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authormegamage <none@none>2009-05-25 11:08:52 -0500
committermegamage <none@none>2009-05-25 11:08:52 -0500
commit7e1ca8f2ce85b0caa9fcd00d0c8352e18e17a1bf (patch)
tree6abf707ad39baa6d76a0e505e2b97aeb22b482f1 /src/game/Unit.cpp
parent98049925a6805f8bdb9008bd006fcb1ed5eeffe3 (diff)
parentee40287ef72ec00d3ede4abe5ad5aa68ac6cd7af (diff)
*Merge.
--HG-- branch : trunk
Diffstat (limited to 'src/game/Unit.cpp')
-rw-r--r--src/game/Unit.cpp11
1 files changed, 11 insertions, 0 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp
index 21f34d49ac3..18fe23728ca 100644
--- a/src/game/Unit.cpp
+++ b/src/game/Unit.cpp
@@ -6864,6 +6864,17 @@ bool Unit::HandleProcTriggerSpell(Unit *pVictim, uint32 damage, AuraEffect* trig
Item* castItem = triggeredByAura->GetParentAura()->GetCastItemGUID() && GetTypeId()==TYPEID_PLAYER
? ((Player*)this)->GetItemByGuid(triggeredByAura->GetParentAura()->GetCastItemGUID()) : NULL;
+
+ AuraMap::iterator i,next;
+ for (i = m_Auras.begin(); i != m_Auras.end(); i = next)
+ {
+ next = i;
+ ++next;
+ if (!(*i).second) continue;
+ if ( (*i).second->GetSpellProto()->Id == trigger_spell_id) continue;
+ if (spellmgr.IsNoStackSpellDueToSpell(trigger_spell_id, (*i).second->GetSpellProto()->Id, (pVictim == this)))
+ return false;
+ }
// Try handle unknown trigger spells
if (sSpellStore.LookupEntry(trigger_spell_id)==NULL)