diff options
author | Spp <none@none> | 2010-04-19 09:26:37 +0200 |
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committer | Spp <none@none> | 2010-04-19 09:26:37 +0200 |
commit | 74dd02d024007c3a09219177fabfe9010b1bce63 (patch) | |
tree | 041286f1a0a20c9714199b03c60808d3b7291e48 /src/game/RandomMovementGenerator.cpp | |
parent | fdd8d2f3cc7108043f6bad036b994770f904866f (diff) |
Remove LOTS of compile warnings
--HG--
branch : trunk
Diffstat (limited to 'src/game/RandomMovementGenerator.cpp')
-rw-r--r-- | src/game/RandomMovementGenerator.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/game/RandomMovementGenerator.cpp b/src/game/RandomMovementGenerator.cpp index 8ede9b49af8..74a703fb788 100644 --- a/src/game/RandomMovementGenerator.cpp +++ b/src/game/RandomMovementGenerator.cpp @@ -57,8 +57,8 @@ RandomMovementGenerator<Creature>::_setRandomLocation(Creature &creature) Map const* map = creature.GetBaseMap(); // For 2D/3D system selection - bool is_land_ok = creature.canWalk(); - bool is_water_ok = creature.canSwim(); + //bool is_land_ok = creature.canWalk(); + //bool is_water_ok = creature.canSwim(); bool is_air_ok = creature.canFly(); for (uint32 i = 0; ; ++i) @@ -162,7 +162,7 @@ RandomMovementGenerator<Creature>::Reset(Creature &creature) template<> void -RandomMovementGenerator<Creature>::Finalize(Creature &creature){} +RandomMovementGenerator<Creature>::Finalize(Creature & /*creature*/){} template<> bool |