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author | megamage <none@none> | 2009-04-10 18:18:44 -0500 |
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committer | megamage <none@none> | 2009-04-10 18:18:44 -0500 |
commit | 4d277430c56899543f8482c247dfa7aaf34a85e1 (patch) | |
tree | be93f9958b4357b5c24053dd87a8c522f92d86f9 /src/game/Object.cpp | |
parent | d1c2d980153744977c5c44d520d3e1ff9204dbcf (diff) |
[7644] Fixed pet slot values using in pet save. Author: VladimirMangos
Problem exist from client version switch when stable slot amount changed.
In result this has been source problems with stable use (3-4 slots) and possible pet lost in some cases
or "not save state" for summoned pets.
Use enums to avoid repeating problem, use more safe value for not-in-slot save (for summoned pets)
Fixed data preparing for MSG_LIST_STABLED_PETS.
--HG--
branch : trunk
Diffstat (limited to 'src/game/Object.cpp')
0 files changed, 0 insertions, 0 deletions