diff options
| author | megamage <none@none> | 2009-03-19 15:06:30 -0600 |
|---|---|---|
| committer | megamage <none@none> | 2009-03-19 15:06:30 -0600 |
| commit | bf7cfe696497dc7a781cdab6b4641e15fb56bbb7 (patch) | |
| tree | 2bb1654abd4b7f805e7bd9463a20fe85ab5e6ff7 /src/game/Chat.h | |
| parent | c6f3532ada2f7796e3a71cf12d318fdddcd07941 (diff) | |
*Rename and sort some gm commands. By Vladimir.
--HG--
branch : trunk
Diffstat (limited to 'src/game/Chat.h')
| -rw-r--r-- | src/game/Chat.h | 95 |
1 files changed, 47 insertions, 48 deletions
diff --git a/src/game/Chat.h b/src/game/Chat.h index abae5c132af..5d8dd5e646c 100644 --- a/src/game/Chat.h +++ b/src/game/Chat.h @@ -120,13 +120,13 @@ class ChatHandler bool HandleGMNotifyCommand(const char* args); bool HandleGMmodeCommand(const char* args); bool HandleGMChatCommand(const char* args); - bool HandleVisibleCommand(const char* args); + bool HandleGMVisibleCommand(const char* args); bool HandleGPSCommand(const char* args); bool HandleTaxiCheatCommand(const char* args); bool HandleWhispersCommand(const char* args); - bool HandleNameTeleCommand(const char* args); - bool HandleGroupTeleCommand(const char* args); - bool HandleDrunkCommand(const char* args); + bool HandleTeleNameCommand(const char* args); + bool HandleTeleGroupCommand(const char* args); + bool HandleModifyDrunkCommand(const char* args); bool HandleSendItemsCommand(const char* args); bool HandleSendMailCommand(const char* args); bool HandleSendMoneyCommand(const char* args); @@ -315,13 +315,13 @@ class ChatHandler bool HandleServerShutDownCommand(const char* args); bool HandleServerShutDownCancelCommand(const char* args); - bool HandleAddHonorCommand(const char* args); + bool HandleHonorAddCommand(const char* args); bool HandleHonorAddKillCommand(const char* args); - bool HandleUpdateHonorFieldsCommand(const char* args); + bool HandleHonorUpdateCommand(const char* args); bool HandleLoadScriptsCommand(const char* args); - bool HandleSendQuestPartyMsgCommand(const char* args); - bool HandleSendQuestInvalidMsgCommand(const char* args); + bool HandleDebugSendQuestPartyMsgCommand(const char* args); + bool HandleDebugSendQuestInvalidMsgCommand(const char* args); bool HandleDebugInArcCommand(const char* args); bool HandleDebugSpellFailCommand(const char* args); @@ -329,18 +329,18 @@ class ChatHandler bool HandleGUIDCommand(const char* args); bool HandleItemMoveCommand(const char* args); bool HandleDeMorphCommand(const char* args); - bool HandleSetPoiCommand(const char* args); - bool HandleEquipErrorCommand(const char* args); + bool HandleDebugSetPoiCommand(const char* args); + bool HandleDebugEquipErrorCommand(const char* args); bool HandleGoCreatureCommand(const char* args); bool HandleGoObjectCommand(const char* args); bool HandleGoTriggerCommand(const char* args); bool HandleGoGraveyardCommand(const char* args); - bool HandleTargetObjectCommand(const char* args); - bool HandleDelObjectCommand(const char* args); - bool HandleMoveObjectCommand(const char* args); - bool HandleGOPhaseCommand(const char* args); - bool HandleTurnObjectCommand(const char* args); - bool HandleObjectStateCommand(const char* args); + bool HandleGameObjectTargetCommand(const char* args); + bool HandleGameObjectDeleteCommand(const char* args); + bool HandleGameObjectMoveCommand(const char* args); + bool HandleGameObjectPhaseCommand(const char* args); + bool HandleGameObjectTurnCommand(const char* args); + bool HandleGameObjectStateCommand(const char* args); bool HandlePInfoCommand(const char* args); bool HandlePLimitCommand(const char* args); bool HandleMuteCommand(const char* args); @@ -373,14 +373,14 @@ class ChatHandler bool HandleCooldownCommand(const char* args); bool HandleUnLearnCommand(const char* args); bool HandleGetDistanceCommand(const char* args); - bool HandleGameObjectCommand(const char* args); - bool HandleAnimCommand(const char* args); - bool HandlePlaySoundCommand(const char* args); - bool HandleStandStateCommand(const char* args); + bool HandleGameObjectAddCommand(const char* args); + bool HandleDebugAnimCommand(const char* args); + bool HandleDebugPlaySoundCommand(const char* args); + bool HandleModifyStandStateCommand(const char* args); bool HandleDieCommand(const char* args); bool HandleDamageCommand(const char *args); bool HandleReviveCommand(const char* args); - bool HandleMorphCommand(const char* args); + bool HandleModifyMorphCommand(const char* args); bool HandleAuraCommand(const