diff options
author | megamage <none@none> | 2009-07-01 18:23:36 -0500 |
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committer | megamage <none@none> | 2009-07-01 18:23:36 -0500 |
commit | 111dac5f94eac3fe26da2107842dea4e1aacd660 (patch) | |
tree | 94749b7199a4f0bb2f2826824261e49a85f84082 /src/game/GameObject.h | |
parent | 9a2588a454af73fb1f6c456275ba07e6acc24d11 (diff) |
[8102] Simplify code base at new root method WorldObject::CleanupsBeforeDelete Author: VladimirMangos
* Call it from Map::AddObjectToRemoveList and remove now not needed explcit calls
* Create Gameobject version to make GO with owner more safe for remove
--HG--
branch : trunk
Diffstat (limited to 'src/game/GameObject.h')
-rw-r--r-- | src/game/GameObject.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/game/GameObject.h b/src/game/GameObject.h index 43f8fb0ea5f..61df6e0e42f 100644 --- a/src/game/GameObject.h +++ b/src/game/GameObject.h @@ -488,6 +488,7 @@ class TRINITY_DLL_SPEC GameObject : public WorldObject void AddToWorld(); void RemoveFromWorld(); + void CleanupsBeforeDelete(); bool Create(uint32 guidlow, uint32 name_id, Map *map, uint32 phaseMask, float x, float y, float z, float ang, float rotation0, float rotation1, float rotation2, float rotation3, uint32 animprogress, GOState go_state, uint32 ArtKit = 0); void Update(uint32 p_time); |