diff options
author | megamage <none@none> | 2009-08-25 15:12:22 -0500 |
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committer | megamage <none@none> | 2009-08-25 15:12:22 -0500 |
commit | 1f88411cccdba1e2b8ad00b23dea37332c481a5c (patch) | |
tree | fb8873ba3437f2abb63539a4643d56add9fe89d6 /src/game/MapManager.cpp | |
parent | df4fe8c4dc65c43635ae12ba1b6f7f196ea566dd (diff) |
*Delete object after map update. This will make mtmap safer.
--HG--
branch : trunk
Diffstat (limited to 'src/game/MapManager.cpp')
-rw-r--r-- | src/game/MapManager.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/game/MapManager.cpp b/src/game/MapManager.cpp index 74bfb5764ac..93f3db814f3 100644 --- a/src/game/MapManager.cpp +++ b/src/game/MapManager.cpp @@ -278,6 +278,9 @@ MapManager::Update(uint32 diff) } #endif + for(MapMapType::iterator iter = i_maps.begin(); iter != i_maps.end(); ++iter) + iter->second->DelayedUpdate(i_timer.GetCurrent()); + ObjectAccessor::Instance().Update(i_timer.GetCurrent()); sWorld.RecordTimeDiff("UpdateObjectAccessor"); for (TransportSet::iterator iter = m_Transports.begin(); iter != m_Transports.end(); ++iter) |