diff options
| author | Rushor <Rushor@users.noreply.github.com> | 2016-04-25 11:46:00 +0200 |
|---|---|---|
| committer | Rushor <Rushor@users.noreply.github.com> | 2016-04-25 11:46:00 +0200 |
| commit | e869ccb29793aa0dd39dc2ecef9f11ab56ba010e (patch) | |
| tree | 936c512ecafd4ac89db2088125d7e930932d62ab /src/server/game/AI/SmartScripts | |
| parent | ebafa2fdeaf4544b5e62c9fab7c281d54f7aa139 (diff) | |
| parent | 5c0b0add27299ee94448b36cabe32e724b682cd6 (diff) | |
Merge pull request #16503 from Rushor/evading
[3.3.5][6.x]Core/Unit: Do not remove auras from Pets and Guardians after evading
Diffstat (limited to 'src/server/game/AI/SmartScripts')
| -rw-r--r-- | src/server/game/AI/SmartScripts/SmartAI.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/AI/SmartScripts/SmartAI.cpp b/src/server/game/AI/SmartScripts/SmartAI.cpp index 361bb1a5b1d..8e9bd7cdff7 100644 --- a/src/server/game/AI/SmartScripts/SmartAI.cpp +++ b/src/server/game/AI/SmartScripts/SmartAI.cpp @@ -413,7 +413,7 @@ void SmartAI::EnterEvadeMode(EvadeReason /*why*/) if (!me->IsAlive() || me->IsInEvadeMode()) return; - me->RemoveAllAurasExceptType(SPELL_AURA_CONTROL_VEHICLE, SPELL_AURA_CLONE_CASTER); + me->RemoveAurasOnEvade(); me->AddUnitState(UNIT_STATE_EVADE); me->DeleteThreatList(); |
