diff options
| author | megamage <none@none> | 2009-05-21 10:48:00 -0500 |
|---|---|---|
| committer | megamage <none@none> | 2009-05-21 10:48:00 -0500 |
| commit | 67c84b1f3d74985fd2521feb9e536e56b9c9f2e9 (patch) | |
| tree | 8bad07c2da1392ecaed20b4f295a78e5e2e90545 /src/game/CreatureEventAIMgr.cpp | |
| parent | b7053ecc0d565ba2f91d56f34a616d1992a91562 (diff) | |
Mobs fleeing and getting assistance feature implementaion. Author: Neo2003
--HG--
branch : trunk
Diffstat (limited to 'src/game/CreatureEventAIMgr.cpp')
| -rw-r--r-- | src/game/CreatureEventAIMgr.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/CreatureEventAIMgr.cpp b/src/game/CreatureEventAIMgr.cpp index 9bd262a5f9f..5a163089d4c 100644 --- a/src/game/CreatureEventAIMgr.cpp +++ b/src/game/CreatureEventAIMgr.cpp @@ -626,7 +626,7 @@ void CreatureEventAIMgr::LoadCreatureEventAI_Scripts() sLog.outErrorDb("CreatureEventAI: Event %u Action %u uses non-existant creature entry %u.", i, j+1, action.update_template.creatureId); break; case ACTION_T_EVADE: //No Params - case ACTION_T_FLEE: //No Params + case ACTION_T_FLEE_FOR_ASSIST: //No Params case ACTION_T_DIE: //No Params case ACTION_T_ZONE_COMBAT_PULSE: //No Params case ACTION_T_AUTO_ATTACK: //AllowAttackState (0 = stop attack, anything else means continue attacking) |
