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authorSpp <none@none>2010-04-07 23:25:02 +0200
committerSpp <none@none>2010-04-07 23:25:02 +0200
commit2454c290b84e04bd0321ca94e0be8c8dc7eedbe8 (patch)
treeb744629b9fc3004bcb717c5f95a10724df3a6a62 /src/game/Totem.cpp
parent49d05ba9aa1cd5c1f3ae96546283e6d03a037ff7 (diff)
Code Style (game + scripts only):
"==" --> " == " (when needed) --HG-- branch : trunk
Diffstat (limited to 'src/game/Totem.cpp')
-rw-r--r--src/game/Totem.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Totem.cpp b/src/game/Totem.cpp
index 6d461ef291d..13b55da7231 100644
--- a/src/game/Totem.cpp
+++ b/src/game/Totem.cpp
@@ -133,7 +133,7 @@ void Totem::UnSummon()
// clear owner's totem slot
for (int i = SUMMON_SLOT_TOTEM; i < MAX_TOTEM_SLOT; ++i)
{
- if (m_owner->m_SummonSlot[i]==GetGUID())
+ if (m_owner->m_SummonSlot[i] == GetGUID())
{
m_owner->m_SummonSlot[i] = 0;
break;