diff options
author | maximius <none@none> | 2009-11-22 19:56:48 -0800 |
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committer | maximius <none@none> | 2009-11-22 19:56:48 -0800 |
commit | 055f16f525fde75b911972610c517cb6f3c0966f (patch) | |
tree | 0b6e0e3268b38bbe5aa0810c7cc836fb25d410a9 /src/game/MapManager.cpp | |
parent | 9b7f2240b8f2130d0fb818953afbbc2477287693 (diff) |
*Little cleanup, and access GetMaxVisibleDistance functions statically instead of through the sWorld singleton.
--HG--
branch : trunk
Diffstat (limited to 'src/game/MapManager.cpp')
-rw-r--r-- | src/game/MapManager.cpp | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/src/game/MapManager.cpp b/src/game/MapManager.cpp index b414b00fcc9..ae6a01003cf 100644 --- a/src/game/MapManager.cpp +++ b/src/game/MapManager.cpp @@ -67,10 +67,9 @@ MapManager::Initialize() // debugging code, should be deleted some day { - for (int i=0; i<MAX_GRID_STATE; i++) - { + for (uint8 i = 0; i < MAX_GRID_STATE; ++i) i_GridStates[i] = si_GridStates[i]; - } + i_GridStateErrorCount = 0; } |