char* args); bool HandleUnAuraCommand(const char* args); bool HandleLinkGraveCommand(const char* args); @@ -409,13 +409,13 @@ class ChatHandler bool HandleGuildUninviteCommand(const char* args); bool HandleGuildRankCommand(const char* args); bool HandleGuildDeleteCommand(const char* args); - bool HandleUpdate(const char* args); + bool HandleDebugUpdate(const char* args); bool HandleBankCommand(const char* args); bool HandleChangeWeather(const char* args); bool HandleKickPlayerCommand(const char * args); bool HandleTeleCommand(const char * args); - bool HandleAddTeleCommand(const char * args); - bool HandleDelTeleCommand(const char * args); + bool HandleTeleAddCommand(const char * args); + bool HandleTeleDelCommand(const char * args); bool HandleListAurasCommand(const char * args); bool HandleResetAchievementsCommand(const char * args); @@ -447,7 +447,7 @@ class ChatHandler bool HandleListCreatureCommand(const char* args); bool HandleListItemCommand(const char* args); bool HandleListObjectCommand(const char* args); - bool HandleNearObjectCommand(const char* args); + bool HandleGameObjectNearCommand(const char* args); bool HandlePasswordCommand(const char* args); bool HandleLockAccountCommand(const char* args); bool HandleRespawnCommand(const char* args); @@ -460,19 +460,18 @@ class ChatHandler bool HandleWpEventCommand(const char* args); bool HandleWpShowCommand(const char* args); bool HandleReloadAllPaths(const char *args); - - bool HandleFlyModeCommand(const char* args); - bool HandleSendOpcodeCommand(const char* args); - bool HandleSellErrorCommand(const char* args); - bool HandleBuyErrorCommand(const char* args); - bool HandleUpdateWorldStateCommand(const char* args); - bool HandlePlaySound2Command(const char* args); - bool HandleSendChannelNotifyCommand(const char* args); - bool HandleSendChatMsgCommand(const char* args); + bool HandleGMFlyModeCommand(const char* args); + bool HandleDebugSendOpcodeCommand(const char* args); + bool HandleDebugSellErrorCommand(const char* args); + bool HandleDebugBuyErrorCommand(const char* args); + bool HandleDebugUpdateWorldStateCommand(const char* args); + bool HandleDebugPlaySound2Command(const char* args); + bool HandleDebugSendChannelNotifyCommand(const char* args); + bool HandleDebugSendChatMsgCommand(const char* args); bool HandleRenameCommand(const char * args); bool HandleCustomizeCommand(const char * args); - bool HandleLoadPDumpCommand(const char *args); - bool HandleWritePDumpCommand(const char *args); + bool HandlePDumpLoadCommand(const char *args); + bool HandlePDumpWriteCommand(const char *args); bool HandleCastCommand(const char *args); bool HandleCastBackCommand(const char *args); bool HandleCastDistCommand(const char *args); @@ -490,16 +489,16 @@ class ChatHandler bool HandleTempAddSpwCommand(const char* args); //! Development Commands - bool HandleSetValue(const char* args); - bool HandleGetValue(const char* args); - bool HandleSet32Bit(const char* args); - bool HandleMod32Value(const char* args); - bool HandleAddQuest(const char * args); - bool HandleRemoveQuest(const char * args); - bool HandleCompleteQuest(const char * args); + bool HandleDebugSetValue(const char* args); + bool HandleDebugGetValue(const char* args); + bool HandleDebugSet32Bit(const char* args); + bool HandleDebugMod32Value(const char* args); + bool HandleQuestAdd(const char * args); + bool HandleQuestRemove(const char * args); + bool HandleQuestComplete(const char * args); bool HandleSaveAllCommand(const char* args); - bool HandleGetItemState(const char * args); - bool HandleGetLootRecipient(const char * args); + bool HandleDebugGetItemState(const char * args); + bool HandleDebugGetLootRecipient(const char * args); bool HandleDebugArenaCommand(const char * args); bool HandleDebugThreatList(const char * args); bool HandleDebugHostilRefList(const char * args); @@ -508,9 +507,9 @@ class ChatHandler bool HandleBindSightCommand(const char* args); bool HandleUnbindSightCommand(const char* args); bool HandleDebugBattlegroundCommand(const char * args); - bool HandleSpawnVehicle(const char * args); - bool HandleSendLargePacketCommand(const char * args); - bool HandleSendSetPhaseShiftCommand(const char * args); + bool HandleDebugSpawnVehicle(const char * args); + bool HandleDebugSendLargePacketCommand(const char * args); + bool HandleDebugSendSetPhaseShiftCommand(const char * args); Player* getSelectedPlayer(); Creature* getSelectedCreature(); |
