice.
-*/
-
-#include "Platform/Define.h"
-#include "Policies/ThreadingModel.h"
-#include "TypeContainer.h"
-#include "TypeContainerVisitor.h"
-
-// forward declaration
-template<class A, class T, class O> class GridLoader;
-
-template
-<
-class ACTIVE_OBJECT,
-class WORLD_OBJECT_TYPES,
-class GRID_OBJECT_TYPES,
-class ThreadModel = Trinity::SingleThreaded<ACTIVE_OBJECT>
->
-class Grid
-{
- // allows the GridLoader to access its internals
- template<class A, class T, class O> friend class GridLoader;
- public:
-
- /** destructor to clean up its resources. This includes unloading the
- grid if it has not been unload.
- */
- ~Grid() {}
-
- /** an object of interested enters the grid
- */
- template<class SPECIFIC_OBJECT> void AddWorldObject(SPECIFIC_OBJECT *obj)
- {
- if(!i_objects.template insert<SPECIFIC_OBJECT>(obj))
- assert(false);
- }
-
- /** an object of interested exits the grid
- */
- template<class SPECIFIC_OBJECT> void RemoveWorldObject(SPECIFIC_OBJECT *obj)
- {
- if(!i_objects.template remove<SPECIFIC_OBJECT>(obj))
- assert(false);
- }
-
- /** Refreshes/update the grid. This required for remote grids.
- */
- void RefreshGrid(void) { /* TBI */}
-
- /** Locks a grid. Any object enters must wait until the grid is unlock.
- */
- void LockGrid(void) { /* TBI */ }
-
- /** Unlocks the grid.
- */
- void UnlockGrid(void) { /* TBI */ }
-
- /** Grid visitor for grid objects
- */
- template<class T> void Visit(TypeContainerVisitor<T, TypeMapContainer<GRID_OBJECT_TYPES> > &visitor)
- {
- visitor.Visit(i_container);
- }
-
- /** Grid visitor for world objects
- */
- template<class T> void Visit(TypeContainerVisitor<T, TypeMapContainer<WORLD_OBJECT_TYPES> > &visitor)
- {
- visitor.Visit(i_objects);
- }
-
- /** Returns the number of object within the grid.
- */
- unsigned int ActiveObjectsInGrid(void) const { return /*m_activeGridObjects.size()+*/i_objects.template Count<ACTIVE_OBJECT>(); }
-
- /** Inserts a container type object into the grid.
- */
- template<class SPECIFIC_OBJECT> void AddGridObject(SPECIFIC_OBJECT *obj)
- {
- if(!i_container.template insert<SPECIFIC_OBJECT>(obj))
- assert(false);
- }
-
- /** Removes a containter type object from the grid
- */
- template<class SPECIFIC_OBJECT> void RemoveGridObject(SPECIFIC_OBJECT *obj)
- {
- if(!i_container.template remove<SPECIFIC_OBJECT>(obj))
- assert(false);
- }
-
- /*bool NoWorldObjectInGrid() const
- {
- return i_objects.GetElements().isEmpty();
- }
-
- bool NoGridObjectInGrid() const
- {
- return i_container.GetElements().isEmpty();
- }*/
- private:
-
- typedef typename ThreadModel::Lock Guard;
- typedef typename ThreadModel::VolatileType VolatileType;
-
- TypeMapContainer<GRID_OBJECT_TYPES> i_container;
- TypeMapContainer<WORLD_OBJECT_TYPES> i_objects;
- //typedef std::set<void*> ActiveGridObjects;
- //ActiveGridObjects m_activeGridObjects;
-};
-#endif
-
diff --git a/src/framework/GameSystem/GridLoader.h b/src/framework/GameSystem/GridLoader.h
deleted file mode 100644
index 03fa0f5b813..00000000000
--- a/src/framework/GameSystem/GridLoader.h
+++ /dev/null
@@ -1,79 +0,0 @@
-/*
- * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
- *
- * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
-
-#ifndef TRINITY_GRIDLOADER_H
-#define TRINITY_GRIDLOADER_H
-
-/**
- @class GridLoader
- The GridLoader is working in conjuction with the Grid and responsible
- for loading and unloading object-types (one or more) when objects
- enters a grid. Unloading is scheduled and might be canceled if
- an interested object re-enters. GridLoader does not do the actuall
- loading and unloading but implements as a template pattern that
- delicate its loading and unloading for the actualy loader and unloader.
- GridLoader manages the grid (both local and remote).
- */
-
-#include "Platform/Define.h"
-#include "Grid.h"
-#include "TypeContainerVisitor.h"
-
-template
-<
-class ACTIVE_OBJECT,
-class WORLD_OBJECT_TYPES,
-class GRID_OBJECT_TYPES
->
-class GridLoader
-{
- public:
-
- /** Loads the grid
- */
- template<class LOADER>
- void Load(Grid<ACTIVE_OBJECT,WORLD_OBJECT_TYPES, GRID_OBJECT_TYPES> &grid, LOADER &loader)
- {
- grid.LockGrid();
- loader.Load(grid);
- grid.UnlockGrid();
- }
-
- /** Stop the grid
- */
- template<class STOPER>
- void Stop(Grid<ACTIVE_OBJECT,WORLD_OBJECT_TYPES, GRID_OBJECT_TYPES> &grid, STOPER &stoper)
- {
- grid.LockGrid();
- stoper.Stop(grid);
- grid.UnlockGrid();
- }
- /** Unloads the grid
- */
- template<class UNLOADER>
- void Unload(Grid<ACTIVE_OBJECT,WORLD_OBJECT_TYPES, GRID_OBJECT_TYPES> &grid, UNLOADER &unloader)
- {
- grid.LockGrid();
- unloader.Unload(grid);
- grid.UnlockGrid();
- }
-};
-#endif
-
diff --git a/src/framework/GameSystem/GridRefManager.h b/src/framework/GameSystem/GridRefManager.h
deleted file mode 100644
index 79799105fb7..00000000000
--- a/src/framework/GameSystem/GridRefManager.h
+++ /dev/null
@@ -1,44 +0,0 @@
-/*
- * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
- *
- * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
-
-#ifndef _GRIDREFMANAGER
-#define _GRIDREFMANAGER
-
-#include "Utilities/LinkedReference/RefManager.h"
-
-template<class OBJECT>
-class GridReference;
-
-template<class OBJECT>
-class GridRefManager : public RefManager<GridRefManager<OBJECT>, OBJECT>
-{
- public:
- typedef LinkedListHead::Iterator< GridReference<OBJECT> > iterator;
-
- GridReference<OBJECT>* getFirst() { return (GridReference<OBJECT>*)RefManager<GridRefManager<OBJECT>, OBJECT>::getFirst(); }
- GridReference<OBJECT>* getLast() { return (GridReference<OBJECT>*)RefManager<GridRefManager<OBJECT>, OBJECT>::getLast(); }
-
- iterator begin() { return iterator(getFirst()); }
- iterator end() { return iterator(NULL); }
- iterator rbegin() { return iterator(getLast()); }
- iterator rend() { return iterator(NULL); }
-};
-#endif
-
diff --git a/src/framework/GameSystem/GridReference.h b/src/framework/GameSystem/GridReference.h
deleted file mode 100644
index d2e3a455895..00000000000
--- a/src/framework/GameSystem/GridReference.h
+++ /dev/null
@@ -1,55 +0,0 @@
-/*
- * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
- *
- * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
-
-#ifndef _GRIDREFERENCE_H
-#define _GRIDREFERENCE_H
-
-#include "Utilities/LinkedReference/Reference.h"
-
-template<class OBJECT>
-class GridRefManager;
-
-template<class OBJECT>
-class GridReference : public Reference<GridRefManager<OBJECT>, OBJECT>
-{
- protected:
- void targetObjectBuildLink()
- {
- // called from link()
- this->getTarget()->insertFirst(this);
- this->getTarget()->incSize();
- }
- void targetObjectDestroyLink()
- {
- // called from unlink()
- if(this->isValid()) this->getTarget()->decSize();
- }
- void sourceObjectDestroyLink()
- {
- // called from invalidate()
- this->getTarget()->decSize();
- }
- public:
- GridReference() : Reference<GridRefManager<OBJECT>, OBJECT>() {}
- ~GridReference() { this->unlink(); }
- GridReference *next() { return (GridReference*)Reference<GridRefManager<OBJECT>, OBJECT>::next(); }
-};
-#endif
-
diff --git a/src/framework/GameSystem/NGrid.h b/src/framework/GameSystem/NGrid.h
deleted file mode 100644
index 3810286e123..00000000000
--- a/src/framework/GameSystem/NGrid.h
+++ /dev/null
@@ -1,189 +0,0 @@
-/*
- * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
- *
- * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
-
-#ifndef TRINITY_NGRID_H
-#define TRINITY_NGRID_H
-
-/** NGrid is nothing more than a wrapper of the Grid with an NxN cells
- */
-
-#include "GameSystem/Grid.h"
-#include "GameSystem/GridReference.h"
-#include "Timer.h"
-#include "Util.h"
-
-#define DEFAULT_VISIBILITY_NOTIFY_PERIOD 1000
-
-class GridInfo
-{
-public:
- GridInfo()
- : i_timer(0), i_unloadActiveLockCount(0), i_unloadExplicitLock(false), i_unloadReferenceLock(false),
- vis_Update(0, irand(0,DEFAULT_VISIBILITY_NOTIFY_PERIOD)) {}
- GridInfo(time_t expiry, bool unload = true )
- : i_timer(expiry), i_unloadActiveLockCount(0), i_unloadExplicitLock(!unload), i_unloadReferenceLock(false),
- vis_Update(0, irand(0,DEFAULT_VISIBILITY_NOTIFY_PERIOD)) {}
- const TimeTracker& getTimeTracker() const { return i_timer; }
- bool getUnloadLock() const { return i_unloadActiveLockCount || i_unloadExplicitLock || i_unloadReferenceLock; }
- void setUnloadExplicitLock( bool on ) { i_unloadExplicitLock = on; }
- void setUnloadReferenceLock( bool on ) { i_unloadReferenceLock = on; }
- void incUnloadActiveLock() { ++i_unloadActiveLockCount; }
- void decUnloadActiveLock() { if(i_unloadActiveLockCount) --i_unloadActiveLockCount; }
-
- void setTimer(const TimeTracker& pTimer) { i_timer = pTimer; }
- void ResetTimeTracker(time_t interval) { i_timer.Reset(interval); }
- void UpdateTimeTracker(time_t diff) { i_timer.Update(diff); }
- PeriodicTimer& getRelocationTimer() { return vis_Update; }
-private:
- TimeTracker i_timer;
- PeriodicTimer vis_Update;
-
- uint16 i_unloadActiveLockCount : 16; // lock from active object spawn points (prevent clone loading)
- bool i_unloadExplicitLock : 1; // explicit manual lock or config setting
- bool i_unloadReferenceLock : 1; // lock from instance map copy
-};
-
-typedef enum
-{
- GRID_STATE_INVALID = 0,
- GRID_STATE_ACTIVE = 1,
- GRID_STATE_IDLE = 2,
- GRID_STATE_REMOVAL= 3,
- MAX_GRID_STATE = 4
-} grid_state_t;
-
-template
-<
-unsigned int N,
-class ACTIVE_OBJECT,
-class WORLD_OBJECT_TYPES,
-class GRID_OBJECT_TYPES,
-class ThreadModel = Trinity::SingleThreaded<ACTIVE_OBJECT>
->
-class NGrid
-{
- public:
-
- typedef Grid<ACTIVE_OBJECT, WORLD_OBJECT_TYPES, GRID_OBJECT_TYPES, ThreadModel> GridType;
- NGrid(uint32 id, int32 x, int32 y, time_t expiry, bool unload = true)
- : i_gridId(id), i_x(x), i_y(y), i_cellstate(GRID_STATE_INVALID), i_GridObjectDataLoaded(false)
- {
- i_GridInfo = GridInfo(expiry, unload);
- }
-
- const GridType& operator()(unsigned short x, unsigned short y) const
- {
- ASSERT(x < N);
- ASSERT(y < N);
- return i_cells[x][y];
- }
-
- GridType& operator()(unsigned short x, unsigned short y)
- {
- ASSERT(x < N);
- ASSERT(y < N);
- return i_cells[x][y];
- }
-
- const uint32& GetGridId(void) const { return i_gridId; }
