diff options
| author | click <clickvd@gonnamakeyou.com> | 2011-05-27 14:45:44 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2011-05-27 14:45:44 +0200 |
| commit | 2d1b3ccaa143f11d7cabd0d01072fa011e0481e1 (patch) | |
| tree | e520b11f8672a3e540a3e1c5790e16fc17095748 /src/server/game/AI/ScriptedAI | |
| parent | b533dfdca947324690b7574cfe2c31ccc84ece03 (diff) | |
Compile warnings fixes
Diffstat (limited to 'src/server/game/AI/ScriptedAI')
| -rw-r--r-- | src/server/game/AI/ScriptedAI/ScriptedCreature.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/AI/ScriptedAI/ScriptedCreature.h b/src/server/game/AI/ScriptedAI/ScriptedCreature.h index 66e4b276fe8..041d4a3c671 100644 --- a/src/server/game/AI/ScriptedAI/ScriptedCreature.h +++ b/src/server/game/AI/ScriptedAI/ScriptedCreature.h @@ -272,7 +272,7 @@ class BossAI : public ScriptedAI // to override UpdateAI // note: You must re-schedule the event within this method if the event // is supposed to run more than once - virtual void ExecuteEvent(uint32 const eventId) { } + virtual void ExecuteEvent(uint32 const /*eventId*/) { } void Reset() { _Reset(); } void EnterCombat(Unit* /*who*/) { _EnterCombat(); } |
