aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Chat/Chat.h
diff options
context:
space:
mode:
authorShauren <krzysiek.7.5.4@gmail.com>2010-06-08 17:19:36 +0200
committerShauren <krzysiek.7.5.4@gmail.com>2010-06-08 17:19:36 +0200
commitae2f8d70a04e2520e0863a2fbeb4079073ba93da (patch)
tree36fe79042cb374e9997c891cb9c32c3e9ce2e05d /src/server/game/Chat/Chat.h
parente5aa4f7be97ca7c03cf9d8f5f3547f01b8c9cd3e (diff)
Added support for reloading creature_onkill_reputation table
Commented ace in externals/CmakeLists.txt and moved zlib before g3dlite, requested by click --HG-- branch : trunk
Diffstat (limited to 'src/server/game/Chat/Chat.h')
-rw-r--r--src/server/game/Chat/Chat.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/server/game/Chat/Chat.h b/src/server/game/Chat/Chat.h
index 6aa42995663..8da2979ae82 100644
--- a/src/server/game/Chat/Chat.h
+++ b/src/server/game/Chat/Chat.h
@@ -364,6 +364,7 @@ class ChatHandler
bool HandleReloadEventAISummonsCommand(const char* args);
bool HandleReloadEventAIScriptsCommand(const char* args);
bool HandleReloadCommandCommand(const char* args);
+ bool HandleReloadOnKillReputationCommand(const char* args);
bool HandleReloadCreatureTemplateCommand(const char* args);
bool HandleReloadCreatureQuestRelationsCommand(const char* args);
bool HandleReloadCreatureQuestInvRelationsCommand(const char* args);