- void SetGridId(const uint32 id) const { i_gridId = id; }
- grid_state_t GetGridState(void) const { return i_cellstate; }
- void SetGridState(grid_state_t s) { i_cellstate = s; }
- int32 getX() const { return i_x; }
- int32 getY() const { return i_y; }
-
- void link(GridRefManager<NGrid<N, ACTIVE_OBJECT, WORLD_OBJECT_TYPES, GRID_OBJECT_TYPES, ThreadModel> >* pTo)
- {
- i_Reference.link(pTo, this);
- }
- bool isGridObjectDataLoaded() const { return i_GridObjectDataLoaded; }
- void setGridObjectDataLoaded(bool pLoaded) { i_GridObjectDataLoaded = pLoaded; }
-
- GridInfo* getGridInfoRef() { return &i_GridInfo; }
- const TimeTracker& getTimeTracker() const { return i_GridInfo.getTimeTracker(); }
- bool getUnloadLock() const { return i_GridInfo.getUnloadLock(); }
- void setUnloadExplicitLock( bool on ) { i_GridInfo.setUnloadExplicitLock(on); }
- void setUnloadReferenceLock( bool on ) { i_GridInfo.setUnloadReferenceLock(on); }
- void incUnloadActiveLock() { i_GridInfo.incUnloadActiveLock(); }
- void decUnloadActiveLock() { i_GridInfo.decUnloadActiveLock(); }
- void ResetTimeTracker(time_t interval) { i_GridInfo.ResetTimeTracker(interval); }
- void UpdateTimeTracker(time_t diff) { i_GridInfo.UpdateTimeTracker(diff); }
-
- template<class SPECIFIC_OBJECT> void AddWorldObject(const uint32 x, const uint32 y, SPECIFIC_OBJECT *obj)
- {
- getGridType(x, y).AddWorldObject(obj);
- }
-
- template<class SPECIFIC_OBJECT> void RemoveWorldObject(const uint32 x, const uint32 y, SPECIFIC_OBJECT *obj)
- {
- getGridType(x, y).RemoveWorldObject(obj);
- }
-
- template<class T, class TT> void Visit(TypeContainerVisitor<T, TypeMapContainer<TT> > &visitor)
- {
- for (unsigned int x=0; x < N; ++x)
- for (unsigned int y=0; y < N; ++y)
- getGridType(x, y).Visit(visitor);
- }
-
- template<class T, class TT> void Visit(const uint32 &x, const uint32 &y, TypeContainerVisitor<T, TypeMapContainer<TT> > &visitor)
- {
- getGridType(x, y).Visit(visitor);
- }
-
- unsigned int ActiveObjectsInGrid(void) const
- {
- unsigned int count=0;
- for (unsigned int x=0; x < N; ++x)
- for (unsigned int y=0; y < N; ++y)
- count += i_cells[x][y].ActiveObjectsInGrid();
- return count;
- }
-
- template<class SPECIFIC_OBJECT> bool AddGridObject(const uint32 x, const uint32 y, SPECIFIC_OBJECT *obj)
- {
- return getGridType(x, y).AddGridObject(obj);
- }
-
- template<class SPECIFIC_OBJECT> bool RemoveGridObject(const uint32 x, const uint32 y, SPECIFIC_OBJECT *obj)
- {
- return getGridType(x, y).RemoveGridObject(obj);
- }
-
- private:
-
- GridType& getGridType(const uint32& x, const uint32& y)
- {
- ASSERT(x < N);
- ASSERT(y < N);
- return i_cells[x][y];
- }
-
- uint32 i_gridId;
- GridInfo i_GridInfo;
- GridReference<NGrid<N, ACTIVE_OBJECT, WORLD_OBJECT_TYPES, GRID_OBJECT_TYPES, ThreadModel> > i_Reference;
- int32 i_x;
- int32 i_y;
- grid_state_t i_cellstate;
- GridType i_cells[N][N];
- bool i_GridObjectDataLoaded;
-};
-#endif
-
diff --git a/src/framework/GameSystem/TypeContainer.h b/src/framework/GameSystem/TypeContainer.h
deleted file mode 100644
index c2c9b4fcdea..00000000000
--- a/src/framework/GameSystem/TypeContainer.h
+++ /dev/null
@@ -1,126 +0,0 @@
-/*
- * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
- *
- * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
-
-#ifndef TRINITY_TYPECONTAINER_H
-#define TRINITY_TYPECONTAINER_H
-
-/*
- * Here, you'll find a series of containers that allow you to hold multiple
- * types of object at the same time.
- */
-
-#include <map>
-#include <vector>
-#include "Platform/Define.h"
-#include "Utilities/TypeList.h"
-#include "GameSystem/GridRefManager.h"
-
-/*
- * @class ContainerMapList is a mulit-type container for map elements
- * By itself its meaningless but collaborate along with TypeContainers,
- * it become the most powerfully container in the whole system.
- */
-template<class OBJECT> struct ContainerMapList
-{
- //std::map<OBJECT_HANDLE, OBJECT *> _element;
- GridRefManager<OBJECT> _element;
-};
-
-template<> struct ContainerMapList<TypeNull> /* nothing is in type null */
-{
-};
-template<class H, class T> struct ContainerMapList<TypeList<H, T> >
-{
- ContainerMapList<H> _elements;
- ContainerMapList<T> _TailElements;
-};
-
-/*
- * @class ContaierArrayList is a multi-type container for
- * array of elements.
- */
-template<class OBJECT> struct ContainerArrayList
-{
- std::vector<OBJECT> _element;
-};
-
-// termination condition
-template<> struct ContainerArrayList<TypeNull> {};
-// recursion
-template<class H, class T> struct ContainerArrayList<TypeList<H, T> >
-{
- ContainerArrayList<H> _elements;
- ContainerArrayList<T> _TailElements;
-};
-
-/*
- * @class ContainerList is a simple list of different types of elements
- *
- */
-template<class OBJECT> struct ContainerList
-{
- OBJECT _element;
-};
-
-/* TypeNull is underfined */
-template<> struct ContainerList<TypeNull> {};
-template<class H, class T> struct ContainerList<TypeList<H, T> >
-{
- ContainerList<H> _elements;
- ContainerMapList<T> _TailElements;
-};
-
-#include "TypeContainerFunctions.h"
-
-/*
- * @class TypeMapContainer contains a fixed number of types and is
- * determined at compile time. This is probably the most complicated
- * class and do its simplest thing, that is, holds objects
- * of different types.
- */
-
-template<class OBJECT_TYPES>
-class TypeMapContainer
-{
- public:
- template<class SPECIFIC_TYPE> size_t Count() const { return Trinity::Count(i_elements, (SPECIFIC_TYPE*)NULL); }
-
- /// inserts a specific object into the container
- template<class SPECIFIC_TYPE> bool insert(SPECIFIC_TYPE *obj)
- {
- SPECIFIC_TYPE* t = Trinity::Insert(i_elements, obj);
- return (t != NULL);
- }
-
- /// Removes the object from the container, and returns the removed object
- template<class SPECIFIC_TYPE> bool remove(SPECIFIC_TYPE* obj)
- {
- SPECIFIC_TYPE* t = Trinity::Remove(i_elements, obj);
- return (t != NULL);
- }
-
- ContainerMapList<OBJECT_TYPES> & GetElements(void) { return i_elements; }
- const ContainerMapList<OBJECT_TYPES> & GetElements(void) const { return i_elements;}
-
- private:
- ContainerMapList<OBJECT_TYPES> i_elements;
-};
-#endif
-
diff --git a/src/framework/GameSystem/TypeContainerFunctions.h b/src/framework/GameSystem/TypeContainerFunctions.h
deleted file mode 100644
index edfbb40e659..00000000000
--- a/src/framework/GameSystem/TypeContainerFunctions.h
+++ /dev/null
@@ -1,116 +0,0 @@
-/*
- * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
- *
- * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
-
-#ifndef TYPECONTAINER_FUNCTIONS_H
-#define TYPECONTAINER_FUNCTIONS_H
-
-/*
- * Here you'll find a list of helper functions to make
- * the TypeContainer usefull. Without it, its hard
- * to access or mutate the container.
- */
-
-#include "Platform/Define.h"
-#include "Utilities/TypeList.h"
-#include <map>
-
-namespace Trinity
-{
- /* ContainerMapList Helpers */
- // count functions
- template<class SPECIFIC_TYPE> size_t Count(const ContainerMapList<SPECIFIC_TYPE> &elements, SPECIFIC_TYPE* /*fake*/)
- {
- return elements._element.getSize();
- };
-
- template<class SPECIFIC_TYPE> size_t Count(const ContainerMapList<TypeNull> &/*elements*/, SPECIFIC_TYPE* /*fake*/)
- {
- return 0;
- }
-
- template<class SPECIFIC_TYPE, class T> size_t Count(const ContainerMapList<T> &/*elements*/, SPECIFIC_TYPE* /*fake*/)
- {
- return 0;
- }
-
- template<class SPECIFIC_TYPE, class T> size_t Count(const ContainerMapList<TypeList<SPECIFIC_TYPE, T> >&elements, SPECIFIC_TYPE* fake)
- {
- return Count(elements._elements,fake);
- }
-
- template<class SPECIFIC_TYPE, class H, class T> size_t Count(const ContainerMapList<TypeList<H, T> >&elements, SPECIFIC_TYPE* fake)
- {
- return Count(elements._TailElements, fake);
- }
-
- // non-const insert functions
- template<class SPECIFIC_TYPE> SPECIFIC_TYPE* Insert(ContainerMapList<SPECIFIC_TYPE> &elements, SPECIFIC_TYPE *obj)
- {
- //elements._element[hdl] = obj;
- obj->GetGridRef().link(&elements._element, obj);
- return obj;
- };
-
- template<class SPECIFIC_TYPE> SPECIFIC_TYPE* Insert(ContainerMapList<TypeNull> &/*elements*/, SPECIFIC_TYPE * /*obj*/)
- {
- return NULL;
- }
-
- // this is a missed
- template<class SPECIFIC_TYPE, class T> SPECIFIC_TYPE* Insert(ContainerMapList<T> &/*elements*/, SPECIFIC_TYPE * /*obj*/)
- {
- return NULL; // a missed
- }
-
- // Recursion
- template<class SPECIFIC_TYPE, class H, class T> SPECIFIC_TYPE* Insert(ContainerMapList<TypeList<H, T> >&elements, SPECIFIC_TYPE *obj)
- {
- SPECIFIC_TYPE* t= Insert(elements._elements, obj);
- return (t != NULL ? t : Insert(elements._TailElements, obj));
- }
-
- // non-const remove method
- template<class SPECIFIC_TYPE> SPECIFIC_TYPE* Remove(ContainerMapList<SPECIFIC_TYPE> & /*elements*/, SPECIFIC_TYPE *obj)
- {
- obj->GetGridRef().unlink();
- return obj;
- }
-
- template<class SPECIFIC_TYPE> SPECIFIC_TYPE* Remove(ContainerMapList<TypeNull> &/*elements*/, SPECIFIC_TYPE * /*obj*/)
- {
- return NULL;
- }
-
- // this is a missed
- template<class SPECIFIC_TYPE, class T> SPECIFIC_TYPE* Remove(ContainerMapList<T> &/*elements*/, SPECIFIC_TYPE * /*obj*/)
- {
- return NULL; // a missed
- }
-
- template<class SPECIFIC_TYPE, class T, class H> SPECIFIC_TYPE* Remove(ContainerMapList<TypeList<H, T> > &elements, SPECIFIC_TYPE *obj)
- {
- // The head element is bad
- SPECIFIC_TYPE* t = Remove(elements._elements, obj);
- return ( t != NULL ? t : Remove(elements._TailElements, obj) );
- }
-
-}
-#endif
-
diff --git a/src/framework/GameSystem/TypeContainerFunctionsPtr.h b/src/framework/GameSystem/TypeContainerFunctionsPtr.h
deleted file mode 100644
index 2affcc457cc..00000000000
--- a/src/framework/GameSystem/TypeContainerFunctionsPtr.h
+++ /dev/null
@@ -1,170 +0,0 @@
-/*
- * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
- *
- * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
-
-#ifndef TYPECONTAINER_FUNCTIONS_PTR_H
-#define TYPECONTAINER_FUNCTIONS_PTR_H
-
-/*
- * Here you'll find a list of helper functions to make
- * the TypeContainer usefull. Without it, its hard
- * to access or mutate the container.
