aboutsummaryrefslogtreecommitdiff
path: root/src/game/Unit.h
diff options
context:
space:
mode:
authorQAston <none@none>2009-04-29 20:33:49 +0200
committerQAston <none@none>2009-04-29 20:33:49 +0200
commit3e45bb2bfb304fb304aa0d48d125c79ea8ffdfa2 (patch)
tree92150f0d7c7cf3a228b5c65441da6f77b44cab55 /src/game/Unit.h
parent40ba1b7030c0614a8cad8bdce8e9f51d5282a314 (diff)
*Fix Blessing of Sanctuary
--HG-- branch : trunk
Diffstat (limited to 'src/game/Unit.h')
-rw-r--r--src/game/Unit.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/game/Unit.h b/src/game/Unit.h
index 055eb9f3a38..539d8859684 100644
--- a/src/game/Unit.h
+++ b/src/game/Unit.h
@@ -1709,6 +1709,7 @@ class TRINITY_DLL_SPEC Unit : public WorldObject
bool IsTriggeredAtSpellProcEvent(Unit *pVictim, Aura* aura, SpellEntry const * procSpell, uint32 procFlag, uint32 procExtra, WeaponAttackType attType, bool isVictim, bool active, SpellProcEventEntry const *& spellProcEvent );
bool HandleDummyAuraProc( Unit *pVictim, uint32 damage, AuraEffect* triggeredByAura, SpellEntry const *procSpell, uint32 procFlag, uint32 procEx, uint32 cooldown);
bool HandleObsModEnergyAuraProc( Unit *pVictim, uint32 damage, AuraEffect* triggeredByAura, SpellEntry const *procSpell, uint32 procFlag, uint32 procEx, uint32 cooldown);
+ bool HandleModDamagePctTakenAuraProc(Unit *pVictim, uint32 damage, AuraEffect* triggeredByAura, SpellEntry const *procSpell, uint32 procFlag, uint32 procEx, uint32 cooldown);
bool HandleHasteAuraProc( Unit *pVictim, uint32 damage, AuraEffect* triggeredByAura, SpellEntry const *procSpell, uint32 procFlag, uint32 procEx, uint32 cooldown);
bool HandleProcTriggerSpell(Unit *pVictim, uint32 damage, AuraEffect* triggeredByAura, SpellEntry const *procSpell, uint32 procFlag, uint32 procEx, uint32 cooldown);
bool HandleOverrideClassScriptAuraProc(Unit *pVictim, uint32 damage, AuraEffect* triggeredByAura, SpellEntry const *procSpell, uint32 cooldown);