diff options
author | megamage <none@none> | 2008-12-24 11:18:01 -0600 |
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committer | megamage <none@none> | 2008-12-24 11:18:01 -0600 |
commit | 184b82abccfff95b18bed81ded1b5a7e98d2dbd3 (patch) | |
tree | 4329c771076612bc55e52febfb5f323a2f21007e /src/game/ObjectAccessor.h | |
parent | 3cb4e7c716b11f357b3265257c51e7b6cc5c36f9 (diff) |
Backed out changeset: ad4f100c0a9d
--HG--
branch : trunk
Diffstat (limited to 'src/game/ObjectAccessor.h')
-rw-r--r-- | src/game/ObjectAccessor.h | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/src/game/ObjectAccessor.h b/src/game/ObjectAccessor.h index 2202748cd5a..844a6b49e4d 100644 --- a/src/game/ObjectAccessor.h +++ b/src/game/ObjectAccessor.h @@ -33,7 +33,6 @@ #include "GridDefines.h" #include "Object.h" #include "Player.h" -#include "Vehicle.h" #include <set> @@ -151,7 +150,6 @@ class TRINITY_DLL_DECL ObjectAccessor : public Trinity::Singleton<ObjectAccessor static DynamicObject* GetDynamicObject(Unit const &, uint64); static Corpse* GetCorpse(WorldObject const &u, uint64 guid); static Pet* GetPet(uint64 guid); - static Vehicle* GetVehicle(uint64 guid); static Player* FindPlayer(uint64); Player* FindPlayerByName(const char *name) ; |