diff options
| author | megamage <none@none> | 2009-06-14 10:14:01 -0500 | 
|---|---|---|
| committer | megamage <none@none> | 2009-06-14 10:14:01 -0500 | 
| commit | 6f7998cbaf94e80d92da6d128a5f11b0652ae0a3 (patch) | |
| tree | ef30bd9aa73323e041ec56ffdc1ab6a7489f4431 /src/game/Unit.h | |
| parent | a44a68acbb7d130ce8b8918ec023425cfdfb9335 (diff) | |
*Use overheal as parameter instead of gain. Author: DonTomika
--HG--
branch : trunk
Diffstat (limited to 'src/game/Unit.h')
| -rw-r--r-- | src/game/Unit.h | 2 | 
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Unit.h b/src/game/Unit.h index f5bc3fa1a1e..4be68c99354 100644 --- a/src/game/Unit.h +++ b/src/game/Unit.h @@ -1273,7 +1273,7 @@ class TRINITY_DLL_SPEC Unit : public WorldObject          virtual bool IsUnderWater() const;          bool isInAccessiblePlaceFor(Creature const* c) const; -        void SendHealSpellLog(Unit *pVictim, uint32 SpellID, uint32 Damage, bool critical, int32 gain); +        void SendHealSpellLog(Unit *pVictim, uint32 SpellID, uint32 Damage, uint32 OverHeal, bool critical = false);          void SendEnergizeSpellLog(Unit *pVictim, uint32 SpellID, uint32 Damage,Powers powertype);          uint32 SpellNonMeleeDamageLog(Unit *pVictim, uint32 spellID, uint32 damage);          void CastSpell(Unit* Victim, uint32 spellId, bool triggered, Item *castItem = NULL, AuraEffect* triggeredByAura = NULL, uint64 originalCaster = 0);  | 
