diff options
| author | QAston <none@none> | 2009-04-29 20:33:49 +0200 |
|---|---|---|
| committer | QAston <none@none> | 2009-04-29 20:33:49 +0200 |
| commit | 3e45bb2bfb304fb304aa0d48d125c79ea8ffdfa2 (patch) | |
| tree | 92150f0d7c7cf3a228b5c65441da6f77b44cab55 /src/game/Unit.h | |
| parent | 40ba1b7030c0614a8cad8bdce8e9f51d5282a314 (diff) | |
*Fix Blessing of Sanctuary
--HG--
branch : trunk
Diffstat (limited to 'src/game/Unit.h')
| -rw-r--r-- | src/game/Unit.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/game/Unit.h b/src/game/Unit.h index 055eb9f3a38..539d8859684 100644 --- a/src/game/Unit.h +++ b/src/game/Unit.h @@ -1709,6 +1709,7 @@ class TRINITY_DLL_SPEC Unit : public WorldObject bool IsTriggeredAtSpellProcEvent(Unit *pVictim, Aura* aura, SpellEntry const * procSpell, uint32 procFlag, uint32 procExtra, WeaponAttackType attType, bool isVictim, bool active, SpellProcEventEntry const *& spellProcEvent ); bool HandleDummyAuraProc( Unit *pVictim, uint32 damage, AuraEffect* triggeredByAura, SpellEntry const *procSpell, uint32 procFlag, uint32 procEx, uint32 cooldown); bool HandleObsModEnergyAuraProc( Unit *pVictim, uint32 damage, AuraEffect* triggeredByAura, SpellEntry const *procSpell, uint32 procFlag, uint32 procEx, uint32 cooldown); + bool HandleModDamagePctTakenAuraProc(Unit *pVictim, uint32 damage, AuraEffect* triggeredByAura, SpellEntry const *procSpell, uint32 procFlag, uint32 procEx, uint32 cooldown); bool HandleHasteAuraProc( Unit *pVictim, uint32 damage, AuraEffect* triggeredByAura, SpellEntry const *procSpell, uint32 procFlag, uint32 procEx, uint32 cooldown); bool HandleProcTriggerSpell(Unit *pVictim, uint32 damage, AuraEffect* triggeredByAura, SpellEntry const *procSpell, uint32 procFlag, uint32 procEx, uint32 cooldown); bool HandleOverrideClassScriptAuraProc(Unit *pVictim, uint32 damage, AuraEffect* triggeredByAura, SpellEntry const *procSpell, uint32 cooldown); |
