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authorBlaymoira <none@none>2009-03-15 09:53:32 +0100
committerBlaymoira <none@none>2009-03-15 09:53:32 +0100
commite70d6bf2c9959fb2094bb6b88201e78919a0dcac (patch)
treea024fd042a6cdad31db24a8265a095c743dfa2c4 /src/game/Unit.cpp
parentc8d967a0ae16d16e8f3ee5f59d5619215349001a (diff)
parenta0a4d405b81784402c2ac8e62451e21dacd479fa (diff)
*Merge
--HG-- branch : trunk
Diffstat (limited to 'src/game/Unit.cpp')
-rw-r--r--src/game/Unit.cpp10
1 files changed, 0 insertions, 10 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp
index 63328727281..48e7aec78c8 100644
--- a/src/game/Unit.cpp
+++ b/src/game/Unit.cpp
@@ -5610,16 +5610,6 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, Aura* triggeredByAu
basepoints0 = damage * triggerAmount / 100;
break;
}
- // Haunt
- if (dummySpell->SpellFamilyFlags[1] & 0x40000)
- {
- if(!pVictim || !pVictim->isAlive())
- return false;
-
- basepoints0 = dummySpell->EffectBasePoints[1];
- triggered_spell_id = 48210;
- return true;
- }
switch(dummySpell->Id)
{
// Nightfall