diff options
| author | megamage <none@none> | 2009-01-31 13:58:33 -0600 |
|---|---|---|
| committer | megamage <none@none> | 2009-01-31 13:58:33 -0600 |
| commit | d20eaef1d6c7b8d629347b51583cbcf954ff96ed (patch) | |
| tree | 0387ea5eed3569d49ffcac9553ada179fba645f0 /src/game/Unit.h | |
| parent | be27bd230cbefc8241ab8704bef8894252403ea2 (diff) | |
| parent | 1f2292af796d4b424bf45711ae8c50e764cf0d61 (diff) | |
*Merge.
--HG--
branch : trunk
Diffstat (limited to 'src/game/Unit.h')
| -rw-r--r-- | src/game/Unit.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/game/Unit.h b/src/game/Unit.h index cbb61eb3c32..08b1b8c2bf6 100644 --- a/src/game/Unit.h +++ b/src/game/Unit.h @@ -406,6 +406,8 @@ enum UnitMoveType #define MAX_MOVE_TYPE 9 extern float baseMoveSpeed[MAX_MOVE_TYPE]; +// assume it is 25 yard per 0.6 second +#define SPEED_CHARGE 42.0f enum WeaponAttackType { @@ -1275,7 +1277,6 @@ class TRINITY_DLL_SPEC Unit : public WorldObject void AddThreat(Unit* pVictim, float threat, SpellSchoolMask schoolMask = SPELL_SCHOOL_MASK_NORMAL, SpellEntry const *threatSpell = NULL); float ApplyTotalThreatModifier(float threat, SpellSchoolMask schoolMask = SPELL_SCHOOL_MASK_NORMAL); void DeleteThreatList(); - //bool SelectHostilTarget(); void TauntApply(Unit* pVictim); void TauntFadeOut(Unit *taunter); ThreatManager& getThreatManager() { return m_ThreatManager; } |
