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authorSpp <none@none>2010-04-07 23:25:02 +0200
committerSpp <none@none>2010-04-07 23:25:02 +0200
commit2454c290b84e04bd0321ca94e0be8c8dc7eedbe8 (patch)
treeb744629b9fc3004bcb717c5f95a10724df3a6a62 /src/game/SpellAuraEffects.cpp
parent49d05ba9aa1cd5c1f3ae96546283e6d03a037ff7 (diff)
Code Style (game + scripts only):
"==" --> " == " (when needed) --HG-- branch : trunk
Diffstat (limited to 'src/game/SpellAuraEffects.cpp')
-rw-r--r--src/game/SpellAuraEffects.cpp46
1 files changed, 23 insertions, 23 deletions
diff --git a/src/game/SpellAuraEffects.cpp b/src/game/SpellAuraEffects.cpp
index 4ff5194458c..f6086aa14bd 100644
--- a/src/game/SpellAuraEffects.cpp
+++ b/src/game/SpellAuraEffects.cpp
@@ -957,7 +957,7 @@ void AuraEffect::ApplySpellMod(Unit * target, bool apply)
if (AuraEffect * aurEff = aura->GetEffect(1))
aurEff->RecalculateAmount();
}
- else //if (modOp ==SPELLMOD_EFFECT3)
+ else //if (modOp == SPELLMOD_EFFECT3)
{
if (AuraEffect * aurEff = aura->GetEffect(2))
aurEff->RecalculateAmount();
@@ -976,7 +976,7 @@ void AuraEffect::Update(uint32 diff, Unit * caster)
{
if (m_periodicTimer > diff)
m_periodicTimer -= diff;
- else // tick also at m_periodicTimer==0 to prevent lost last tick in case max m_duration == (max m_periodicTimer)*N
+ else // tick also at m_periodicTimer == 0 to prevent lost last tick in case max m_duration == (max m_periodicTimer)*N
{
++m_tickNumber;
@@ -1210,7 +1210,7 @@ void AuraEffect::PeriodicTick(Unit * target, Unit * caster) const
case 38772: // Grievous Wound
{
uint32 percent =
- GetEffIndex() < 2 && GetSpellProto()->Effect[GetEffIndex()]==SPELL_EFFECT_DUMMY ?
+ GetEffIndex() < 2 && GetSpellProto()->Effect[GetEffIndex()] == SPELL_EFFECT_DUMMY ?
caster->CalculateSpellDamage(GetSpellProto(),GetEffIndex()+1,GetSpellProto()->EffectBasePoints[GetEffIndex()+1],target) :
100;
if (target->GetHealth()*100 >= target->GetMaxHealth()*percent)
@@ -1245,7 +1245,7 @@ void AuraEffect::PeriodicTick(Unit * target, Unit * caster) const
}
// Curse of Agony damage-per-tick calculation
- if (GetSpellProto()->SpellFamilyName == SPELLFAMILY_WARLOCK && (GetSpellProto()->SpellFamilyFlags[0] & 0x400) && GetSpellProto()->SpellIconID==544)
+ if (GetSpellProto()->SpellFamilyName == SPELLFAMILY_WARLOCK && (GetSpellProto()->SpellFamilyFlags[0] & 0x400) && GetSpellProto()->SpellIconID == 544)
{
uint32 totalTick = GetTotalTicks();
// 1..4 ticks, 1/2 from normal tick damage
@@ -1321,7 +1321,7 @@ void AuraEffect::PeriodicTick(Unit * target, Unit * caster) const
if (!caster->isAlive())
return;
- if (GetSpellProto()->Effect[GetEffIndex()]==SPELL_EFFECT_PERSISTENT_AREA_AURA &&
+ if (GetSpellProto()->Effect[GetEffIndex()] == SPELL_EFFECT_PERSISTENT_AREA_AURA &&
caster->SpellHitResult(target,GetSpellProto(),false)!=SPELL_MISS_NONE)
return;
@@ -1507,7 +1507,7 @@ void AuraEffect::PeriodicTick(Unit * target, Unit * caster) const
if (!caster || !caster->isAlive())
break;
- if (GetSpellProto()->Effect[GetEffIndex()]==SPELL_EFFECT_PERSISTENT_AREA_AURA &&
+ if (GetSpellProto()->Effect[GetEffIndex()] == SPELL_EFFECT_PERSISTENT_AREA_AURA &&
caster->SpellHitResult(target,GetSpellProto(),false) != SPELL_MISS_NONE)