- */
-
-#include "Platform/Define.h"
-#include "Utilities/TypeList.h"
-#include <map>
-
-namespace Trinity
-{
- /* ContainerMapList Helpers */
- // count functions
- // template<class SPECIFIC_TYPE> size_t Count(const ContainerMapList<SPECIFIC_TYPE> &elements, CountedPtr<SPECIFIC_TYPE>* /*fake*/)
- // {
- // return elements._element.size();
- // };
- //
- // template<class SPECIFIC_TYPE> size_t Count(const ContainerMapList<TypeNull> &elements, CountedPtr<SPECIFIC_TYPE>* /*fake*/)
- // {
- // return 0;
- // }
- //
- // template<class SPECIFIC_TYPE, class T> size_t Count(const ContainerMapList<T> &elements, CountedPtr<SPECIFIC_TYPE>* /*fake*/)
- // {
- // return 0;
- // }
- //
- // template<class SPECIFIC_TYPE, class T> size_t Count(const ContainerMapList<TypeList<SPECIFIC_TYPE, T> >&elements, SPECIFIC_TYPE* fake)
- // {
- // return Count(elements._elements,fake);
- // }
- //
- // template<class SPECIFIC_TYPE, class H, class T> size_t Count(const ContainerMapList<TypeList<H, T> >&elements, SPECIFIC_TYPE* fake)
- // {
- // return Count(elements._TailElements, fake);
- // }
-
- // non-const find functions
- template<class SPECIFIC_TYPE> CountedPtr<SPECIFIC_TYPE>& Find(ContainerMapList<SPECIFIC_TYPE> &elements, OBJECT_HANDLE hdl, CountedPtr<SPECIFIC_TYPE>* /*fake*/)
- {
- typename std::map<OBJECT_HANDLE, CountedPtr<SPECIFIC_TYPE> >::iterator iter = elements._element.find(hdl);
- return (iter == elements._element.end() ? NullPtr<SPECIFIC_TYPE>((SPECIFIC_TYPE*)NULL) : iter->second);
- };
-
- template<class SPECIFIC_TYPE> CountedPtr<SPECIFIC_TYPE>& Find(ContainerMapList<TypeNull> &elements, OBJECT_HANDLE hdl, CountedPtr<SPECIFIC_TYPE>* /*fake*/)
- {
- return NullPtr<SPECIFIC_TYPE>((SPECIFIC_TYPE*)NULL);// terminate recursion
- }
-
- template<class SPECIFIC_TYPE, class T> CountedPtr<SPECIFIC_TYPE>& Find(ContainerMapList<T> &elements, OBJECT_HANDLE hdl, CountedPtr<SPECIFIC_TYPE>* /*fake*/)
- {
- return NullPtr<SPECIFIC_TYPE>((SPECIFIC_TYPE*)NULL);// this is a missed
- }
-
- template<class SPECIFIC_TYPE, class H, class T> CountedPtr<SPECIFIC_TYPE>& Find(ContainerMapList<TypeList<H, T> >&elements, OBJECT_HANDLE hdl, CountedPtr<SPECIFIC_TYPE>* fake)
- {
- CountedPtr<SPECIFIC_TYPE> &t = Find(elements._elements, hdl,fake);
- return (!t ? Find(elements._TailElements, hdl,fake) : t);
- }
-
- // const find functions
- template<class SPECIFIC_TYPE> const CountedPtr<SPECIFIC_TYPE>& Find(const ContainerMapList<SPECIFIC_TYPE> &elements, OBJECT_HANDLE hdl, CountedPtr<SPECIFIC_TYPE>* /*fake*/)
- {
- typename CountedPtr<SPECIFIC_TYPE>::iterator iter = elements._element.find(hdl);
- return (iter == elements._element.end() ? NullPtr<SPECIFIC_TYPE>((SPECIFIC_TYPE*)NULL) : iter->second);
- };
-
- template<class SPECIFIC_TYPE> const CountedPtr<SPECIFIC_TYPE>& Find(const ContainerMapList<TypeNull> &elements, OBJECT_HANDLE hdl, CountedPtr<SPECIFIC_TYPE>* /*fake*/)
- {
- return NullPtr<SPECIFIC_TYPE>((SPECIFIC_TYPE*)NULL);
- }
-
- template<class SPECIFIC_TYPE, class T> const CountedPtr<SPECIFIC_TYPE>& Find(const ContainerMapList<T> &elements, OBJECT_HANDLE hdl, CountedPtr<SPECIFIC_TYPE>* /*fake*/)
- {
- return NullPtr<SPECIFIC_TYPE>((SPECIFIC_TYPE*)NULL);
- }
-
- template<class SPECIFIC_TYPE, class H, class T> CountedPtr<SPECIFIC_TYPE>& Find(const ContainerMapList<TypeList<H, T> >&elements, OBJECT_HANDLE hdl, CountedPtr<SPECIFIC_TYPE>* fake)
- {
- CountedPtr<SPECIFIC_TYPE> &t = Find(elements._elements, hdl,fake);
- if(!t)
- t = Find(elements._TailElement, hdl,fake);
-
- return t;
- }
-
- // non-const insert functions
- template<class SPECIFIC_TYPE> CountedPtr<SPECIFIC_TYPE>& Insert(ContainerMapList<SPECIFIC_TYPE> &elements, CountedPtr<SPECIFIC_TYPE> &obj, OBJECT_HANDLE hdl)
- {
- elements._element[hdl] = obj;
- return obj;
- };
-
- template<class SPECIFIC_TYPE> CountedPtr<SPECIFIC_TYPE>& Insert(ContainerMapList<TypeNull> &elements, CountedPtr<SPECIFIC_TYPE> &obj, OBJECT_HANDLE hdl)
- {
- return NullPtr<SPECIFIC_TYPE>((SPECIFIC_TYPE*)NULL);
- }
-
- // this is a missed
- template<class SPECIFIC_TYPE, class T> CountedPtr<SPECIFIC_TYPE>& Insert(ContainerMapList<T> &elements, CountedPtr<SPECIFIC_TYPE> &obj, OBJECT_HANDLE hdl)
- {
- return NullPtr<SPECIFIC_TYPE>((SPECIFIC_TYPE*)NULL);// a missed
- }
-
- // Recursion
- template<class SPECIFIC_TYPE, class H, class T> CountedPtr<SPECIFIC_TYPE>& Insert(ContainerMapList<TypeList<H, T> >&elements, CountedPtr<SPECIFIC_TYPE> &obj, OBJECT_HANDLE hdl)
- {
- CountedPtr<SPECIFIC_TYPE> &t= Insert(elements._elements, obj, hdl);
- return (!t ? Insert(elements._TailElements, obj, hdl) : t);
- }
-
- // non-const remove method
- template<class SPECIFIC_TYPE> bool Remove(ContainerMapList<SPECIFIC_TYPE> &elements, CountedPtr<SPECIFIC_TYPE> &obj, OBJECT_HANDLE hdl)
- {
- typename std::map<OBJECT_HANDLE, CountedPtr<SPECIFIC_TYPE> >::iterator iter = elements._element.find(hdl);
- if( iter != elements._element.end() )
- {
- elements._element.erase(iter);
- return true;
- }
-
- return false; // found... terminate the search
- }
-
- template<class SPECIFIC_TYPE> bool Remove(ContainerMapList<TypeNull> &elements, CountedPtr<SPECIFIC_TYPE> &obj, OBJECT_HANDLE hdl)
- {
- return false;
- }
-
- // this is a missed
- template<class SPECIFIC_TYPE, class T> bool Remove(ContainerMapList<T> &elements, CountedPtr<SPECIFIC_TYPE> &obj, OBJECT_HANDLE hdl)
- {
- return false;
- }
-
- template<class SPECIFIC_TYPE, class T, class H> bool Remove(ContainerMapList<TypeList<H, T> > &elements, CountedPtr<SPECIFIC_TYPE> &obj, OBJECT_HANDLE hdl)
- {
- // The head element is bad
- bool t = Remove(elements._elements, obj, hdl);
- return ( !t ? Remove(elements._TailElements, obj, hdl) : t );
- }
-
-}
-#endif
-
diff --git a/src/framework/GameSystem/TypeContainerVisitor.h b/src/framework/GameSystem/TypeContainerVisitor.h
deleted file mode 100644
index f15075e5afd..00000000000
--- a/src/framework/GameSystem/TypeContainerVisitor.h
+++ /dev/null
@@ -1,119 +0,0 @@
-/*
- * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
- *
- * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
-
-#ifndef TRINITY_TYPECONTAINERVISITOR_H
-#define TRINITY_TYPECONTAINERVISITOR_H
-
-/*
- * @class TypeContainerVisitor is implemented as a visitor pattern. It is
- * a visitor to the TypeContainerList or TypeContainerMapList. The visitor has
- * to overload its types as a visit method is called.
- */
-
-#include "Platform/Define.h"
-#include "TypeContainer.h"
-
-// forward declaration
-template<class T, class Y> class TypeContainerVisitor;
-
-// visitor helper
-template<class VISITOR, class TYPE_CONTAINER> void VisitorHelper(VISITOR &v, TYPE_CONTAINER &c)
-{
- v.Visit(c);
-};
-
-// terminate condition for container list
-template<class VISITOR> void VisitorHelper(VISITOR &v, ContainerList<TypeNull> &c)
-{
-}
-
-template<class VISITOR, class T> void VisitorHelper(VISITOR &v, ContainerList<T> &c)
-{
- v.Visit(c._element);
-}
-
-// recursion for container list
-template<class VISITOR, class H, class T> void VisitorHelper(VISITOR &v, ContainerList<TypeList<H, T> > &c)
-{
- VisitorHelper(v, c._elements);
- VisitorHelper(v, c._TailElements);
-}
-
-// terminate condition container map list
-template<class VISITOR> void VisitorHelper(VISITOR &/*v*/, ContainerMapList<TypeNull> &/*c*/)
-{
-}
-
-template<class VISITOR, class T> void VisitorHelper(VISITOR &v, ContainerMapList<T> &c)
-{
- v.Visit(c._element);
-}
-
-// recursion container map list
-template<class VISITOR, class H, class T> void VisitorHelper(VISITOR &v, ContainerMapList<TypeList<H, T> > &c)
-{
- VisitorHelper(v, c._elements);
- VisitorHelper(v, c._TailElements);
-}
-
-// array list
-template<class VISITOR, class T> void VisitorHelper(VISITOR &v, ContainerArrayList<T> &c)
-{
- v.Visit(c._element);
-}
-
-template<class VISITOR> void VisitorHelper(VISITOR &/*v*/, ContainerArrayList<TypeNull> &/*c*/)
-{
-}
-
-// recursion
-template<class VISITOR, class H, class T> void VisitorHelper(VISITOR &v, ContainerArrayList<TypeList<H, T> > &c)
-{
- VisitorHelper(v, c._elements);
- VisitorHelper(v, c._TailElements);
-}
-
-// for TypeMapContainer
-template<class VISITOR, class OBJECT_TYPES> void VisitorHelper(VISITOR &v, TypeMapContainer<OBJECT_TYPES> &c)
-{
- VisitorHelper(v, c.GetElements());
-}
-
-template<class VISITOR, class TYPE_CONTAINER>
-class TypeContainerVisitor
-{
- public:
- TypeContainerVisitor(VISITOR &v) : i_visitor(v) {}
-
- void Visit(TYPE_CONTAINER &c)
- {
- VisitorHelper(i_visitor, c);
- }
-
- void Visit(const TYPE_CONTAINER &c) const
- {
- VisitorHelper(i_visitor, c);
- }
-
- private:
- VISITOR &i_visitor;
-};
-#endif
-
diff --git a/src/framework/Network/SocketDefines.h b/src/framework/Network/SocketDefines.h
deleted file mode 100644
index 49366097ae6..00000000000
--- a/src/framework/Network/SocketDefines.h
+++ /dev/null
@@ -1,49 +0,0 @@
-/*
- * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
- *
- * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
-
-#ifndef TRINITY_SOCKETDEFINES_H
-#define TRINITY_SOCKETDEFINES_H
-
-#ifdef WIN32
-
-/* Windows socket definitions
- */
-#define FD_SETSIZE 1024
-#include <winsock2.h>
-#include <Ws2tcpip.h>
-
-typedef SOCKET SocketHandle;
-typedef fd_set SelectSet;
-
-#else
-
-/* The unix socket definitions
- */
-#include <sys/socket.h>
-#include <netinet/in.h>
-#ifdef __APPLE_CC__
-#include <sys/select.h>
-#endif
-
-typedef int SocketHandle;
-typedef fd_set SelectSet;
-#endif
-#endif
-
diff --git a/src/framework/Platform/CompilerDefs.h b/src/framework/Platform/CompilerDefs.h
deleted file mode 100644
index fb7dbfe4caa..00000000000
--- a/src/framework/Platform/CompilerDefs.h
+++ /dev/null
@@ -1,64 +0,0 @@
-/*
- * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
- *
- * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
-
-#ifndef TRINITY_COMPILERDEFS_H
-#define TRINITY_COMPILERDEFS_H
-
-#define PLATFORM_WINDOWS 0
-#define PLATFORM_UNIX 1
-#define PLATFORM_APPLE 2
-#define PLATFORM_INTEL 3
-
-// must be first (win 64 also define WIN32)
-#if defined( _WIN64 )
-# define PLATFORM PLATFORM_WINDOWS
-#elif defined( __WIN32__ ) || defined( WIN32 ) || defined( _WIN32 )
-# define PLATFORM PLATFORM_WINDOWS
-#elif defined( __APPLE_CC__ )
-# define PLATFORM PLATFORM_APPLE
-#elif defined( __INTEL_COMPILER )
-# define PLATFORM PLATFORM_INTEL
-#else
-# define PLATFORM PLATFORM_UNIX
-#endif
-
-#define COMPILER_MICROSOFT 0
-#define COMPILER_GNU 1
-#define COMPILER_BORLAND 2
-#define COMPILER_INTEL 3
-
-#ifdef _MSC_VER
-# define COMPILER COMPILER_MICROSOFT
-#elif defined( __BORLANDC__ )
-# define COMPILER COMPILER_BORLAND
-#elif defined( __INTEL_COMPILER )
-# define COMPILER COMPILER_INTEL
-#elif defined( __GNUC__ )
-# define COMPILER COMPILER_GNU
-#else
-# pragma error "FATAL ERROR: Unknown compiler."
