diff options
author | megamage <none@none> | 2009-08-11 16:14:45 -0500 |
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committer | megamage <none@none> | 2009-08-11 16:14:45 -0500 |
commit | 9403ff03e792154b5709a05d8dfdd7da123ce9b5 (patch) | |
tree | f6072a69420fcb17da553ef3bc5821daee895b3e /src/game/Object.cpp | |
parent | 4267816fca55b137bf4c7e4e530816dc5c4e7d43 (diff) |
*Only use m_isWorldObject to check if an object is in grid or world.
--HG--
branch : trunk
Diffstat (limited to 'src/game/Object.cpp')
-rw-r--r-- | src/game/Object.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Object.cpp b/src/game/Object.cpp index 3f6b34a20bb..681a5da6d44 100644 --- a/src/game/Object.cpp +++ b/src/game/Object.cpp @@ -1069,7 +1069,7 @@ WorldObject::WorldObject() : m_phaseMask(PHASEMASK_NORMAL), m_positionX(0.0f), m_positionY(0.0f), m_positionZ(0.0f), m_orientation(0.0f), m_currMap(NULL) , m_zoneScript(NULL) - , m_isActive(false), IsTempWorldObject(false) + , m_isActive(false), m_isWorldObject(false) , m_name("") { } |