break;
@@ -1643,7 +1643,7 @@ void AuraEffect::PeriodicTick(Unit * target, Unit * caster) const
if (target->GetMaxPower(power) == 0)
return;
- if (GetBase()->GetDuration() ==-1 && target->GetPower(power)==target->GetMaxPower(power))
+ if (GetBase()->GetDuration() == -1 && target->GetPower(power) == target->GetMaxPower(power))
return;
uint32 amount = m_amount;
@@ -1864,7 +1864,7 @@ void AuraEffect::PeriodicDummyTick(Unit * target, Unit * caster) const
// TODO: this should use effect[1] of 51690
UnitList targets;
{
- // eff_radius ==0
+ // eff_radius == 0
float radius = GetSpellMaxRange(GetSpellProto(), false);
CellPair p(Trinity::ComputeCellPair(caster->GetPositionX(),caster->GetPositionY()));
@@ -2058,7 +2058,7 @@ void AuraEffect::TriggerSpell(Unit * target, Unit * caster) const
case 30427:
{
// move loot to player inventory and despawn target
- if (caster->GetTypeId() ==TYPEID_PLAYER &&
+ if (caster->GetTypeId() == TYPEID_PLAYER &&
triggerTarget->GetTypeId() == TYPEID_UNIT &&
triggerTarget->ToCreature()->GetCreatureInfo()->type == CREATURE_TYPE_GAS_CLOUD)
{
@@ -2400,7 +2400,7 @@ void AuraEffect::HandleShapeshiftBoosts(Unit * target, bool apply) const
for (PlayerSpellMap::const_iterator itr = sp_list.begin(); itr != sp_list.end(); ++itr)
{
if (itr->second->state == PLAYERSPELL_REMOVED || itr->second->disabled) continue;
- if (itr->first==spellId || itr->first==spellId2) continue;
+ if (itr->first == spellId || itr->first == spellId2) continue;
SpellEntry const *spellInfo = sSpellStore.LookupEntry(itr->first);
if (!spellInfo || !(spellInfo->Attributes & (SPELL_ATTR_PASSIVE | (1<<7)))) continue;
if (spellInfo->Stances & (1<<(GetMiscValue()-1)))
@@ -2941,7 +2941,7 @@ void AuraEffect::HandleAuraTransform(AuraApplication const * aurApp, uint8 mode,
if (apply)
{
// special case (spell specific functionality)
- if (GetMiscValue()==0)
+ if (GetMiscValue() == 0)
{
// player applied only
if (target->GetTypeId() != TYPEID_PLAYER)
@@ -3028,7 +3028,7 @@ void AuraEffect::HandleAuraTransform(AuraApplication const * aurApp, uint8 mode,
target->SetDisplayId(model_id);
// Dragonmaw Illusion (set mount model also)
- if (GetId()==42016 && target->GetMountID() && !target->GetAuraEffectsByType(SPELL_AURA_MOD_INCREASE_MOUNTED_FLIGHT_SPEED).empty())
+ if (GetId() == 42016 && target->GetMountID() && !target->GetAuraEffectsByType(SPELL_AURA_MOD_INCREASE_MOUNTED_FLIGHT_SPEED).empty())
target->SetUInt32Value(UNIT_FIELD_MOUNTDISPLAYID,16314);
}
}
@@ -3184,7 +3184,7 @@ void AuraEffect::HandleFeignDeath(AuraApplication const * aurApp, uint8 mode, bo
target->RemoveAurasWithInterruptFlags(AURA_INTERRUPT_FLAG_IMMUNE_OR_LOST_SELECTION);
// prevent interrupt message
- if (GetCasterGUID()==target->GetGUID() && target->GetCurrentSpell(CURRENT_GENERIC_SPELL))
+ if (GetCasterGUID() == target->GetGUID() && target->GetCurrentSpell(CURRENT_GENERIC_SPELL))
target->FinishSpell(CURRENT_GENERIC_SPELL, false);
target->InterruptNonMeleeSpells(true);
target->getHostileRefManager().deleteReferences();
@@ -4073,7 +4073,7 @@ void AuraEffect::HandleModStateImmunityMask(AuraApplication const * aurApp, uint
// Patch 3.0.3 Bladestorm now breaks all snares and roots on the warrior when activated.