-#endif
-
-#if COMPILER == COMPILER_MICROSOFT
-# pragma warning( disable : 4267 ) // conversion from 'size_t' to 'int', possible loss of data
-# pragma warning( disable : 4786 ) // identifier was truncated to '255' characters in the debug information
-#endif
-#endif
-
diff --git a/src/framework/Platform/Define.h b/src/framework/Platform/Define.h
deleted file mode 100644
index 9285bf289f9..00000000000
--- a/src/framework/Platform/Define.h
+++ /dev/null
@@ -1,85 +0,0 @@
-/*
- * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
- *
- * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
-
-#ifndef TRINITY_DEFINE_H
-#define TRINITY_DEFINE_H
-
-#include <sys/types.h>
-
-#include <ace/Basic_Types.h>
-#include <ace/ACE_export.h>
-
-#include "Platform/CompilerDefs.h"
-
-#define TRINITY_LITTLEENDIAN 0
-#define TRINITY_BIGENDIAN 1
-
-#if !defined(TRINITY_ENDIAN)
-# if defined (ACE_BIG_ENDIAN)
-# define TRINITY_ENDIAN TRINITY_BIGENDIAN
-# else //ACE_BYTE_ORDER != ACE_BIG_ENDIAN
-# define TRINITY_ENDIAN TRINITY_LITTLEENDIAN
-# endif //ACE_BYTE_ORDER
-#endif //TRINITY_ENDIAN
-
-#if PLATFORM == PLATFORM_WINDOWS
-# define TRINITY_PATH_MAX MAX_PATH
-# ifndef DECLSPEC_NORETURN
-# define DECLSPEC_NORETURN __declspec(noreturn)
-# endif //DECLSPEC_NORETURN
-#else //PLATFORM != PLATFORM_WINDOWS
-# define TRINITY_PATH_MAX PATH_MAX
-# define DECLSPEC_NORETURN
-#endif //PLATFORM
-
-#if !defined(DEBUG)
-# define TRINITY_INLINE inline
-#else //DEBUG
-# if !defined(TRINITY_DEBUG)
-# define TRINITY_DEBUG
-# endif //TRINITY_DEBUG
-# define TRINITY_INLINE
-#endif //!DEBUG
-
-#if COMPILER == COMPILER_GNU
-# define ATTR_NORETURN __attribute__((noreturn))
-# define ATTR_PRINTF(F,V) __attribute__ ((format (printf, F, V)))
-#else //COMPILER != COMPILER_GNU
-# define ATTR_NORETURN
-# define ATTR_PRINTF(F,V)
-#endif //COMPILER == COMPILER_GNU
-
-typedef ACE_INT64 int64;
-typedef ACE_INT32 int32;
-typedef ACE_INT16 int16;
-typedef ACE_INT8 int8;
-typedef ACE_UINT64 uint64;
-typedef ACE_UINT32 uint32;
-typedef ACE_UINT16 uint16;
-typedef ACE_UINT8 uint8;
-
-#if COMPILER != COMPILER_MICROSOFT
-typedef uint16 WORD;
-typedef uint32 DWORD;
-#endif //COMPILER
-
-typedef uint64 OBJECT_HANDLE;
-
-#endif //TRINITY_DEFINE_H
diff --git a/src/framework/Policies/CreationPolicy.h b/src/framework/Policies/CreationPolicy.h
deleted file mode 100644
index 8552ce7da52..00000000000
--- a/src/framework/Policies/CreationPolicy.h
+++ /dev/null
@@ -1,110 +0,0 @@
-/*
- * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
- *
- * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
-
-#ifndef TRINITY_CREATIONPOLICY_H
-#define TRINITY_CREATIONPOLICY_H
-
-#include <stdlib.h>
-#include "Platform/Define.h"
-
-namespace Trinity
-{
- /**
- * OperatorNew policy creates an object on the heap using new.
- */
- template <class T>
- class OperatorNew
- {
- public:
- static T* Create(void) { return (new T); }
- static void Destroy(T *obj) { delete obj; }
- };
-
- /**
- * LocalStaticCreation policy creates an object on the stack
- * the first time call Create.
- */
- template <class T>
- class LocalStaticCreation
- {
- union MaxAlign
- {
- char t_[sizeof(T)];
- short int shortInt_;
- int int_;
- long int longInt_;
- float float_;
- double double_;
- long double longDouble_;
- struct Test;
- int Test::* pMember_;
- int (Test::*pMemberFn_)(int);
- };
- public:
- static T* Create(void)
- {
- static MaxAlign si_localStatic;
- return new(&si_localStatic) T;
- }
-
- static void Destroy(T *obj) { obj->~T(); }
- };
-
- /**
- * CreateUsingMalloc by pass the memory manger.
- */
- template<class T>
- class CreateUsingMalloc
- {
- public:
- static T* Create()
- {
- void* p = ::malloc(sizeof(T));
- if (!p) return 0;
- return new(p) T;
- }
-
- static void Destroy(T* p)
- {
- p->~T();
- ::free(p);
- }
- };
-
- /**
- * CreateOnCallBack creates the object base on the call back.
- */
- template<class T, class CALL_BACK>
- class CreateOnCallBack
- {
- public:
- static T* Create()
- {
- return CALL_BACK::createCallBack();
- }
-
- static void Destroy(T *p)
- {
- CALL_BACK::destroyCallBack(p);
- }
- };
-}
-#endif
-
diff --git a/src/framework/Policies/ObjectLifeTime.cpp b/src/framework/Policies/ObjectLifeTime.cpp
deleted file mode 100644
index fd16873ae92..00000000000
--- a/src/framework/Policies/ObjectLifeTime.cpp
+++ /dev/null
@@ -1,36 +0,0 @@
-/*
- * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
- *
- * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
-
-#include <cstdlib>
-#include "ObjectLifeTime.h"
-
-namespace Trinity
-{
- extern "C" void external_wrapper(void *p)
- {
- std::atexit( (void (*)())p );
- }
-
- void at_exit( void (*func)() )
- {
- external_wrapper((void*)func);
- }
-}
-
diff --git a/src/framework/Policies/ObjectLifeTime.h b/src/framework/Policies/ObjectLifeTime.h
deleted file mode 100644
index 61b90b59f6e..00000000000
--- a/src/framework/Policies/ObjectLifeTime.h
+++ /dev/null
@@ -1,53 +0,0 @@
-/*
- * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
- *
- * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
-
-#ifndef TRINITY_OBJECTLIFETIME_H
-#define TRINITY_OBJECTLIFETIME_H
-
-#include <stdexcept>
-#include "Platform/Define.h"
-
-typedef void (* Destroyer)(void);
-
-namespace Trinity
-{
- void at_exit( void (*func)() );
-
- template <class T>
- class ObjectLifeTime
- {
- public:
- static void ScheduleCall(void (*destroyer)() )
- {
- at_exit( destroyer );
- }
-
- DECLSPEC_NORETURN static void OnDeadReference(void) ATTR_NORETURN;
-
- };
-
- template <class T>
- void ObjectLifeTime<T>::OnDeadReference(void) // We don't handle Dead Reference for now
- {
- throw std::runtime_error("Dead Reference");
- }
-}
-#endif
-
diff --git a/src/framework/Policies/Singleton.h b/src/framework/Policies/Singleton.h
deleted file mode 100644
index da898558ca5..00000000000
--- a/src/framework/Policies/Singleton.h
+++ /dev/null
@@ -1,65 +0,0 @@
-/*
- * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
- *
- * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
-
-#ifndef TRINITY_SINGLETON_H
-#define TRINITY_SINGLETON_H
-
-/**
- * @brief class Singleton
- */
-
-#include "CreationPolicy.h"
-#include "ThreadingModel.h"
-#include "ObjectLifeTime.h"
-
-namespace Trinity
-{
- template
- <
- typename T,
- class ThreadingModel = Trinity::SingleThreaded<T>,
- class CreatePolicy = Trinity::OperatorNew<T>,
- class LifeTimePolicy = Trinity::ObjectLifeTime<T>
- >
- class Singleton
- {
- public:
- static T& Instance();
-
- protected:
- Singleton() {};
-
- private:
-
- // Prohibited actions...this does not prevent hijacking.
