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authormegamage <none@none>2009-03-19 15:06:30 -0600
committermegamage <none@none>2009-03-19 15:06:30 -0600
commitbf7cfe696497dc7a781cdab6b4641e15fb56bbb7 (patch)
tree2bb1654abd4b7f805e7bd9463a20fe85ab5e6ff7 /src/game/Chat.h
parentc6f3532ada2f7796e3a71cf12d318fdddcd07941 (diff)
*Rename and sort some gm commands. By Vladimir.
--HG-- branch : trunk
Diffstat (limited to 'src/game/Chat.h')
-rw-r--r--src/game/Chat.h95
1 files changed, 47 insertions, 48 deletions
diff --git a/src/game/Chat.h b/src/game/Chat.h
index abae5c132af..5d8dd5e646c 100644
--- a/src/game/Chat.h
+++ b/src/game/Chat.h
@@ -120,13 +120,13 @@ class ChatHandler
bool HandleGMNotifyCommand(const char* args);
bool HandleGMmodeCommand(const char* args);
bool HandleGMChatCommand(const char* args);
- bool HandleVisibleCommand(const char* args);
+ bool HandleGMVisibleCommand(const char* args);
bool HandleGPSCommand(const char* args);
bool HandleTaxiCheatCommand(const char* args);
bool HandleWhispersCommand(const char* args);
- bool HandleNameTeleCommand(const char* args);
- bool HandleGroupTeleCommand(const char* args);
- bool HandleDrunkCommand(const char* args);
+ bool HandleTeleNameCommand(const char* args);
+ bool HandleTeleGroupCommand(const char* args);
+ bool HandleModifyDrunkCommand(const char* args);
bool HandleSendItemsCommand(const char* args);
bool HandleSendMailCommand(const char* args);
bool HandleSendMoneyCommand(const char* args);
@@ -315,13 +315,13 @@ class ChatHandler
bool HandleServerShutDownCommand(const char* args);
bool HandleServerShutDownCancelCommand(const char* args);
- bool HandleAddHonorCommand(const char* args);
+ bool HandleHonorAddCommand(const char* args);
bool HandleHonorAddKillCommand(const char* args);
- bool HandleUpdateHonorFieldsCommand(const char* args);
+ bool HandleHonorUpdateCommand(const char* args);
bool HandleLoadScriptsCommand(const char* args);
- bool HandleSendQuestPartyMsgCommand(const char* args);
- bool HandleSendQuestInvalidMsgCommand(const char* args);
+ bool HandleDebugSendQuestPartyMsgCommand(const char* args);
+ bool HandleDebugSendQuestInvalidMsgCommand(const char* args);
bool HandleDebugInArcCommand(const char* args);
bool HandleDebugSpellFailCommand(const char* args);
@@ -329,18 +329,18 @@ class ChatHandler
bool HandleGUIDCommand(const char* args);
bool HandleItemMoveCommand(const char* args);
bool HandleDeMorphCommand(const char* args);
- bool HandleSetPoiCommand(const char* args);
- bool HandleEquipErrorCommand(const char* args);
+ bool HandleDebugSetPoiCommand(const char* args);
+ bool HandleDebugEquipErrorCommand(const char* args);
bool HandleGoCreatureCommand(const char* args);
bool HandleGoObjectCommand(const char* args);
bool HandleGoTriggerCommand(const char* args);
bool HandleGoGraveyardCommand(const char* args);
- bool HandleTargetObjectCommand(const char* args);
- bool HandleDelObjectCommand(const char* args);
- bool HandleMoveObjectCommand(const char* args);
- bool HandleGOPhaseCommand(const char* args);
- bool HandleTurnObjectCommand(const char* args);
- bool HandleObjectStateCommand(const char* args);
+ bool HandleGameObjectTargetCommand(const char* args);
+ bool HandleGameObjectDeleteCommand(const char* args);
+ bool HandleGameObjectMoveCommand(const char* args);
+ bool HandleGameObjectPhaseCommand(const char* args);
+ bool HandleGameObjectTurnCommand(const char* args);
+ bool HandleGameObjectStateCommand(const char* args);
bool HandlePInfoCommand(const char* args);
bool HandlePLimitCommand(const char* args);
bool HandleMuteCommand(const char* args);
@@ -373,14 +373,14 @@ class ChatHandler
bool HandleCooldownCommand(const char* args);
bool HandleUnLearnCommand(const char* args);
bool HandleGetDistanceCommand(const char* args);
- bool HandleGameObjectCommand(const char* args);
- bool HandleAnimCommand(const char* args);
- bool HandlePlaySoundCommand(const char* args);
- bool HandleStandStateCommand(const char* args);
+ bool HandleGameObjectAddCommand(const char* args);
+ bool HandleDebugAnimCommand(const char* args);
+ bool HandleDebugPlaySoundCommand(const char* args);
+ bool HandleModifyStandStateCommand(const char* args);
bool HandleDieCommand(const char* args);
bool HandleDamageCommand(const char *args);
bool HandleReviveCommand(const char* args);
- bool HandleMorphCommand(const char* args);
+ bool HandleModifyMorphCommand(const char* args);
bool HandleAuraCommand(const char* args);
