diff options
| author | Kudlaty <none@none> | 2009-11-27 01:41:26 +0100 |
|---|---|---|
| committer | Kudlaty <none@none> | 2009-11-27 01:41:26 +0100 |
| commit | 9bd797d402c498d2e8f70aa916b3caf3956577af (patch) | |
| tree | 5a9d8af6d4ddc76a9ab58c545148233d57f5595b /src/game/Object.cpp | |
| parent | 0c8d51614716ef7df1da8ebf5bbabe0c665da4ed (diff) | |
Apply #412.
Add support to gameobject type Transport (11) that should stop like Orgrimmar arena Elevators or pilars.
Patch by Spp and Opterman
--HG--
branch : trunk
Diffstat (limited to 'src/game/Object.cpp')
| -rw-r--r-- | src/game/Object.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Object.cpp b/src/game/Object.cpp index 68f7d08be68..cb459aca43a 100644 --- a/src/game/Object.cpp +++ b/src/game/Object.cpp @@ -481,7 +481,7 @@ void Object::_BuildValuesUpdate(uint8 updatetype, ByteBuffer * data, UpdateMask bool IsActivateToQuest = false; if (updatetype == UPDATETYPE_CREATE_OBJECT || updatetype == UPDATETYPE_CREATE_OBJECT2) { - if (isType(TYPEMASK_GAMEOBJECT) && !((GameObject*)this)->IsTransport()) + if (isType(TYPEMASK_GAMEOBJECT) && !((GameObject*)this)->IsDynTransport()) { if ( ((GameObject*)this)->ActivateToQuest(target) || target->isGameMaster()) IsActivateToQuest = true; |
