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authorKudlaty <none@none>2009-08-14 00:07:14 +0200
committerKudlaty <none@none>2009-08-14 00:07:14 +0200
commitad4397b40d820cc30fe83acf982aa30d7278813e (patch)
treef45d9f80fcc71469cadb707b4761235d71e29196 /src/game/Object.cpp
parentf58781dbad7ea0fdad91ebcedf6be92645189289 (diff)
parentc9ddf9258d159dc8aa5a4e29cd83c158c8479d24 (diff)
merge
--HG-- branch : trunk
Diffstat (limited to 'src/game/Object.cpp')
-rw-r--r--src/game/Object.cpp8
1 files changed, 6 insertions, 2 deletions
diff --git a/src/game/Object.cpp b/src/game/Object.cpp
index 334790402b9..2e3aa8e0528 100644
--- a/src/game/Object.cpp
+++ b/src/game/Object.cpp
@@ -82,10 +82,14 @@ Object::Object( ) : m_PackGUID(sizeof(uint64)+1)
WorldObject::~WorldObject()
{
+ // this may happen because there are many !create/delete
if(m_isWorldObject && m_currMap)
{
- sLog.outCrash("Object::~Object - guid="UI64FMTD", typeid=%d, entry=%u deleted but still in map!!", GetGUID(), GetTypeId(), GetEntry());
- assert(false);
+ if(GetTypeId() == TYPEID_CORPSE)
+ {
+ sLog.outCrash("Object::~Object Corpse guid="UI64FMTD", type=%d, entry=%u deleted but still in map!!", GetGUID(), ((Corpse*)this)->GetType(), GetEntry());
+ assert(false);
+ }
ResetMap();
}
}