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| author | treeston <treeston.mmoc@gmail.com> | 2016-01-18 18:35:20 +0100 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2016-03-22 23:37:02 +0100 |
| commit | 5fb88c71213e0a64ec7e3312fc4460c4cc34abfa (patch) | |
| tree | 750154ab19c9af8e63b8a4ba90df2d000fd13a41 /src/server/game/AI | |
| parent | 8911962c9eaf6cbcb0c21913da72fca24c36fe2f (diff) | |
Merge branch '3.3.5-boundaryagain' into 3.3.5-base (PR #16270)
(cherry picked from commit 1050b68899c661ea09da9e36edb82e8648393673)
Diffstat (limited to 'src/server/game/AI')
| -rw-r--r-- | src/server/game/AI/CreatureAI.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/AI/CreatureAI.h b/src/server/game/AI/CreatureAI.h index 3b7c489e018..f250a79ea25 100644 --- a/src/server/game/AI/CreatureAI.h +++ b/src/server/game/AI/CreatureAI.h @@ -80,7 +80,7 @@ class CreatureAI : public UnitAI Creature* DoSummonFlyer(uint32 entry, WorldObject* obj, float flightZ, float radius = 5.0f, uint32 despawnTime = 30000, TempSummonType summonType = TEMPSUMMON_CORPSE_TIMED_DESPAWN); bool CheckBoundary(Position* who = nullptr) const; - void SetBoundary(CreatureBoundary const* boundary) { _boundary = boundary; CheckInRoom(); } + void SetBoundary(CreatureBoundary const* boundary) { _boundary = boundary; me->DoImmediateBoundaryCheck(); } public: enum EvadeReason { |
