diff options
| author | Spp <none@none> | 2010-04-07 18:09:10 +0200 |
|---|---|---|
| committer | Spp <none@none> | 2010-04-07 18:09:10 +0200 |
| commit | b27ce42704c33e292bda390265bb8fd01a433505 (patch) | |
| tree | 29b2df222a2c1be3325e3d6fab75206100b578fd /src/game/WorldSocket.h | |
| parent | f490ad5ac259712e323f0a52e608ff1383b2fc41 (diff) | |
Code Style: Remove trailing spaces
--HG--
branch : trunk
Diffstat (limited to 'src/game/WorldSocket.h')
| -rw-r--r-- | src/game/WorldSocket.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/game/WorldSocket.h b/src/game/WorldSocket.h index a10a5e47f40..f7163be55d9 100644 --- a/src/game/WorldSocket.h +++ b/src/game/WorldSocket.h @@ -175,7 +175,7 @@ class WorldSocket : protected WorldHandler /// Need to be called with m_OutBufferLock lock held int iSendPacket (const WorldPacket& pct); - /// Try to write WorldPacket to m_OutBuffer even partially, + /// Try to write WorldPacket to m_OutBuffer even partially, /// Need to be called with m_OutBufferLock lock held int iSendPartialPacket(WorldPacket& pct); @@ -232,8 +232,8 @@ class WorldSocket : protected WorldHandler bool m_OutActive; uint32 m_Seed; - - /// The defined time where the socket will be forced to close. This is + + /// The defined time where the socket will be forced to close. This is /// to detect and close idle connections. time_t m_TimeOutTime; }; |
