diff options
author | megamage <none@none> | 2009-03-17 14:35:11 -0600 |
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committer | megamage <none@none> | 2009-03-17 14:35:11 -0600 |
commit | 5fb7a0585c0fcc417811aae23ced3dd577aadcd3 (patch) | |
tree | 809c489a4931acbaa8cab0f86dd29ad419c01486 /src/game/GridNotifiers.h | |
parent | d4b52d5bbcd966da58e03db11442bee995c11e98 (diff) |
*Fix a bug that redundant packets are sent to clients which may cause freeze.
--HG--
branch : trunk
Diffstat (limited to 'src/game/GridNotifiers.h')
-rw-r--r-- | src/game/GridNotifiers.h | 5 |
1 files changed, 0 insertions, 5 deletions
diff --git a/src/game/GridNotifiers.h b/src/game/GridNotifiers.h index daa8296674a..b34eee36e7b 100644 --- a/src/game/GridNotifiers.h +++ b/src/game/GridNotifiers.h @@ -42,17 +42,12 @@ namespace Trinity { Player &i_player; UpdateData i_data; - UpdateDataMapType i_data_updates; Player::ClientGUIDs i_clientGUIDs; std::set<WorldObject*> i_visibleNow; PlayerVisibilityNotifier(Player &player) : i_player(player),i_clientGUIDs(player.m_clientGUIDs) {} template<class T> inline void Visit(GridRefManager<T> &); - /*#ifdef WIN32 - template<> inline void Visit(PlayerMapType &); - template<> inline void Visit(CreatureMapType &); - #endif*/ void Notify(void); }; |