diff options
author | maximius <none@none> | 2009-09-14 16:48:00 -0700 |
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committer | maximius <none@none> | 2009-09-14 16:48:00 -0700 |
commit | 7349c1d9dd7ff2331d5059595f3e81dfc097f071 (patch) | |
tree | c637055aab5d8f0e733fc611fada42c43ad04d83 /src/game/Unit.cpp | |
parent | 4ab8d4a5ddebbb04597ed2c2d1da39d315bc08ef (diff) |
Backed out changeset 60578c781be1
--HG--
branch : trunk
Diffstat (limited to 'src/game/Unit.cpp')
-rw-r--r-- | src/game/Unit.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index b59fb9839f6..5fec651dd47 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -1673,7 +1673,7 @@ uint32 Unit::CalcArmorReducedDamage(Unit* pVictim, const uint32 damage, SpellEnt // Apply Player CR_ARMOR_PENETRATION rating and percent talents if (GetTypeId()==TYPEID_PLAYER) - armor *= 1.0f - ((Player*)this)->GetArmorPenetrationPct() / 100.0f; + armor *= 1.0f - ((Player*)this)->GetArmorPenetrationPct() / 100.0f; // Ignore enemy armor by SPELL_AURA_MOD_TARGET_ARMOR_PCT //armor *= 1.0f - GetTotalAuraModifier(SPELL_AURA_MOD_ARMOR_PENETRATION_PCT) / 100.0f; |