diff options
| author | Shocker <none@none> | 2010-08-29 06:01:14 +0300 |
|---|---|---|
| committer | Shocker <none@none> | 2010-08-29 06:01:14 +0300 |
| commit | f81dcf55bb0aef9e23f30f152b9d560ceb68ccb0 (patch) | |
| tree | 4d1a134dc8c0338ace7c735a3e17b4d0d36eb7b4 /src/server/game/AI/EventAI | |
| parent | 2d877bbbfd0babec91011d472870e230a314d512 (diff) | |
Add HealReceived event for Creature AI to be used in scripts
--HG--
branch : trunk
Diffstat (limited to 'src/server/game/AI/EventAI')
| -rw-r--r-- | src/server/game/AI/EventAI/CreatureEventAI.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/server/game/AI/EventAI/CreatureEventAI.h b/src/server/game/AI/EventAI/CreatureEventAI.h index 1c3d1f4e6e4..493a7f7c29e 100644 --- a/src/server/game/AI/EventAI/CreatureEventAI.h +++ b/src/server/game/AI/EventAI/CreatureEventAI.h @@ -608,6 +608,7 @@ class CreatureEventAI : public CreatureAI void MoveInLineOfSight(Unit *who); void SpellHit(Unit* pUnit, const SpellEntry* pSpell); void DamageTaken(Unit* done_by, uint32& damage); + void HealReceived(Unit* /*done_by*/, uint32& /*addhealth*/) {} void UpdateAI(const uint32 diff); void ReceiveEmote(Player* pPlayer, uint32 text_emote); static int Permissible(const Creature *); |
