diff options
author | Machiavelli <none@none> | 2009-10-06 17:09:11 +0200 |
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committer | Machiavelli <none@none> | 2009-10-06 17:09:11 +0200 |
commit | 2cd66e90c24e85b110c70f3563cf2c7e03fa9e6f (patch) | |
tree | 2d4f3f1d80bccc4d70590070014e1d1c4d04b80b /src/game/Spell.cpp | |
parent | 1bd3f9604cae7ba47368b85a0fcfe024768c8944 (diff) |
* Do not let Seal of Command proc on anything other than a melee swing.
* Fix Judgement of Blood/Martyr dummy by nos4r2zod
* Fix Judgement of Command dummy by nos4r2zod
--HG--
branch : trunk
Diffstat (limited to 'src/game/Spell.cpp')
-rw-r--r-- | src/game/Spell.cpp | 6 |
1 files changed, 0 insertions, 6 deletions
diff --git a/src/game/Spell.cpp b/src/game/Spell.cpp index ff1933c3d33..631d38017c9 100644 --- a/src/game/Spell.cpp +++ b/src/game/Spell.cpp @@ -1192,12 +1192,6 @@ void Spell::DoAllEffectOnTarget(TargetInfo *target) m_spellAura->SetProcDamage(damageInfo.damage); caster->DealSpellDamage(&damageInfo, true); - // Judgement of Blood - if (m_caster && m_spellInfo->SpellFamilyName == SPELLFAMILY_PALADIN && m_spellInfo->SpellFamilyFlags[1] & 0x00000008 && m_spellInfo->SpellIconID==153) - { - int32 damagePoint = damageInfo.damage * 33 / 100; - m_caster->CastCustomSpell(m_caster, 32220, &damagePoint, NULL, NULL, true); - } } // Passive spell hits/misses or active spells only misses (only triggers) else |