diff options
| author | thenecromancer <none@none> | 2010-01-24 15:23:30 +0100 | 
|---|---|---|
| committer | thenecromancer <none@none> | 2010-01-24 15:23:30 +0100 | 
| commit | 372bef8a553afb50e41bad446363b4aad5cb9f38 (patch) | |
| tree | d252ecd11b23af48728e9fe548abaceaaaa759e2 /src/game/SpellEffects.cpp | |
| parent | 897bd3e1a9fd06205daf30cdc96994ae57f586da (diff) | |
SPELLMOD_DAMAGE is applied in SpellDamageBonus() - remove this hack for Eviscerate to prevent double apply
--HG--
branch : trunk
Diffstat (limited to 'src/game/SpellEffects.cpp')
| -rw-r--r-- | src/game/SpellEffects.cpp | 4 | 
1 files changed, 0 insertions, 4 deletions
diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp index 796d007ba64..283de99612c 100644 --- a/src/game/SpellEffects.cpp +++ b/src/game/SpellEffects.cpp @@ -640,10 +640,6 @@ void Spell::SpellDamageSchoolDmg(uint32 effect_idx)                          // Eviscerate and Envenom Bonus Damage (item set effect)                          if (m_caster->HasAura(SPELL_EVISCERATE_AND_ENVENOM_BONUS_DAMAGE_37169))                              damage += combo*40; - -                        // Apply spell mods -                        if (Player* modOwner = m_caster->GetSpellModOwner()) -                            modOwner->ApplySpellMod(m_spellInfo->Id, SPELLMOD_DAMAGE, damage);                      }                  }                  break;  | 
