diff options
author | Spp <none@none> | 2010-04-07 18:09:10 +0200 |
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committer | Spp <none@none> | 2010-04-07 18:09:10 +0200 |
commit | b27ce42704c33e292bda390265bb8fd01a433505 (patch) | |
tree | 29b2df222a2c1be3325e3d6fab75206100b578fd /src/game/PoolHandler.cpp | |
parent | f490ad5ac259712e323f0a52e608ff1383b2fc41 (diff) |
Code Style: Remove trailing spaces
--HG--
branch : trunk
Diffstat (limited to 'src/game/PoolHandler.cpp')
-rw-r--r-- | src/game/PoolHandler.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/PoolHandler.cpp b/src/game/PoolHandler.cpp index 6a148b58d66..6a63102ccce 100644 --- a/src/game/PoolHandler.cpp +++ b/src/game/PoolHandler.cpp @@ -255,7 +255,7 @@ void PoolGroup<T>::SpawnObject(SpawnedPoolData& spawns, uint32 limit, uint32 tri int count = limit - spawns.GetSpawnedObjects(poolId); // If triggered from some object respawn this object is still marked as spawned - // and also counted into m_SpawnedPoolAmount so we need increase count to be + // and also counted into m_SpawnedPoolAmount so we need increase count to be // spawned by 1 if (triggerFrom) ++count; |