diff options
Diffstat (limited to 'src/game/Unit.h')
| -rw-r--r-- | src/game/Unit.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/game/Unit.h b/src/game/Unit.h index cbb61eb3c32..08b1b8c2bf6 100644 --- a/src/game/Unit.h +++ b/src/game/Unit.h @@ -406,6 +406,8 @@ enum UnitMoveType #define MAX_MOVE_TYPE 9 extern float baseMoveSpeed[MAX_MOVE_TYPE]; +// assume it is 25 yard per 0.6 second +#define SPEED_CHARGE 42.0f enum WeaponAttackType { @@ -1275,7 +1277,6 @@ class TRINITY_DLL_SPEC Unit : public WorldObject void AddThreat(Unit* pVictim, float threat, SpellSchoolMask schoolMask = SPELL_SCHOOL_MASK_NORMAL, SpellEntry const *threatSpell = NULL); float ApplyTotalThreatModifier(float threat, SpellSchoolMask schoolMask = SPELL_SCHOOL_MASK_NORMAL); void DeleteThreatList(); - //bool SelectHostilTarget(); void TauntApply(Unit* pVictim); void TauntFadeOut(Unit *taunter); ThreatManager& getThreatManager() { return m_ThreatManager; } |
