diff options
author | w12x <none@none> | 2008-10-27 11:48:45 -0500 |
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committer | w12x <none@none> | 2008-10-27 11:48:45 -0500 |
commit | fc77e2d761a5028a51318493a17999069017c4e3 (patch) | |
tree | 90fbd6be1f819de32d36a1da1af44c97837c0a50 /src/game/Object.cpp | |
parent | 4cbc6f830a833719b7586b333aa8151dab563b60 (diff) |
[svn] * Changed modelid_a/h(2) values to modelid1..4, display ids are no longer incorrectly chosen based on player faction. Patch provided by WarHead.
--HG--
branch : trunk
Diffstat (limited to 'src/game/Object.cpp')
-rw-r--r-- | src/game/Object.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/Object.cpp b/src/game/Object.cpp index 2d6a5786471..834c958e662 100644 --- a/src/game/Object.cpp +++ b/src/game/Object.cpp @@ -601,9 +601,9 @@ void Object::_BuildValuesUpdate(uint8 updatetype, ByteBuffer * data, UpdateMask if(cinfo->flags_extra & CREATURE_FLAG_EXTRA_TRIGGER) { if(target->isGameMaster()) - *data << cinfo->DisplayID_A; + *data << cinfo->Modelid1; else - *data << cinfo->DisplayID_H; + *data << cinfo->Modelid3; } else *data << m_uint32Values[ index ]; |