diff options
author | KingPin <none@none> | 2008-11-10 06:53:00 -0600 |
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committer | KingPin <none@none> | 2008-11-10 06:53:00 -0600 |
commit | 09280b0091474b58d43daf42c0f3d99f86e6ec25 (patch) | |
tree | a6b9b17869b7e035811baa36bc1a0e2b618af216 /src/game/ObjectAccessor.h | |
parent | f2250030cd7ea58eb9de63a96c34656ac1916369 (diff) |
[svn] * Switch from hashmap to unordered map. - cleanup source - mangos. Help - Aokromes
--HG--
branch : trunk
rename : src/framework/Utilities/HashMap.h => src/framework/Utilities/UnorderedMap.h
Diffstat (limited to 'src/game/ObjectAccessor.h')
-rw-r--r-- | src/game/ObjectAccessor.h | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/game/ObjectAccessor.h b/src/game/ObjectAccessor.h index d7dde01f640..88d459ffa08 100644 --- a/src/game/ObjectAccessor.h +++ b/src/game/ObjectAccessor.h @@ -24,7 +24,7 @@ #include "Platform/Define.h" #include "Policies/Singleton.h" #include "zthread/FastMutex.h" -#include "Utilities/HashMap.h" +#include "Utilities/UnorderedMap.h" #include "Policies/ThreadingModel.h" #include "ByteBuffer.h" @@ -49,7 +49,7 @@ class HashMapHolder { public: - typedef HM_NAMESPACE::hash_map< uint64, T* > MapType; + typedef UNORDERED_MAP< uint64, T* > MapType; typedef ZThread::FastMutex LockType; typedef Trinity::GeneralLock<LockType > Guard; @@ -91,8 +91,8 @@ class TRINITY_DLL_DECL ObjectAccessor : public Trinity::Singleton<ObjectAccessor ObjectAccessor& operator=(const ObjectAccessor &); public: - typedef HM_NAMESPACE::hash_map<uint64, Corpse* > Player2CorpsesMapType; - typedef HM_NAMESPACE::hash_map<Player*, UpdateData>::value_type UpdateDataValueType; + typedef UNORDERED_MAP<uint64, Corpse* > Player2CorpsesMapType; + typedef UNORDERED_MAP<Player*, UpdateData>::value_type UpdateDataValueType; template<class T> static T* GetObjectInWorld(uint64 guid, T* /*fake*/) { |