- Singleton(const Singleton &);
- Singleton& operator=(const Singleton &);
-
- // Singleton Helpers
- static void DestroySingleton();
-
- // data structure
- typedef typename ThreadingModel::Lock Guard;
- static T *si_instance;
- static bool si_destroyed;
- };
-}
-#endif
-
diff --git a/src/framework/Policies/SingletonImp.h b/src/framework/Policies/SingletonImp.h
deleted file mode 100644
index 3e985cd5c64..00000000000
--- a/src/framework/Policies/SingletonImp.h
+++ /dev/null
@@ -1,93 +0,0 @@
-/*
- * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
- *
- * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
-
-#ifndef TRINITY_SINGLETONIMPL_H
-#define TRINITY_SINGLETONIMPL_H
-
-#include "Singleton.h"
-
-// avoid the using namespace here cuz
-// its a .h file afterall
-
-template
-<
-typename T,
-class ThreadingModel,
-class CreatePolicy,
-class LifeTimePolicy
->
-T&
-Trinity::Singleton<T, ThreadingModel, CreatePolicy, LifeTimePolicy >::Instance()
-{
- if( !si_instance )
- {
- // double-checked Locking pattern
- Guard();
- if( !si_instance )
- {
- if( si_destroyed )
- {
- si_destroyed = false;
- LifeTimePolicy::OnDeadReference();
- }
- si_instance = CreatePolicy::Create();
- LifeTimePolicy::ScheduleCall(&DestroySingleton);
- }
- }
-
- return *si_instance;
-}
-
-template
-<
-typename T,
-class ThreadingModel,
-class CreatePolicy,
-class LifeTimePolicy
->
-void
-Trinity::Singleton<T, ThreadingModel, CreatePolicy, LifeTimePolicy>::DestroySingleton()
-{
- CreatePolicy::Destroy(si_instance);
- si_instance = NULL;
- si_destroyed = true;
-}
-
-#define INSTANTIATE_SINGLETON_1(TYPE) \
- template class Trinity::Singleton<TYPE, Trinity::SingleThreaded<TYPE>, Trinity::OperatorNew<TYPE>, Trinity::ObjectLifeTime<TYPE> >; \
- template<> TYPE* Trinity::Singleton<TYPE, Trinity::SingleThreaded<TYPE>, Trinity::OperatorNew<TYPE>, Trinity::ObjectLifeTime<TYPE> >::si_instance = 0; \
- template<> bool Trinity::Singleton<TYPE, Trinity::SingleThreaded<TYPE>, Trinity::OperatorNew<TYPE>, Trinity::ObjectLifeTime<TYPE> >::si_destroyed = false
-
-#define INSTANTIATE_SINGLETON_2(TYPE, THREADINGMODEL) \
- template class Trinity::Singleton<TYPE, THREADINGMODEL, Trinity::OperatorNew<TYPE>, Trinity::ObjectLifeTime<TYPE> >; \
- template<> TYPE* Trinity::Singleton<TYPE, THREADINGMODEL, Trinity::OperatorNew<TYPE>, Trinity::ObjectLifeTime<TYPE> >::si_instance = 0; \
- template<> bool Trinity::Singleton<TYPE, THREADINGMODEL, Trinity::OperatorNew<TYPE>, Trinity::ObjectLifeTime<TYPE> >::si_destroyed = false
-
-#define INSTANTIATE_SINGLETON_3(TYPE, THREADINGMODEL, CREATIONPOLICY ) \
- template class Trinity::Singleton<TYPE, THREADINGMODEL, CREATIONPOLICY, Trinity::ObjectLifeTime<TYPE> >; \
- template<> TYPE* Trinity::Singleton<TYPE, THREADINGMODEL, CREATIONPOLICY, Trinity::ObjectLifeTime<TYPE> >::si_instance = 0; \
- template<> bool Trinity::Singleton<TYPE, THREADINGMODEL, CREATIONPOLICY, Trinity::ObjectLifeType<TYPE> >::si_destroyed = false
-
-#define INSTANTIATE_SINGLETON_4(TYPE, THREADINGMODEL, CREATIONPOLICY, OBJECTLIFETIME) \
- template class Trinity::Singleton<TYPE, THREADINGMODEL, CREATIONPOLICY, OBJECTLIFETIME >; \
- template<> TYPE* Trinity::Singleton<TYPE, THREADINGMODEL, CREATIONPOLICY, OBJECTLIFETIME >::si_instance = 0; \
- template<> bool Trinity::Singleton<TYPE, THREADINGMODEL, CREATIONPOLICY, OBJECTLIFETIME >::si_destroyed = false
-#endif
-
diff --git a/src/framework/Policies/ThreadingModel.h b/src/framework/Policies/ThreadingModel.h
deleted file mode 100644
index d4c5e9a2333..00000000000
--- a/src/framework/Policies/ThreadingModel.h
+++ /dev/null
@@ -1,130 +0,0 @@
-/*
- * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
- *
- * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
-
-#ifndef TRINITY_THREADINGMODEL_H
-#define TRINITY_THREADINGMODEL_H
-
-/**
- * @class ThreadingModel<T>
- *
- */
-
-#include "Platform/Define.h"
-
-namespace Trinity
-{
- inline void Guard(void *) {}
-
- template<typename MUTEX> class GeneralLock
- {
- public:
- GeneralLock(MUTEX &m) : i_mutex(m)
- {
- i_mutex.acquire();
- }
-
- ~GeneralLock()
- {
- i_mutex.release();
- }
- private:
- GeneralLock(const GeneralLock &);
- GeneralLock& operator=(const GeneralLock &);
- MUTEX &i_mutex;
- };
-
- template <class T>
- class SingleThreaded
- {
- public:
-
- struct Lock // empty object
- {
- Lock() {}
- Lock(const T &) {}
- Lock(const SingleThreaded<T> &) // for single threaded we ignore this
- {
- }
- };
-
- typedef T VolatileType;
- };
-
- // object level lockable
- template<class T, class MUTEX>
- class ObjectLevelLockable
- {
- public:
- ObjectLevelLockable() : i_mtx() {}
-
- friend class Lock;
-
- class Lock
- {
- public:
- Lock(ObjectLevelLockable<T, MUTEX> &host) : i_lock(host.i_mtx)
- {
- }
-
- private:
- GeneralLock<MUTEX> i_lock;
- };
-
- typedef volatile T VolatileType;
-
- private:
- // prevent the compiler creating a copy construct
- ObjectLevelLockable(const ObjectLevelLockable<T, MUTEX> &);
- ObjectLevelLockable<T, MUTEX>& operator=(const ObjectLevelLockable<T, MUTEX> &);
-
- MUTEX i_mtx;
- };
-
- template<class T, class MUTEX>
- class ClassLevelLockable
- {
- public:
- class Lock;
- friend class Lock;
- typedef volatile T VolatileType;
-
- ClassLevelLockable() {}
-
- class Lock
- {
- public:
- Lock(T& /*host*/) { ClassLevelLockable<T, MUTEX>::si_mtx.acquire(); }
- Lock(ClassLevelLockable<T, MUTEX> &) { ClassLevelLockable<T, MUTEX>::si_mtx.acquire(); }
- Lock() { ClassLevelLockable<T, MUTEX>::si_mtx.acquire(); }
- ~Lock() { ClassLevelLockable<T, MUTEX>::si_mtx.release(); }
- };
-
- private:
- static MUTEX si_mtx;
- };
-
-}
-
-template<class T, class MUTEX> MUTEX Trinity::ClassLevelLockable<T, MUTEX>::si_mtx;
-
-#define INSTANTIATE_CLASS_MUTEX(CTYPE,MUTEX) \
- template class Trinity::ClassLevelLockable<CTYPE, MUTEX >
-#endif
-
diff --git a/src/framework/Utilities/ByteConverter.h b/src/framework/Utilities/ByteConverter.h
deleted file mode 100644
index f8b6bd72498..00000000000
--- a/src/framework/Utilities/ByteConverter.h
+++ /dev/null
@@ -1,66 +0,0 @@
-/*
- * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
- *
- * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
-
-#ifndef TRINITY_BYTECONVERTER_H
-#define TRINITY_BYTECONVERTER_H
-
-/** ByteConverter reverse your byte order. This is use
- for cross platform where they have different endians.
- */
-
-#include<Platform/Define.h>
-#include<algorithm>
-
-namespace ByteConverter
-{
- template<size_t T>
- inline void convert(char *val)
- {
- std::swap(*val, *(val + T - 1));
- convert<T - 2>(val + 1);
- }
-
- template<> inline void convert<0>(char *) {}
- template<> inline void convert<1>(char *) {} // ignore central byte
-
- template<typename T> inline void apply(T *val)
- {
- convert<sizeof(T)>((char *)(val));
- }
-}
-
-#if TRINITY_ENDIAN == TRINITY_BIGENDIAN
-template<typename T> inline void EndianConvert(T& val) { ByteConverter::apply<T>(&val); }
-template<typename T> inline void EndianConvertReverse(T&) { }
-#else
-template<typename T> inline void EndianConvert(T&) { }
-template<typename T> inline void EndianConvertReverse(T& val) { ByteConverter::apply<T>(&val); }
-#endif
-
-template<typename T> void EndianConvert(T*); // will generate link error
-template<typename T> void EndianConvertReverse(T*); // will generate link error
-
-inline void EndianConvert(uint8&) { }
-inline void EndianConvert( int8&) { }
-inline void EndianConvertReverse(uint8&) { }
-inline void EndianConvertReverse( int8&) { }
-
-#endif
-
diff --git a/src/framework/Utilities/Callback.h b/src/framework/Utilities/Callback.h
deleted file mode 100644
index d2e2c36851a..00000000000
--- a/src/framework/Utilities/Callback.h
+++ /dev/null
@@ -1,386 +0,0 @@
-/*
- * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
- *
- * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
-
-#ifndef TRINITY_CALLBACK_H
-#define TRINITY_CALLBACK_H
-
-/// ------------ BASE CLASSES ------------
-
-namespace Trinity
-{
- template < class Class, typename ParamType1 = void, typename ParamType2 = void, typename ParamType3 = void, typename ParamType4 = void >
- class _Callback
- {
- protected:
- typedef void (Class::*Method)(ParamType1, ParamType2, ParamType3, ParamType4);
- Class *m_object;
- Method m_method;
- ParamType1 m_param1;
- ParamType2 m_param2;
- ParamType3 m_param3;
- ParamType4 m_param4;
- void _Execute() { (m_object->*m_method)(m_param1, m_param2, m_param3, m_param4); }
- public:
- _Callback(Class *object, Method method, ParamType1 param1, ParamType2 param2, ParamType3 param3, ParamType4 param4)
- : m_object(object), m_method(method), m_param1(param1), m_param2(param2), m_param3(param3), m_param4(param4) {}
- _Callback(_Callback < Class, ParamType1, ParamType2, ParamType3, ParamType4> const& cb)
- : m_object(cb.object), m_method(cb.m_method), m_param1(cb.m_param1), m_param2(cb.m_param2), m_param3(cb.m_param3), m_param4(cb.m_param4) {}
- };
-
- template < class Class, typename ParamType1, typename ParamType2, typename ParamType3 >
- class _Callback < Class, ParamType1, ParamType2, ParamType3 >
- {
- protected:
- typedef void (Class::*Method)(ParamType1, ParamType2, ParamType3);
- Class *m_object;
- Method m_method;
- ParamType1 m_param1;
- ParamType2 m_param2;
- ParamType3 m_param3;
- void _Execute() { (m_object->*m_method)(m_param1, m_param2, m_param3); }
- public:
- _Callback(Class *object, Method method, ParamType1 param1, ParamType2 param2, ParamType3 param3)
- : m_object(object), m_method(method), m_param1(param1), m_param2(param2) {}
- _Callback(_Callback < Class, ParamType1, ParamType2, ParamType3 > const& cb)
- : m_object(cb.object), m_method(cb.m_method), m_param1(cb.m_param1), m_param2(cb.m_param2), m_param3(cb.m_param3) {}
- };
-
- template < class Class, typename ParamType1, typename ParamType2 >
- class _Callback < Class, ParamType1, ParamType2 >
- {
- protected:
- typedef void (Class::*Method)(ParamType1, ParamType2);
- Class *m_object;
- Method m_method;
- ParamType1 m_param1;
- ParamType2 m_param2;
- void _Execute() { (m_object->*m_method)(m_param1, m_param2); }
- public:
- _Callback(Class *object, Method method, ParamType1 param1, ParamType2 param2)
- : m_object(object), m_method(method), m_param1(param1), m_param2(param2) {}
- _Callback(_Callback < Class, ParamType1, ParamType2 > const& cb)
- : m_object(cb.m_object), m_method(cb.m_method), m_param1(cb.m_param1), m_param2(cb.m_param2) {}
- };
-
- template < class Class, typename ParamType1 >
- class _Callback < Class, ParamType1 >
- {
- protected:
- typedef void (Class::*Method)(ParamType1);
- Class *m_object;
- Method m_method;
- ParamType1 m_param1;
- void _Execute() { (m_object->*m_method)(m_param1); }
- public:
- _Callback(Class *object, Method method, ParamType1 param1)
- : m_object(object), m_method(method), m_param1(param1) {}
- _Callback(_Callback < Class, ParamType1 > const& cb)
- : m_object(cb.m_object), m_method(cb.m_method), m_param1(cb.m_param1) {}
- };
-
- template < class Class >
- class _Callback < Class >
- {
- protected:
- typedef void (Class::*Method)();
- Class *m_object;
- Method m_method;
- void _Execute() { (m_object->*m_method)(); }
- public:
- _Callback(Class *object, Method method)