bool HandleUnAuraCommand(const char* args);
bool HandleLinkGraveCommand(const char* args);
@@ -409,13 +409,13 @@ class ChatHandler
bool HandleGuildUninviteCommand(const char* args);
bool HandleGuildRankCommand(const char* args);
bool HandleGuildDeleteCommand(const char* args);
- bool HandleUpdate(const char* args);
+ bool HandleDebugUpdate(const char* args);
bool HandleBankCommand(const char* args);
bool HandleChangeWeather(const char* args);
bool HandleKickPlayerCommand(const char * args);
bool HandleTeleCommand(const char * args);
- bool HandleAddTeleCommand(const char * args);
- bool HandleDelTeleCommand(const char * args);
+ bool HandleTeleAddCommand(const char * args);
+ bool HandleTeleDelCommand(const char * args);
bool HandleListAurasCommand(const char * args);
bool HandleResetAchievementsCommand(const char * args);
@@ -447,7 +447,7 @@ class ChatHandler
bool HandleListCreatureCommand(const char* args);
bool HandleListItemCommand(const char* args);
bool HandleListObjectCommand(const char* args);
- bool HandleNearObjectCommand(const char* args);
+ bool HandleGameObjectNearCommand(const char* args);
bool HandlePasswordCommand(const char* args);
bool HandleLockAccountCommand(const char* args);
bool HandleRespawnCommand(const char* args);
@@ -460,19 +460,18 @@ class ChatHandler
bool HandleWpEventCommand(const char* args);
bool HandleWpShowCommand(const char* args);
bool HandleReloadAllPaths(const char *args);
-
- bool HandleFlyModeCommand(const char* args);
- bool HandleSendOpcodeCommand(const char* args);
- bool HandleSellErrorCommand(const char* args);
- bool HandleBuyErrorCommand(const char* args);
- bool HandleUpdateWorldStateCommand(const char* args);
- bool HandlePlaySound2Command(const char* args);
- bool HandleSendChannelNotifyCommand(const char* args);
- bool HandleSendChatMsgCommand(const char* args);
+ bool HandleGMFlyModeCommand(const char* args);
+ bool HandleDebugSendOpcodeCommand(const char* args);
+ bool HandleDebugSellErrorCommand(const char* args);
+ bool HandleDebugBuyErrorCommand(const char* args);
+ bool HandleDebugUpdateWorldStateCommand(const char* args);
+ bool HandleDebugPlaySound2Command(const char* args);
+ bool HandleDebugSendChannelNotifyCommand(const char* args);
+ bool HandleDebugSendChatMsgCommand(const char* args);
bool HandleRenameCommand(const char * args);
bool HandleCustomizeCommand(const char * args);
- bool HandleLoadPDumpCommand(const char *args);
- bool HandleWritePDumpCommand(const char *args);
+ bool HandlePDumpLoadCommand(const char *args);
+ bool HandlePDumpWriteCommand(const char *args);
bool HandleCastCommand(const char *args);
bool HandleCastBackCommand(const char *args);
bool HandleCastDistCommand(const char *args);
@@ -490,16 +489,16 @@ class ChatHandler
bool HandleTempAddSpwCommand(const char* args);
//! Development Commands
- bool HandleSetValue(const char* args);
- bool HandleGetValue(const char* args);
- bool HandleSet32Bit(const char* args);
- bool HandleMod32Value(const char* args);
- bool HandleAddQuest(const char * args);
- bool HandleRemoveQuest(const char * args);
- bool HandleCompleteQuest(const char * args);
+ bool HandleDebugSetValue(const char* args);
+ bool HandleDebugGetValue(const char* args);
+ bool HandleDebugSet32Bit(const char* args);
+ bool HandleDebugMod32Value(const char* args);
+ bool HandleQuestAdd(const char * args);
+ bool HandleQuestRemove(const char * args);
+ bool HandleQuestComplete(const char * args);
bool HandleSaveAllCommand(const char* args);
- bool HandleGetItemState(const char * args);
- bool HandleGetLootRecipient(const char * args);
+ bool HandleDebugGetItemState(const char * args);
+ bool HandleDebugGetLootRecipient(const char * args);
bool HandleDebugArenaCommand(const char * args);
bool HandleDebugThreatList(const char * args);
bool HandleDebugHostilRefList(const char * args);
@@ -508,9 +507,9 @@ class ChatHandler
bool HandleBindSightCommand(const char* args);
bool HandleUnbindSightCommand(const char* args);
bool HandleDebugBattlegroundCommand(const char * args);
- bool HandleSpawnVehicle(const char * args);
- bool HandleSendLargePacketCommand(const char * args);
- bool HandleSendSetPhaseShiftCommand(const char * args);
+ bool HandleDebugSpawnVehicle(const char * args);
+ bool HandleDebugSendLargePacketCommand(const char * args);
+ bool HandleDebugSendSetPhaseShiftCommand(const char * args);
Player* getSelectedPlayer();
Creature* getSelectedCreature();