diff options
author | Subv <s.v.h21@hotmail.com> | 2012-02-14 18:19:40 -0500 |
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committer | Subv <s.v.h21@hotmail.com> | 2012-02-14 18:19:40 -0500 |
commit | c53d722aa29ff3a39d881de7d6ef86b79deffe48 (patch) | |
tree | 5e2fb4388553ad768b718542218df4ca8a8d44d5 /src/server/collision/Maps/MapTree.cpp | |
parent | 7d30b061f0bb4b7227b16c9fd97ddd5483d2357a (diff) |
Core/Collision: Models with flag MOD_M2 (mostly trees, among some other objects) should not be taken into account for LoS checks, this check does not apply to gameobjects (yet)
closes #3495
Signed-off-by: Subv <s.v.h21@hotmail.com>
Diffstat (limited to 'src/server/collision/Maps/MapTree.cpp')
-rw-r--r-- | src/server/collision/Maps/MapTree.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/collision/Maps/MapTree.cpp b/src/server/collision/Maps/MapTree.cpp index fda0535e8a7..c839f3f4ffa 100644 --- a/src/server/collision/Maps/MapTree.cpp +++ b/src/server/collision/Maps/MapTree.cpp @@ -309,7 +309,7 @@ namespace VMAP #endif if (!iIsTiled && ModelSpawn::readFromFile(rf, spawn)) { - WorldModel* model = vm->acquireModelInstance(iBasePath, spawn.name); + WorldModel* model = vm->acquireModelInstance(iBasePath, spawn.name, spawn.flags); sLog->outDebug(LOG_FILTER_MAPS, "StaticMapTree::InitMap() : loading %s", spawn.name.c_str()); if (model) { @@ -380,7 +380,7 @@ namespace VMAP if (result) { // acquire model instance - WorldModel* model = vm->acquireModelInstance(iBasePath, spawn.name); + WorldModel* model = vm->acquireModelInstance(iBasePath, spawn.name, spawn.flags); if (!model) sLog->outError("StaticMapTree::LoadMapTile() : could not acquire WorldModel pointer [%u, %u]", tileX, tileY); |