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-rw-r--r--src/game/GameObject.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/game/GameObject.h b/src/game/GameObject.h
index 43f8fb0ea5f..61df6e0e42f 100644
--- a/src/game/GameObject.h
+++ b/src/game/GameObject.h
@@ -488,6 +488,7 @@ class TRINITY_DLL_SPEC GameObject : public WorldObject
void AddToWorld();
void RemoveFromWorld();
+ void CleanupsBeforeDelete();
bool Create(uint32 guidlow, uint32 name_id, Map *map, uint32 phaseMask, float x, float y, float z, float ang, float rotation0, float rotation1, float rotation2, float rotation3, uint32 animprogress, GOState go_state, uint32 ArtKit = 0);
void Update(uint32 p_time);