- : m_object(object), m_method(method) {}
- _Callback(_Callback < Class > const& cb)
- : m_object(cb.m_object), m_method(cb.m_method) {}
- };
-
- /// ---- Statics ----
-
- template < typename ParamType1 = void, typename ParamType2 = void, typename ParamType3 = void, typename ParamType4 = void >
- class _SCallback
- {
- protected:
- typedef void (*Method)(ParamType1, ParamType2, ParamType3, ParamType4);
- Method m_method;
- ParamType1 m_param1;
- ParamType2 m_param2;
- ParamType3 m_param3;
- ParamType4 m_param4;
- void _Execute() { (*m_method)(m_param1, m_param2, m_param3, m_param4); }
- public:
- _SCallback(Method method, ParamType1 param1, ParamType2 param2, ParamType3 param3, ParamType4 param4)
- : m_method(method), m_param1(param1), m_param2(param2), m_param3(param3), m_param4(param4) {}
- _SCallback(_SCallback < ParamType1, ParamType2, ParamType3, ParamType4> const& cb)
- : m_method(cb.m_method), m_param1(cb.m_param1), m_param2(cb.m_param2), m_param3(cb.m_param3), m_param4(cb.m_param4) {}
- };
-
- template < typename ParamType1, typename ParamType2, typename ParamType3 >
- class _SCallback < ParamType1, ParamType2, ParamType3 >
- {
- protected:
- typedef void (*Method)(ParamType1, ParamType2, ParamType3);
- Method m_method;
- ParamType1 m_param1;
- ParamType2 m_param2;
- ParamType3 m_param3;
- void _Execute() { (*m_method)(m_param1, m_param2, m_param3); }
- public:
- _SCallback(Method method, ParamType1 param1, ParamType2 param2, ParamType3 param3)
- : m_method(method), m_param1(param1), m_param2(param2), m_param3(param3) {}
- _SCallback(_SCallback < ParamType1, ParamType2, ParamType3 > const& cb)
- : m_method(cb.m_method), m_param1(cb.m_param1), m_param2(cb.m_param2), m_param3(cb.m_param3) {}
- };
-
- template < typename ParamType1, typename ParamType2 >
- class _SCallback < ParamType1, ParamType2 >
- {
- protected:
- typedef void (*Method)(ParamType1, ParamType2);
- Method m_method;
- ParamType1 m_param1;
- ParamType2 m_param2;
- void _Execute() { (*m_method)(m_param1, m_param2); }
- public:
- _SCallback(Method method, ParamType1 param1, ParamType2 param2)
- : m_method(method), m_param1(param1), m_param2(param2) {}
- _SCallback(_SCallback < ParamType1, ParamType2 > const& cb)
- : m_method(cb.m_method), m_param1(cb.m_param1), m_param2(cb.m_param2) {}
- };
-
- template < typename ParamType1 >
- class _SCallback < ParamType1 >
- {
- protected:
- typedef void (*Method)(ParamType1);
- Method m_method;
- ParamType1 m_param1;
- void _Execute() { (*m_method)(m_param1); }
- public:
- _SCallback(Method method, ParamType1 param1)
- : m_method(method), m_param1(param1) {}
- _SCallback(_SCallback < ParamType1 > const& cb)
- : m_method(cb.m_method), m_param1(cb.m_param1) {}
- };
-
- template < >
- class _SCallback < >
- {
- protected:
- typedef void (*Method)();
- Method m_method;
- void _Execute() { (*m_method)(); }
- public:
- _SCallback(Method method)
- : m_method(method) {}
- _SCallback(_SCallback <> const& cb)
- : m_method(cb.m_method) {}
- };
-}
-
-/// --------- GENERIC CALLBACKS ----------
-
-namespace Trinity
-{
- class ICallback
- {
- public:
- virtual void Execute() = 0;
- virtual ~ICallback() {}
- };
-
- template < class CB >
- class _ICallback : public CB, public ICallback
- {
- public:
- _ICallback(CB const& cb) : CB(cb) {}
- void Execute() { CB::_Execute(); }
- };
-
- template < class Class, typename ParamType1 = void, typename ParamType2 = void, typename ParamType3 = void, typename ParamType4 = void >
- class Callback :
- public _ICallback< _Callback < Class, ParamType1, ParamType2, ParamType3, ParamType4 > >
- {
- private:
- typedef _Callback < Class, ParamType1, ParamType2, ParamType3, ParamType4 > C4;
- public:
- Callback(Class *object, typename C4::Method method, ParamType1 param1, ParamType2 param2, ParamType3 param3, ParamType4 param4)
- : _ICallback< C4 >(C4(object, method, param1, param2, param3, param4)) {}
- };
-
- template < class Class, typename ParamType1, typename ParamType2, typename ParamType3 >
- class Callback < Class, ParamType1, ParamType2, ParamType3 > :
- public _ICallback< _Callback < Class, ParamType1, ParamType2, ParamType3 > >
- {
- private:
- typedef _Callback < Class, ParamType1, ParamType2, ParamType3 > C3;
- public:
- Callback(Class *object, typename C3::Method method, ParamType1 param1, ParamType2 param2, ParamType3 param3)
- : _ICallback< C3 >(C3(object, method, param1, param2, param3)) {}
- };
-
- template < class Class, typename ParamType1, typename ParamType2 >
- class Callback < Class, ParamType1, ParamType2 > :
- public _ICallback< _Callback < Class, ParamType1, ParamType2 > >
- {
- private:
- typedef _Callback < Class, ParamType1, ParamType2 > C2;
- public:
- Callback(Class *object, typename C2::Method method, ParamType1 param1, ParamType2 param2)
- : _ICallback< C2 >(C2(object, method, param1, param2)) {}
- };
-
- template < class Class, typename ParamType1 >
- class Callback < Class, ParamType1 > :
- public _ICallback< _Callback < Class, ParamType1 > >
- {
- private:
- typedef _Callback < Class, ParamType1 > C1;
- public:
- Callback(Class *object, typename C1::Method method, ParamType1 param1)
- : _ICallback< C1 >(C1(object, method, param1)) {}
- };
-
- template < class Class >
- class Callback < Class > : public _ICallback< _Callback < Class > >
- {
- private:
- typedef _Callback < Class > C0;
- public:
- Callback(Class *object, typename C0::Method method)
- : _ICallback< C0 >(C0(object, method)) {}
- };
-}
-
-/// ---------- QUERY CALLBACKS -----------
-
-#include "QueryResult.h"
-class QueryResult;
-
-namespace Trinity
-{
- class IQueryCallback
- {
- public:
- virtual void Execute() = 0;
- virtual ~IQueryCallback() {}
- virtual void SetResult(QueryResult_AutoPtr result) = 0;
- virtual QueryResult_AutoPtr GetResult() = 0;
- };
-
- template < class CB >
- class _IQueryCallback : public CB, public IQueryCallback
- {
- public:
- _IQueryCallback(CB const& cb) : CB(cb) {}
- void Execute() { CB::_Execute(); }
- void SetResult(QueryResult_AutoPtr result) { CB::m_param1 = result; }
- QueryResult_AutoPtr GetResult() { return CB::m_param1; }
- };
-
- template < class Class, typename ParamType1 = void, typename ParamType2 = void, typename ParamType3 = void >
- class QueryCallback :
- public _IQueryCallback< _Callback < Class, QueryResult_AutoPtr, ParamType1, ParamType2, ParamType3 > >
- {
- private:
- typedef _Callback < Class, QueryResult_AutoPtr, ParamType1, ParamType2, ParamType3 > QC3;
- public:
- QueryCallback(Class *object, typename QC3::Method method, QueryResult_AutoPtr result, ParamType1 param1, ParamType2 param2, ParamType3 param3)
- : _IQueryCallback< QC3 >(QC3(object, method, result, param1, param2, param3)) {}
- };
-
- template < class Class, typename ParamType1, typename ParamType2 >
- class QueryCallback < Class, ParamType1, ParamType2 > :
- public _IQueryCallback< _Callback < Class, QueryResult_AutoPtr, ParamType1, ParamType2 > >
- {
- private:
- typedef _Callback < Class, QueryResult_AutoPtr, ParamType1, ParamType2 > QC2;
- public:
- QueryCallback(Class *object, typename QC2::Method method, QueryResult_AutoPtr result, ParamType1 param1, ParamType2 param2)
- : _IQueryCallback< QC2 >(QC2(object, method, result, param1, param2)) {}
- };
-
- template < class Class, typename ParamType1 >
- class QueryCallback < Class, ParamType1 > :
- public _IQueryCallback< _Callback < Class, QueryResult_AutoPtr, ParamType1 > >
- {
- private:
- typedef _Callback < Class, QueryResult_AutoPtr, ParamType1 > QC1;
- public:
- QueryCallback(Class *object, typename QC1::Method method, QueryResult_AutoPtr result, ParamType1 param1)
- : _IQueryCallback< QC1 >(QC1(object, method, result, param1)) {}
- };
-
- template < class Class >
- class QueryCallback < Class > : public _IQueryCallback< _Callback < Class, QueryResult_AutoPtr > >
- {
- private:
- typedef _Callback < Class, QueryResult_AutoPtr > QC0;
- public:
- QueryCallback(Class *object, typename QC0::Method method, QueryResult_AutoPtr result)
- : _IQueryCallback< QC0 >(QC0(object, method, result)) {}
- };
-
- /// ---- Statics ----
-
- template < typename ParamType1 = void, typename ParamType2 = void, typename ParamType3 = void >
- class SQueryCallback :
- public _IQueryCallback< _SCallback < QueryResult_AutoPtr, ParamType1, ParamType2, ParamType3 > >
- {
- private:
- typedef _SCallback < QueryResult_AutoPtr, ParamType1, ParamType2, ParamType3 > QC3;
- public:
- SQueryCallback(typename QC3::Method method, QueryResult_AutoPtr result, ParamType1 param1, ParamType2 param2, ParamType3 param3)
- : _IQueryCallback< QC3 >(QC3(method, result, param1, param2, param3)) {}
- };
-
- template < typename ParamType1, typename ParamType2 >
- class SQueryCallback < ParamType1, ParamType2 > :
- public _IQueryCallback< _SCallback < QueryResult_AutoPtr, ParamType1, ParamType2 > >
- {
- private:
- typedef _SCallback < QueryResult_AutoPtr, ParamType1, ParamType2 > QC2;
- public:
- SQueryCallback(typename QC2::Method method, QueryResult_AutoPtr result, ParamType1 param1, ParamType2 param2)
- : _IQueryCallback< QC2 >(QC2(method, result, param1, param2)) {}
- };
-
- template < typename ParamType1 >
- class SQueryCallback < ParamType1 > :
- public _IQueryCallback< _SCallback < QueryResult_AutoPtr, ParamType1 > >
- {
- private:
- typedef _SCallback < QueryResult_AutoPtr, ParamType1 > QC1;
- public:
- SQueryCallback(typename QC1::Method method, QueryResult_AutoPtr result, ParamType1 param1)
- : _IQueryCallback< QC1 >(QC1(method, result, param1)) {}
- };
-
- template < >
- class SQueryCallback < > : public _IQueryCallback< _SCallback < QueryResult_AutoPtr > >
- {
- private:
- typedef _SCallback < QueryResult_AutoPtr > QC0;
- public:
- SQueryCallback(QC0::Method method, QueryResult_AutoPtr result)
- : _IQueryCallback< QC0 >(QC0(method, result)) {}
- };
-}
-
-#endif
-
diff --git a/src/framework/Utilities/CountedReference/Reference.h b/src/framework/Utilities/CountedReference/Reference.h
deleted file mode 100644
index d3cfe55ffc0..00000000000
--- a/src/framework/Utilities/CountedReference/Reference.h
+++ /dev/null
@@ -1,100 +0,0 @@
-/*
- * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
- *
- * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
-
-#ifndef TRINITY_REFERENCE_H
-#define TRINITY_REFERENCE_H
-
-/**
- * Referencer<T>
- * Referencer is an object that holds a reference holder that hold a reference
- * counted object. When an object's reference count drop to zero, it removes
- * the object. This is a non intrusive mechanism and any object at any point
- * in time can be referenced. When and object is reference counted, do not
- * pass the object directly to other methods but rather, pass its
- * reference around. Objects can be reference counted in both single threaded
- * model and multi-threaded model
- */
-
-#include <stdexcept>
-#include "Platform/Define.h"
-#include "Policies/ThreadingModel.h"
-#include "ReferenceHolder.h"
-
-template
-<
-typename T,
-class THREADING_MODEL = Trinity::SingleThreaded<T>
->
-class Referencer
-{
- typedef typename THREADING_MODEL::Lock Lock;
- typedef ReferenceHolder<T, THREADING_MODEL> ReferenceeHolder;
- public:
-
- /// Constructs a referencer.
