diff options
author | megamage <none@none> | 2009-01-31 16:38:50 -0600 |
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committer | megamage <none@none> | 2009-01-31 16:38:50 -0600 |
commit | 336e8501f0e8c6cede5356347a8c6894e39197b5 (patch) | |
tree | 3dd2e47833be51ea6d2ff4f64b0655dd149b0553 /src/game/ObjectAccessor.cpp | |
parent | 4074b481f0a95bec47d8ce9ed275acf46ff95a8e (diff) |
*Update to Mangos 7208. Implement phase system.
--HG--
branch : trunk
Diffstat (limited to 'src/game/ObjectAccessor.cpp')
-rw-r--r-- | src/game/ObjectAccessor.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/game/ObjectAccessor.cpp b/src/game/ObjectAccessor.cpp index 3fe28a4bfb0..e7006b38dce 100644 --- a/src/game/ObjectAccessor.cpp +++ b/src/game/ObjectAccessor.cpp @@ -477,6 +477,7 @@ ObjectAccessor::ConvertCorpseForPlayer(uint64 player_guid, bool insignia) bones->Relocate(corpse->GetPositionX(), corpse->GetPositionY(), corpse->GetPositionZ(), corpse->GetOrientation()); bones->SetMapId(corpse->GetMapId()); bones->SetInstanceId(corpse->GetInstanceId()); + bones->SetPhaseMask(corpse->GetPhaseMask(),false); bones->SetUInt32Value(CORPSE_FIELD_FLAGS, CORPSE_FLAG_UNK2 | CORPSE_FLAG_BONES); bones->SetUInt64Value(CORPSE_FIELD_OWNER, 0); |