diff options
| author | QAston <none@none> | 2009-02-26 17:09:12 +0100 |
|---|---|---|
| committer | QAston <none@none> | 2009-02-26 17:09:12 +0100 |
| commit | aa39b07c5e0c17ddcc744bb5bde5d89fb7d7f4f0 (patch) | |
| tree | fcd8585499d1fcfdc2df710aff25b8136a8c7199 /src/game/Unit.h | |
| parent | 64540eff85465fca81121cc3de85fecc7315cf3e (diff) | |
*Fix auras display when unit dies.
*Fix Freezing trap diminishing return.
--HG--
branch : trunk
Diffstat (limited to 'src/game/Unit.h')
| -rw-r--r-- | src/game/Unit.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/game/Unit.h b/src/game/Unit.h index c2c8c4bf403..95d21159207 100644 --- a/src/game/Unit.h +++ b/src/game/Unit.h @@ -865,6 +865,7 @@ class TRINITY_DLL_SPEC Unit : public WorldObject uint32 GetSpellRadiusForTarget(Unit* target,const SpellRadiusEntry * radiusEntry); virtual void Update( uint32 time ); + void UpdateAuras(); void setAttackTimer(WeaponAttackType type, uint32 time) { m_attackTimer[type] = time; } void resetAttackTimer(WeaponAttackType type = BASE_ATTACK); |