- Referencer(T *ref = NULL);
-
- /// Copy constructor
- Referencer(const Referencer &obj) : i_holder(NULL) { *this = obj; }
-
- /// Destructor
- ~Referencer();
-
- /// Referencee accessor
- T* referencee(void) { return (i_holder == NULL ? NULL : i_holder->i_referencee); }
- const T* referencee(void) const { return (i_holder == NULL ? NULL : i_holder->i_referencee); }
-
- //T& referencee(void){ return _referencee(); }
- //const T& referencee(void) const { return const_cast<Referencer *>(this)->_referencee(); }
- operator T&(void) { return _referencee(); }
- operator const T&(void) const { return *const_cast<Referencer *>(this)->_referencee(); }
-
- /// cast operators
- T* operator*() { return (i_holder == NULL ? NULL : i_holder->i_referencee); }
- T const * operator*() const { return (i_holder == NULL ? NULL : i_holder->i_referencee); }
-
- /// overload operators
- T* operator->() { return (i_holder == NULL ? NULL : i_holder->i_referencee); }
- const T * operator->() const { return (i_holder == NULL ? NULL : i_holder->i_referencee); }
-
- /// operator =
- Referencer& operator=(const Referencer &obj);
- Referencer& operator=(T *);
-
- /// returns true if i_referencee is null
- bool isNull(void) const { return i_holder == NULL; }
-
- private:
-
- T& _referencee(void)
- {
- if( i_holder == NULL )
- throw std::runtime_error("Invalid access to null pointer");
- return *i_holder->i_referencee;
- }
-
- void deReference(ReferenceeHolder *);
- void addReference(ReferenceeHolder *);
-
- // private data
- ReferenceeHolder *i_holder;
-};
-#endif
-
diff --git a/src/framework/Utilities/CountedReference/ReferenceHolder.h b/src/framework/Utilities/CountedReference/ReferenceHolder.h
deleted file mode 100644
index 597e9854be0..00000000000
--- a/src/framework/Utilities/CountedReference/ReferenceHolder.h
+++ /dev/null
@@ -1,42 +0,0 @@
-/*
- * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
- *
- * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
-
-#ifndef TRINITY_REFERENCEHOLDER_H
-#define TRINITY_REFERENCEHOLDER_H
-
-/** ReferenceHolder holds the actualy referenced obejct as well the refence
- count. The ReferenecHolder implements as a policy base object and
- will decided by the Reference class to be consnsitent.
- */
-
-template
-<
-typename T,
-class THREADING_MODEL
->
-struct ReferenceHolder : public THREADING_MODEL
-{
- explicit ReferenceHolder(T *ref) : i_referencee(ref), i_referenceCount(0) {}
- T *i_referencee;
- unsigned int i_referenceCount;
- typedef typename THREADING_MODEL::Lock Lock;
-};
-#endif
-
diff --git a/src/framework/Utilities/CountedReference/ReferenceImpl.h b/src/framework/Utilities/CountedReference/ReferenceImpl.h
deleted file mode 100644
index cde330179e3..00000000000
--- a/src/framework/Utilities/CountedReference/ReferenceImpl.h
+++ /dev/null
@@ -1,133 +0,0 @@
-/*
- * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
- *
- * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
-
-#ifndef TRINITY_REFERENCEIMPL_H
-#define TRINITY_REFERENCEIMPL_H
-
-#include "Reference.h"
-
-template
-<
-typename T,
-class THREADING_MODEL
->
-Referencer<T, THREADING_MODEL>::Referencer(T *ref)
-: i_holder(NULL)
-{
- if( ref != NULL )
- {
- i_holder = new ReferenceeHolder(ref);
- ++i_holder->i_referenceCount;
- }
-}
-
-template
-<
-typename T,
-class THREADING_MODEL
->
-Referencer<T, THREADING_MODEL>::~Referencer()
-{
- if( i_holder != NULL )
- deReference(i_holder);
- i_holder = NULL;
-}
-
-template
-<
-typename T,
-class THREADING_MODEL
->
-Referencer<T, THREADING_MODEL>&
-Referencer<T, THREADING_MODEL>::operator=(const Referencer<T, THREADING_MODEL> &obj)
-{
- if( i_holder != NULL )
- deReference(i_holder);
- if( obj.i_holder != NULL )
- addReference(obj.i_holder);
- i_holder = obj.i_holder;
- return *this;
-}
-
-template
-<
-typename T,
-class THREADING_MODEL
->
-Referencer<T, THREADING_MODEL>&
-Referencer<T, THREADING_MODEL>::operator=(T *ref)
-{
- if( i_holder != NULL )
- deReference(i_holder);
- i_holder = NULL;
- if( ref != NULL )
- {
- i_holder = new ReferenceeHolder(ref);
- ++i_holder->i_referenceCount;
- }
-
- return *this;
-}
-
-template
-<
-typename T,
-class THREADING_MODEL
->
-void
-Referencer<T, THREADING_MODEL>::deReference(ReferenceHolder<T, THREADING_MODEL> *holder)
-{
- assert( holder != NULL && holder->i_referenceCount > 0);
- bool delete_object = false;
-
- {
- // The guard is within the scope due to the guard
- // must release earlier than expected.
- Lock guard(*holder);
- Guard(&guard);
-
- --holder->i_referenceCount;
- if( holder->i_referenceCount == 0 )
- delete_object = true;
- }
-
- if( delete_object )
- {
- delete holder->i_referencee;
- delete holder;
- }
-}
-
-template
-<
-typename T,
-class THREADING_MODEL
->
-void
-Referencer<T, THREADING_MODEL>::addReference(ReferenceHolder<T, THREADING_MODEL> *holder)
-{
- assert( i_holder != NULL );
- Lock guard(*holder);
- Guard(&guard);
-
- ++holder->i_referenceCount;
-}
-#endif
-
diff --git a/src/framework/Utilities/EventProcessor.cpp b/src/framework/Utilities/EventProcessor.cpp
deleted file mode 100644
index c695b43313a..00000000000
--- a/src/framework/Utilities/EventProcessor.cpp
+++ /dev/null
@@ -1,101 +0,0 @@
-/*
- * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
- *
- * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
-
-#include "EventProcessor.h"
-
-EventProcessor::EventProcessor()
-{
- m_time = 0;
- m_aborting = false;
-}
-
-EventProcessor::~EventProcessor()
-{
- KillAllEvents(true);
-}
-
-void EventProcessor::Update(uint32 p_time)
-{
- // update time
- m_time += p_time;
-
- // main event loop
- EventList::iterator i;
- while (((i = m_events.begin()) != m_events.end()) && i->first <= m_time)
- {
- // get and remove event from queue
- BasicEvent* Event = i->second;
- m_events.erase(i);
-
- if (!Event->to_Abort)
- {
- if (Event->Execute(m_time, p_time))
- {
- // completely destroy event if it is not re-added
- delete Event;
- }
- }
- else
- {
- Event->Abort(m_time);
- delete Event;
- }
- }
-}
-
-void EventProcessor::KillAllEvents(bool force)
-{
- // prevent event insertions
- m_aborting = true;
-
- // first, abort all existing events
- for (EventList::iterator i = m_events.begin(); i != m_events.end();)
- {
- EventList::iterator i_old = i;
- ++i;
-
- i_old->second->to_Abort = true;
- i_old->second->Abort(m_time);
- if(force || i_old->second->IsDeletable())
- {
- delete i_old->second;
-
- if(!force) // need per-element cleanup
- m_events.erase (i_old);
- }
- }
-
- // fast clear event list (in force case)
- if(force)
- m_events.clear();
-}
-
-void EventProcessor::AddEvent(BasicEvent* Event, uint64 e_time, bool set_addtime)
-{
- if (set_addtime) Event->m_addTime = m_time;
- Event->m_execTime = e_time;
- m_events.insert(std::pair<uint64, BasicEvent*>(e_time, Event));
-}
-
-uint64 EventProcessor::CalculateTime(uint64 t_offset)
-{
- return(m_time + t_offset);
-}
-
diff --git a/src/framework/Utilities/EventProcessor.h b/src/framework/Utilities/EventProcessor.h
deleted file mode 100644
index 2712967e1b7..00000000000
--- a/src/framework/Utilities/EventProcessor.h
+++ /dev/null
@@ -1,73 +0,0 @@
-/*
- * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
- *
- * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
-
-#ifndef __EVENTPROCESSOR_H
-#define __EVENTPROCESSOR_H
-
-#include "Platform/Define.h"
-
-#include<map>
-
-// Note. All times are in milliseconds here.
-
-class BasicEvent
-{
- public:
- BasicEvent() { to_Abort = false; }
- virtual ~BasicEvent() // override destructor to perform some actions on event removal
- {
- };
-
- // this method executes when the event is triggered
- // return false if event does not want to be deleted
- // e_time is execution time, p_time is update interval
- virtual bool Execute(uint64 /*e_time*/, uint32 /*p_time*/) { return true; }
-
- virtual bool IsDeletable() const { return true; } // this event can be safely deleted
-
- virtual void Abort(uint64 /*e_time*/) {} // this method executes when the event is aborted
-
- bool to_Abort; // set by externals when the event is aborted, aborted events don't execute
- // and get Abort call when deleted
-
- // these can be used for time offset control
- uint64 m_addTime; // time when the event was added to queue, filled by event handler
- uint64 m_execTime; // planned time of next execution, filled by event handler
-};
-
-typedef std::multimap<uint64, BasicEvent*> EventList;
-
-class EventProcessor
-{
- public:
- EventProcessor();
- ~EventProcessor();
-
- void Update(uint32 p_time);
- void KillAllEvents(bool force);
- void AddEvent(BasicEvent* Event, uint64 e_time, bool set_addtime = true);
- uint64 CalculateTime(uint64 t_offset);
- protected:
- uint64 m_time;
- EventList m_events;
- bool m_aborting;
-};
-#endif
-
diff --git a/src/framework/Utilities/LinkedList.h b/src/framework/Utilities/LinkedList.h
deleted file mode 100644
index b26687767b3..00000000000
--- a/src/framework/Utilities/LinkedList.h
+++ /dev/null
@@ -1,247 +0,0 @@
-/*
- * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
- *
- * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
-
-#ifndef _LINKEDLIST
-#define _LINKEDLIST
-
-#include "Common.h"
-
-//============================================
-class LinkedListHead;
-
-class LinkedListElement
-{
- private:
- friend class LinkedListHead;
-
- LinkedListElement* iNext;
- LinkedListElement* iPrev;
- public:
- LinkedListElement() { iNext = NULL; iPrev = NULL; }
- ~LinkedListElement() { delink(); }
-
- bool hasNext() const { return(iNext && iNext->iNext != NULL); }
- bool hasPrev() const { return(iPrev && iPrev->iPrev != NULL); }
- bool isInList() const { return(iNext != NULL && iPrev != NULL); }
-
- LinkedListElement * next() { return hasNext() ? iNext : NULL; }
- LinkedListElement const* next() const { return hasNext() ? iNext : NULL; }
- LinkedListElement * prev() { return hasPrev() ? iPrev : NULL; }
- LinkedListElement const* prev() const { return hasPrev() ? iPrev : NULL; }
-
- LinkedListElement * nocheck_next() { return iNext; }
- LinkedListElement const* nocheck_next() const { return iNext; }
- LinkedListElement * nocheck_prev() { return iPrev; }
- LinkedListElement const* nocheck_prev() const { return iPrev; }
-
- void delink()
- {
- if(isInList())
- {
- iNext->iPrev = iPrev; iPrev->iNext = iNext; iNext = NULL; iPrev = NULL;
- }
- }
-
- void insertBefore(LinkedListElement* pElem)
- {
- pElem->iNext = this;
- pElem->iPrev = iPrev;
- iPrev->iNext = pElem;
- iPrev = pElem;
- }
-
- void insertAfter(LinkedListElement* pElem)
- {
- pElem->iPrev = this;
- pElem->iNext = iNext;
- iNext->iPrev = pElem;
- iNext = pElem;
- }
-};
-
-//============================================
-
-class LinkedListHead
-{
- private:
- LinkedListElement iFirst;
- LinkedListElement iLast;
- uint32 iSize;
- public:
- LinkedListHead()
- {
- // create empty list
-
- iFirst.iNext = &iLast;
