aboutsummaryrefslogtreecommitdiff
path: root/src/game/ObjectAccessor.h
diff options
context:
space:
mode:
authormegamage <none@none>2008-12-24 11:18:01 -0600
committermegamage <none@none>2008-12-24 11:18:01 -0600
commit184b82abccfff95b18bed81ded1b5a7e98d2dbd3 (patch)
tree4329c771076612bc55e52febfb5f323a2f21007e /src/game/ObjectAccessor.h
parent3cb4e7c716b11f357b3265257c51e7b6cc5c36f9 (diff)
Backed out changeset: ad4f100c0a9d
--HG-- branch : trunk
Diffstat (limited to 'src/game/ObjectAccessor.h')
-rw-r--r--src/game/ObjectAccessor.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/game/ObjectAccessor.h b/src/game/ObjectAccessor.h
index 2202748cd5a..844a6b49e4d 100644
--- a/src/game/ObjectAccessor.h
+++ b/src/game/ObjectAccessor.h
@@ -33,7 +33,6 @@
#include "GridDefines.h"
#include "Object.h"
#include "Player.h"
-#include "Vehicle.h"
#include <set>
@@ -151,7 +150,6 @@ class TRINITY_DLL_DECL ObjectAccessor : public Trinity::Singleton<ObjectAccessor
static DynamicObject* GetDynamicObject(Unit const &, uint64);
static Corpse* GetCorpse(WorldObject const &u, uint64 guid);
static Pet* GetPet(uint64 guid);
- static Vehicle* GetVehicle(uint64 guid);
static Player* FindPlayer(uint64);
Player* FindPlayerByName(const char *name) ;