diff options
author | megamage <none@none> | 2009-03-28 18:03:56 -0600 |
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committer | megamage <none@none> | 2009-03-28 18:03:56 -0600 |
commit | 829c8022ace2ab5e31c346ec7fea2d0a9847f95b (patch) | |
tree | 3ba00cc2a620dfb09157164e659a0d211cc2e14d /src/game/Object.cpp | |
parent | 4bd98db3ab9b8a2094285c376809ca3f1aa5c733 (diff) |
[7577] Implement YellToZone for different world object types. Author: VladimirMangos
--HG--
branch : trunk
Diffstat (limited to 'src/game/Object.cpp')
-rw-r--r-- | src/game/Object.cpp | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/src/game/Object.cpp b/src/game/Object.cpp index 03c10e12cfb..2907c043602 100644 --- a/src/game/Object.cpp +++ b/src/game/Object.cpp @@ -1516,6 +1516,13 @@ void WorldObject::MonsterYell(int32 textId, uint32 language, uint64 TargetGuid) cell_lock->Visit(cell_lock, message, *GetMap()); } +void WorldObject::MonsterYellToZone(int32 textId, uint32 language, uint64 TargetGuid) +{ + MaNGOS::MonsterChatBuilder say_build(*this, CHAT_MSG_MONSTER_YELL, textId,language,TargetGuid); + MaNGOS::LocalizedPacketDo<MaNGOS::MonsterChatBuilder> say_do(say_build); + GetMap()->BroadcastWorker(say_do,GetZoneId()); +} + void WorldObject::MonsterTextEmote(int32 textId, uint64 TargetGuid, bool IsBossEmote) { CellPair p = Trinity::ComputeCellPair(GetPositionX(), GetPositionY()); |