- iLast.iPrev = &iFirst;
- iSize = 0;
- }
-
- bool isEmpty() const { return(!iFirst.iNext->isInList()); }
-
- LinkedListElement * getFirst() { return(isEmpty() ? NULL : iFirst.iNext); }
- LinkedListElement const* getFirst() const { return(isEmpty() ? NULL : iFirst.iNext); }
-
- LinkedListElement * getLast() { return(isEmpty() ? NULL : iLast.iPrev); }
- LinkedListElement const* getLast() const { return(isEmpty() ? NULL : iLast.iPrev); }
-
- void insertFirst(LinkedListElement* pElem)
- {
- iFirst.insertAfter(pElem);
- }
-
- void insertLast(LinkedListElement* pElem)
- {
- iLast.insertBefore(pElem);
- }
-
- uint32 getSize() const
- {
- if(!iSize)
- {
- uint32 result = 0;
- LinkedListElement const* e = getFirst();
- while(e)
- {
- ++result;
- e = e->next();
- }
- return result;
- }
- else
- return iSize;
- }
-
- void incSize() { ++iSize; }
- void decSize() { --iSize; }
-
- template<class _Ty>
- class Iterator
- {
- public:
- typedef std::bidirectional_iterator_tag iterator_category;
- typedef _Ty value_type;
- typedef ptrdiff_t difference_type;
- typedef ptrdiff_t distance_type;
- typedef _Ty* pointer;
- typedef _Ty const* const_pointer;
- typedef _Ty& reference;
- typedef _Ty const & const_reference;
-
- Iterator() : _Ptr(0)
- { // construct with null node pointer
- }
-
- Iterator(pointer _Pnode) : _Ptr(_Pnode)
- { // construct with node pointer _Pnode
- }
-
- Iterator& operator=(Iterator const &_Right)
- {
- return (*this) = _Right._Ptr;
- }
-
- Iterator& operator=(const_pointer const &_Right)
- {
- _Ptr = (pointer)_Right;
- return (*this);
- }
-
- reference operator*()
- { // return designated value
- return *_Ptr;
- }
-
- pointer operator->()
- { // return pointer to class object
- return _Ptr;
- }
-
- Iterator& operator++()
- { // preincrement
- _Ptr = _Ptr->next();
- return (*this);
- }
-
- Iterator operator++(int)
- { // postincrement
- iterator _Tmp = *this;
- ++*this;
- return (_Tmp);
- }
-
- Iterator& operator--()
- { // predecrement
- _Ptr = _Ptr->prev();
- return (*this);
- }
-
- Iterator operator--(int)
- { // postdecrement
- iterator _Tmp = *this;
- --*this;
- return (_Tmp);
- }
-
- bool operator==(Iterator const &_Right) const
- { // test for iterator equality
- return (_Ptr == _Right._Ptr);
- }
-
- bool operator!=(Iterator const &_Right) const
- { // test for iterator inequality
- return (!(*this == _Right));
- }
-
- bool operator==(pointer const &_Right) const
- { // test for pointer equality
- return (_Ptr != _Right);
- }
-
- bool operator!=(pointer const &_Right) const
- { // test for pointer equality
- return (!(*this == _Right));
- }
-
- bool operator==(const_reference _Right) const
- { // test for reference equality
- return (_Ptr == &_Right);
- }
-
- bool operator!=(const_reference _Right) const
- { // test for reference equality
- return (_Ptr != &_Right);
- }
-
- pointer _Mynode()
- { // return node pointer
- return (_Ptr);
- }
-
- protected:
- pointer _Ptr; // pointer to node
- };
-
- typedef Iterator<LinkedListElement> iterator;
-};
-
-//============================================
-#endif
-
diff --git a/src/framework/Utilities/LinkedReference/RefManager.h b/src/framework/Utilities/LinkedReference/RefManager.h
deleted file mode 100644
index 7e294b4f5f0..00000000000
--- a/src/framework/Utilities/LinkedReference/RefManager.h
+++ /dev/null
@@ -1,58 +0,0 @@
-/*
- * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
- *
- * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
-
-#ifndef _REFMANAGER_H
-#define _REFMANAGER_H
-//=====================================================
-
-#include "Utilities/LinkedList.h"
-#include "Utilities/LinkedReference/Reference.h"
-
-template <class TO, class FROM> class RefManager : public LinkedListHead
-{
- public:
- typedef LinkedListHead::Iterator< Reference<TO, FROM> > iterator;
- RefManager() { }
- virtual ~RefManager() { clearReferences(); }
-
- Reference<TO, FROM>* getFirst() { return ((Reference<TO, FROM>*) LinkedListHead::getFirst()); }
- Reference<TO, FROM> const* getFirst() const { return ((Reference<TO, FROM> const*) LinkedListHead::getFirst()); }
- Reference<TO, FROM>* getLast() { return ((Reference<TO, FROM>*) LinkedListHead::getLast()); }
- Reference<TO, FROM> const* getLast() const { return ((Reference<TO, FROM> const*) LinkedListHead::getLast()); }
-
- iterator begin() { return iterator(getFirst()); }
- iterator end() { return iterator(NULL); }
- iterator rbegin() { return iterator(getLast()); }
- iterator rend() { return iterator(NULL); }
-
- void clearReferences()
- {
- LinkedListElement* ref;
- while((ref = getFirst()) != NULL)
- {
- ((Reference<TO, FROM>*) ref)->invalidate();
- ref->delink(); // the delink might be already done by invalidate(), but doing it here again does not hurt and insures an empty list
- }
- }
-};
-
-//=====================================================
-#endif
-
diff --git a/src/framework/Utilities/LinkedReference/Reference.h b/src/framework/Utilities/LinkedReference/Reference.h
deleted file mode 100644
index 4a1545f8f12..00000000000
--- a/src/framework/Utilities/LinkedReference/Reference.h
+++ /dev/null
@@ -1,94 +0,0 @@
-/*
- * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
- *
- * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
-
-#ifndef _REFERENCE_H
-#define _REFERENCE_H
-
-#include "Utilities/LinkedList.h"
-
-//=====================================================
-
-template <class TO, class FROM> class Reference : public LinkedListElement
-{
- private:
- TO* iRefTo;
- FROM* iRefFrom;
- protected:
- // Tell our refTo (target) object that we have a link
- virtual void targetObjectBuildLink() = 0;
-
- // Tell our refTo (taget) object, that the link is cut
- virtual void targetObjectDestroyLink() = 0;
-
- // Tell our refFrom (source) object, that the link is cut (Target destroyed)
- virtual void sourceObjectDestroyLink() = 0;
- public:
- Reference() { iRefTo = NULL; iRefFrom = NULL; }
- virtual ~Reference() {}
-
- // Create new link
- void link(TO* toObj, FROM* fromObj)
- {
- assert(fromObj); // fromObj MUST not be NULL
- if(isValid())
- unlink();
- if(toObj != NULL)
- {
- iRefTo = toObj;
- iRefFrom = fromObj;
- targetObjectBuildLink();
- }
- }
-
- // We don't need the reference anymore. Call comes from the refFrom object
- // Tell our refTo object, that the link is cut
- void unlink() { targetObjectDestroyLink(); delink(); iRefTo = NULL; iRefFrom = NULL; }
-
- // Link is invalid due to destruction of referenced target object. Call comes from the refTo object
- // Tell our refFrom object, that the link is cut
- void invalidate() // the iRefFrom MUST remain!!
- {
- sourceObjectDestroyLink(); delink(); iRefTo = NULL;
- }
-
- bool isValid() const // Only check the iRefTo
- {
- return iRefTo != NULL;
- }
-
- Reference<TO,FROM> * next() { return((Reference<TO,FROM> *) LinkedListElement::next()); }
- Reference<TO,FROM> const * next() const { return((Reference<TO,FROM> const *) LinkedListElement::next()); }
- Reference<TO,FROM> * prev() { return((Reference<TO,FROM> *) LinkedListElement::prev()); }
- Reference<TO,FROM> const * prev() const { return((Reference<TO,FROM> const *) LinkedListElement::prev()); }
-
- Reference<TO,FROM> * nocheck_next() { return((Reference<TO,FROM> *) LinkedListElement::nocheck_next()); }
- Reference<TO,FROM> const * nocheck_next() const { return((Reference<TO,FROM> const *) LinkedListElement::nocheck_next()); }
- Reference<TO,FROM> * nocheck_prev() { return((Reference<TO,FROM> *) LinkedListElement::nocheck_prev()); }
- Reference<TO,FROM> const * nocheck_prev() const { return((Reference<TO,FROM> const *) LinkedListElement::nocheck_prev()); }
-
- TO* operator ->() const { return iRefTo; }
- TO* getTarget() const { return iRefTo; }
-
- FROM* getSource() const { return iRefFrom; }
-};
-
-//=====================================================
-#endif
-
diff --git a/src/framework/Utilities/TypeList.h b/src/framework/Utilities/TypeList.h
deleted file mode 100644
index 02bc08083c2..00000000000
--- a/src/framework/Utilities/TypeList.h
+++ /dev/null
@@ -1,46 +0,0 @@
-/*
- * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
- *
- * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
-
-#ifndef TRINITY_TYPELIST_H
-#define TRINITY_TYPELIST_H
-
-/*
- @struct TypeList
- TypeList is the most simple but yet the most powerfull class of all. It holds
- at compile time the different type of objects in a linked list.
- */
-
-class TypeNull;
-
-template<typename HEAD, typename TAIL>
-struct TypeList
-{
- typedef HEAD Head;
- typedef TAIL Tail;
-};
-
-// enough for now.. can be expand at any point in time as needed
-#define TYPELIST_1(T1) TypeList<T1,TypeNull>
-#define TYPELIST_2(T1, T2) TypeList<T1, TYPELIST_1(T2) >
-#define TYPELIST_3(T1, T2, T3) TypeList<T1, TYPELIST_2(T2, T3) >
-#define TYPELIST_4(T1, T2, T3, T4) TypeList<T1, TYPELIST_3(T2, T3, T4) >
-#define TYPELIST_5(T1, T2, T3, T4, T5) TypeList<T1, TYPELIST_4(T2, T3, T4, T5) >
-#endif
-
diff --git a/src/framework/Utilities/UnorderedMap.h b/src/framework/Utilities/UnorderedMap.h
deleted file mode 100644
index fce5ec82bfc..00000000000
--- a/src/framework/Utilities/UnorderedMap.h
+++ /dev/null
@@ -1,73 +0,0 @@
-/*
- * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
- *
- * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
-
-#ifndef TRINITY_UNORDERED_MAP_H
-#define TRINITY_UNORDERED_MAP_H
-
-#include "Platform/CompilerDefs.h"
-#include "Platform/Define.h"
-
-#if COMPILER == COMPILER_INTEL
-#include <ext/hash_map>
-#elif COMPILER == COMPILER_GNU && (__GNUC__ > 4 || __GNUC__ == 4 && __GNUC_MINOR__ >= 3)
-#include <tr1/unordered_map>
-#elif COMPILER == COMPILER_GNU && __GNUC__ >= 3
-#include <ext/hash_map>
-#elif COMPILER == COMPILER_MICROSOFT && _MSC_VER >= 1500 && _HAS_TR1 // VC9.0 and later
-#include <unordered_map>
-#else
-#include <hash_map>
-#endif
-
-#ifdef _STLPORT_VERSION
-#define UNORDERED_MAP std::hash_map
-using std::hash_map;
-#elif COMPILER == COMPILER_MICROSOFT && _MSC_VER >= 1500 && _HAS_TR1
-#define UNORDERED_MAP std::tr1::unordered_map
-#elif COMPILER == COMPILER_MICROSOFT && _MSC_VER >= 1300
-#define UNORDERED_MAP stdext::hash_map
-using stdext::hash_map;
-#elif COMPILER == COMPILER_INTEL
-#define UNORDERED_MAP std::hash_map
-using std::hash_map;
-#elif COMPILER == COMPILER_GNU && (__GNUC__ > 4 || __GNUC__ == 4 && __GNUC_MINOR__ >= 3)
-#define UNORDERED_MAP std::tr1::unordered_map
-#elif COMPILER == COMPILER_GNU && __GNUC__ >= 3
-#define UNORDERED_MAP __gnu_cxx::hash_map
-
-namespace __gnu_cxx
-{
- template<> struct hash<unsigned long long>
- {
- size_t operator()(const unsigned long long &__x) const { return (size_t)__x; }
- };
- template<typename T> struct hash<T *>
- {
- size_t operator()(T * const &__x) const { return (size_t)__x; }
- };
-
-};
-
-#else
-#define UNORDERED_MAP std::hash_map
-using std::hash_map;
-#endif
-#endif
-