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authormegamage <none@none>2009-03-09 17:06:13 -0600
committermegamage <none@none>2009-03-09 17:06:13 -0600
commit01b67a1f6a08b22dcdea6e7f5647bb37dc2465d9 (patch)
tree9f49d0c2250b2a795a0017a124e8b487b0dee10e /src/game/Object.cpp
parentc9796bab32f3c0ba2859d33e1a56f6d734164b0c (diff)
[7413] Fixed finally problems with node names localization in BattleGroundAB messages. Author: VladimirMangos
Also fix build at some platforms. Note: GetTrinityString should be removed in the future when AV is updated. --HG-- branch : trunk
Diffstat (limited to 'src/game/Object.cpp')
-rw-r--r--src/game/Object.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/game/Object.cpp b/src/game/Object.cpp
index 3cb5d31b6cc..9fdca51777a 100644
--- a/src/game/Object.cpp
+++ b/src/game/Object.cpp
@@ -27,6 +27,7 @@
#include "Object.h"
#include "Creature.h"
#include "Player.h"
+#include "Vehicle.h"
#include "ObjectMgr.h"
#include "UpdateData.h"
#include "UpdateMask.h"