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authorXTZGZoReX <none@none>2010-03-13 16:17:25 +0100
committerXTZGZoReX <none@none>2010-03-13 16:17:25 +0100
commitf8c5b9a4a7fcd73777713f9f518dbda71ada7bb4 (patch)
tree198c2a0879ac6a4becb7ef60176bf0334d7edd4c /src/game/Object.cpp
parent76afec204d7bbffd21c1a148cd7137c23c033573 (diff)
** Cleanup in ObjectAccessor/HashMapHolder:
* Correctly lock the HashMapHolder on access. * Use ObjectAccessor wrappers (GetPlayers, GetCreatures, GetGameObjects) instead of raw HashMapHolder<Type>::GetContainer. * General code style cleanup. --HG-- branch : trunk
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