diff options
author | megamage <none@none> | 2008-12-24 11:18:01 -0600 |
---|---|---|
committer | megamage <none@none> | 2008-12-24 11:18:01 -0600 |
commit | 184b82abccfff95b18bed81ded1b5a7e98d2dbd3 (patch) | |
tree | 4329c771076612bc55e52febfb5f323a2f21007e /src/game/Item.cpp | |
parent | 3cb4e7c716b11f357b3265257c51e7b6cc5c36f9 (diff) |
Backed out changeset: ad4f100c0a9d
--HG--
branch : trunk
Diffstat (limited to 'src/game/Item.cpp')
-rw-r--r-- | src/game/Item.cpp | 18 |
1 files changed, 7 insertions, 11 deletions
diff --git a/src/game/Item.cpp b/src/game/Item.cpp index 8b4b124669e..0c264a76d8b 100644 --- a/src/game/Item.cpp +++ b/src/game/Item.cpp @@ -206,10 +206,6 @@ bool ItemCanGoIntoBag(ItemPrototype const *pProto, ItemPrototype const *pBagProt if(!(pProto->BagFamily & BAG_FAMILY_MASK_LEATHERWORKING_SUPP)) return false; return true; - case ITEM_SUBCLASS_INSCRIPTION_CONTAINER: - if(!(pProto->BagFamily & BAG_FAMILY_MASK_INSCRIPTION_SUPP)) - return false; - return true; default: return false; } @@ -454,7 +450,7 @@ uint32 Item::GetSkill() const static uint32 item_armor_skills[MAX_ITEM_SUBCLASS_ARMOR] = { - 0,SKILL_CLOTH,SKILL_LEATHER,SKILL_MAIL,SKILL_PLATE_MAIL,0,SKILL_SHIELD,0,0,0,0 + 0,SKILL_CLOTH,SKILL_LEATHER,SKILL_MAIL,SKILL_PLATE_MAIL,0,SKILL_SHIELD,0,0,0 }; ItemPrototype const* proto = GetProto(); @@ -769,9 +765,9 @@ void Item::SetEnchantment(EnchantmentSlot slot, uint32 id, uint32 duration, uint if((GetEnchantmentId(slot) == id) && (GetEnchantmentDuration(slot) == duration) && (GetEnchantmentCharges(slot) == charges)) return; - SetUInt32Value(ITEM_FIELD_ENCHANTMENT_1_1 + slot*MAX_ENCHANTMENT_OFFSET + ENCHANTMENT_ID_OFFSET,id); - SetUInt32Value(ITEM_FIELD_ENCHANTMENT_1_1 + slot*MAX_ENCHANTMENT_OFFSET + ENCHANTMENT_DURATION_OFFSET,duration); - SetUInt32Value(ITEM_FIELD_ENCHANTMENT_1_1 + slot*MAX_ENCHANTMENT_OFFSET + ENCHANTMENT_CHARGES_OFFSET,charges); + SetUInt32Value(ITEM_FIELD_ENCHANTMENT + slot*MAX_ENCHANTMENT_OFFSET + ENCHANTMENT_ID_OFFSET,id); + SetUInt32Value(ITEM_FIELD_ENCHANTMENT + slot*MAX_ENCHANTMENT_OFFSET + ENCHANTMENT_DURATION_OFFSET,duration); + SetUInt32Value(ITEM_FIELD_ENCHANTMENT + slot*MAX_ENCHANTMENT_OFFSET + ENCHANTMENT_CHARGES_OFFSET,charges); SetState(ITEM_CHANGED); } @@ -780,7 +776,7 @@ void Item::SetEnchantmentDuration(EnchantmentSlot slot, uint32 duration) if(GetEnchantmentDuration(slot) == duration) return; - SetUInt32Value(ITEM_FIELD_ENCHANTMENT_1_1 + slot*MAX_ENCHANTMENT_OFFSET + ENCHANTMENT_DURATION_OFFSET,duration); + SetUInt32Value(ITEM_FIELD_ENCHANTMENT + slot*MAX_ENCHANTMENT_OFFSET + ENCHANTMENT_DURATION_OFFSET,duration); SetState(ITEM_CHANGED); } @@ -789,7 +785,7 @@ void Item::SetEnchantmentCharges(EnchantmentSlot slot, uint32 charges) if(GetEnchantmentCharges(slot) == charges) return; - SetUInt32Value(ITEM_FIELD_ENCHANTMENT_1_1 + slot*MAX_ENCHANTMENT_OFFSET + ENCHANTMENT_CHARGES_OFFSET,charges); + SetUInt32Value(ITEM_FIELD_ENCHANTMENT + slot*MAX_ENCHANTMENT_OFFSET + ENCHANTMENT_CHARGES_OFFSET,charges); SetState(ITEM_CHANGED); } @@ -799,7 +795,7 @@ void Item::ClearEnchantment(EnchantmentSlot slot) return; for(uint8 x = 0; x < 3; ++x) - SetUInt32Value(ITEM_FIELD_ENCHANTMENT_1_1 + slot*MAX_ENCHANTMENT_OFFSET + x, 0); + SetUInt32Value(ITEM_FIELD_ENCHANTMENT + slot*MAX_ENCHANTMENT_OFFSET + x, 0); SetState(ITEM_CHANGED); } |