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authormegamage <none@none>2008-12-30 20:05:36 -0600
committermegamage <none@none>2008-12-30 20:05:36 -0600
commitaa3b89d7764c093ba87ee2cf99775e3aedc37637 (patch)
treef6a403e42332dab84f77d7a611dc375083452875 /src/game/Object.cpp
parent05301f91b90fc029af6df5717a6b48f0e1759008 (diff)
parent12d4ce413e7b3b9d697b160bac6c918564b2fd1e (diff)
*Update to HG 714.
--HG-- branch : trunk
Diffstat (limited to 'src/game/Object.cpp')
-rw-r--r--src/game/Object.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Object.cpp b/src/game/Object.cpp
index e4e5230bfb6..a33cd1a7bd4 100644
--- a/src/game/Object.cpp
+++ b/src/game/Object.cpp
@@ -1544,7 +1544,7 @@ Creature* WorldObject::SummonCreature(uint32 id, float x, float y, float z, floa
{
TemporarySummon* pCreature = new TemporarySummon(GetGUID());
- pCreature->SetInstanceId(GetInstanceId());
+ //pCreature->SetInstanceId(GetInstanceId());
uint32 team = 0;
if (GetTypeId()==TYPEID_PLAYER)
team = ((Player*)this)->GetTeam();