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authormegamage <none@none>2009-01-04 16:45:32 -0600
committermegamage <none@none>2009-01-04 16:45:32 -0600
commit13cfff2327247c20ec4c0bcc51fa8cfb2594daff (patch)
tree5fc4dd45436c78a912218bdd7027e01eb8943e2d /src/game/Unit.h
parent2d319dd5b41c12f50250c006cca66f0316b90dc2 (diff)
*Mangos [7023] Remove not used useCharges for IsImmunedToSpell/IsImmunedToDamage. By DiSlord.
--HG-- branch : trunk
Diffstat (limited to 'src/game/Unit.h')
-rw-r--r--src/game/Unit.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/Unit.h b/src/game/Unit.h
index 238490d9428..b5fa89e04b8 100644
--- a/src/game/Unit.h
+++ b/src/game/Unit.h
@@ -1381,9 +1381,9 @@ class TRINITY_DLL_SPEC Unit : public WorldObject
void ApplySpellImmune(uint32 spellId, uint32 op, uint32 type, bool apply);
void ApplySpellDispelImmunity(const SpellEntry * spellProto, DispelType type, bool apply);
- virtual bool IsImmunedToSpell(SpellEntry const* spellInfo, bool useCharges = false);
+ virtual bool IsImmunedToSpell(SpellEntry const* spellInfo);
// redefined in Creature
- bool IsImmunedToDamage(SpellSchoolMask meleeSchoolMask, bool useCharges = false);
+ bool IsImmunedToDamage(SpellSchoolMask meleeSchoolMask);
virtual bool IsImmunedToSpellEffect(uint32 effect, uint32 mechanic) const;
// redefined in Creature