// however not all mechanic specified in immunity
- if (apply && GetId()==46924)
+ if (apply && GetId() == 46924)
{
target->RemoveAurasByType(SPELL_AURA_MOD_ROOT);
target->RemoveAurasByType(SPELL_AURA_MOD_DECREASE_SPEED);
@@ -4368,7 +4368,7 @@ void AuraEffect::HandleModTargetResistance(AuraApplication const * aurApp, uint8
target->ApplyModInt32Value(PLAYER_FIELD_MOD_TARGET_PHYSICAL_RESISTANCE,GetAmount(), apply);
// show as spell penetration only full spell penetration bonuses (all resistances except armor and holy
- if (target->GetTypeId() == TYPEID_PLAYER && (GetMiscValue() & SPELL_SCHOOL_MASK_SPELL)==SPELL_SCHOOL_MASK_SPELL)
+ if (target->GetTypeId() == TYPEID_PLAYER && (GetMiscValue() & SPELL_SCHOOL_MASK_SPELL) == SPELL_SCHOOL_MASK_SPELL)
target->ApplyModInt32Value(PLAYER_FIELD_MOD_TARGET_RESISTANCE,GetAmount(), apply);
}
@@ -4659,7 +4659,7 @@ void AuraEffect::HandleAuraModIncreaseMaxHealth(AuraApplication const * aurApp,
if (oldhealth > 0)
{
uint32 newhealth = uint32(ceil((double)target->GetMaxHealth() * healthPercentage));
- if (newhealth==0)
+ if (newhealth == 0)
newhealth = 1;
target->SetHealth(newhealth);
@@ -4680,7 +4680,7 @@ void AuraEffect::HandleAuraModIncreaseEnergy(AuraApplication const * aurApp, uin
UnitMods unitMod = UnitMods(UNIT_MOD_POWER_START + powerType);
// Special case with temporary increase max/current power (percent)
- if (GetId()==64904) // Hymn of Hope
+ if (GetId() == 64904) // Hymn of Hope
{
if (mode & AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK)
{
@@ -5365,7 +5365,7 @@ void AuraEffect::HandleAuraRetainComboPoints(AuraApplication const * aurApp, uin
// combo points was added in SPELL_EFFECT_ADD_COMBO_POINTS handler
// remove only if aura expire by time (in case combo points amount change aura removed without combo points lost)
- if (!(apply) && GetBase()->GetDuration()==0 && target->ToPlayer()->GetComboTarget())
+ if (!(apply) && GetBase()->GetDuration() == 0 && target->ToPlayer()->GetComboTarget())
if (Unit* unit = ObjectAccessor::GetUnit(*target,target->ToPlayer()->GetComboTarget()))
target->ToPlayer()->AddComboPoints(unit, -GetAmount());
}
@@ -5682,12 +5682,12 @@ void AuraEffect::HandleAuraDummy(AuraApplication const * aurApp, uint8 mode, boo
break;
case SPELLFAMILY_HUNTER:
// Misdirection
- if (GetId()==34477)
+ if (GetId() == 34477)
target->SetReducedThreatPercent(0, 0);
break;
case SPELLFAMILY_DEATHKNIGHT:
// Summon Gargoyle (will start feeding gargoyle)
- if (GetId()==61777)
+ if (GetId() == 61777)
target->CastSpell(target,m_spellProto->EffectTriggerSpell[m_effIndex],true);
break;
default:
@@ -6013,7 +6013,7 @@ void AuraEffect::HandleChannelDeathItem(AuraApplication const * aurApp, uint8 mo
{
count-=noSpaceForCount;
plCaster->SendEquipError(msg, NULL, NULL);
- if (count==0)
+ if (count == 0)
return;
}
@@ -6097,13 +6097,13 @@ void AuraEffect::HandleAuraModFaction(AuraApplication const * aurApp, uint8 mode
if (apply)
{
target->setFaction(GetMiscValue());
- if (target->GetTypeId()==TYPEID_PLAYER)
+ if (target->GetTypeId() == TYPEID_PLAYER)
target->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PVP_ATTACKABLE);
}
else
{
target->RestoreFaction();
- if (target->GetTypeId()==TYPEID_PLAYER)
+ if (target->GetTypeId() == TYPEID_PLAYER)
target->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PVP_ATTACKABLE);
}
}