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authorShauren <shauren.trinity@gmail.com>2015-07-01 02:22:03 +0200
committerShauren <shauren.trinity@gmail.com>2015-07-01 02:22:03 +0200
commit585f978c58648b4da5f55e437719ce2ed6354fe0 (patch)
treeec5c3f3ad6693f040b742eafa630716fa65ec1bc /src/server/game/AI/ScriptedAI
parenteb3aeb8fd1b87c6ff00f4c2278522905e5a3dbd6 (diff)
Core: Started work on 6.2.0.20182
Diffstat (limited to 'src/server/game/AI/ScriptedAI')
-rw-r--r--src/server/game/AI/ScriptedAI/ScriptedCreature.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp b/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp
index c53b532658d..f1a3afcb8fe 100644
--- a/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp
+++ b/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp
@@ -373,13 +373,13 @@ void ScriptedAI::SetEquipmentSlots(bool loadDefault, int32 mainHand /*= EQUIP_NO
}
if (mainHand >= 0)
- me->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID + 0, uint32(mainHand));
+ me->SetVirtualItem(0, uint32(mainHand));
if (offHand >= 0)
- me->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID + 1, uint32(offHand));
+ me->SetVirtualItem(1, uint32(offHand));
if (ranged >= 0)
- me->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID + 2, uint32(ranged));
+ me->SetVirtualItem(2, uint32(ranged));
}
void ScriptedAI::SetCombatMovement(bool allowMovement)