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authorSpp <none@none>2010-04-07 18:09:10 +0200
committerSpp <none@none>2010-04-07 18:09:10 +0200
commitb27ce42704c33e292bda390265bb8fd01a433505 (patch)
tree29b2df222a2c1be3325e3d6fab75206100b578fd /src/game/ScriptedCreature.h
parentf490ad5ac259712e323f0a52e608ff1383b2fc41 (diff)
Code Style: Remove trailing spaces
--HG-- branch : trunk
Diffstat (limited to 'src/game/ScriptedCreature.h')
-rw-r--r--src/game/ScriptedCreature.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/game/ScriptedCreature.h b/src/game/ScriptedCreature.h
index 9174db84435..ff7495c9bd6 100644
--- a/src/game/ScriptedCreature.h
+++ b/src/game/ScriptedCreature.h
@@ -170,8 +170,8 @@ struct ScriptedAI : public CreatureAI
bool EnterEvadeIfOutOfCombatArea(const uint32 uiDiff);
// return true for heroic mode. i.e.
- // - for dungeon in mode 10-heroic,
- // - for raid in mode 10-Heroic
+ // - for dungeon in mode 10-heroic,
+ // - for raid in mode 10-Heroic
// - for raid in mode 25-heroic
// DO NOT USE to check raid in mode 25-normal.
bool IsHeroic() { return m_heroicMode; }
@@ -228,7 +228,7 @@ struct ScriptedAI : public CreatureAI
private:
bool m_bCombatMovement;
uint32 m_uiEvadeCheckCooldown;
-
+
bool m_heroicMode;
Difficulty m_difficulty;
};