diff options
| author | click <none@none> | 2010-07-12 00:30:17 +0200 |
|---|---|---|
| committer | click <none@none> | 2010-07-12 00:30:17 +0200 |
| commit | 673c652ba6e540d874e929dcc50f6c04ceae50c8 (patch) | |
| tree | eb17c6b66b383c48d978dfbe18e2e945b427e760 /src/server/game/Chat/Commands | |
| parent | 07c1d011d436abac8703d3efabff864076b41d68 (diff) | |
change "IN_MILISECONDS" to proper english "IN_MILLISECONDS"
--HG--
branch : trunk
Diffstat (limited to 'src/server/game/Chat/Commands')
| -rw-r--r-- | src/server/game/Chat/Commands/Level0.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Chat/Commands/Level0.cpp b/src/server/game/Chat/Commands/Level0.cpp index 53f2341c5af..be039479092 100644 --- a/src/server/game/Chat/Commands/Level0.cpp +++ b/src/server/game/Chat/Commands/Level0.cpp @@ -155,7 +155,7 @@ bool ChatHandler::HandleSaveCommand(const char* /*args*/) // save or plan save after 20 sec (logout delay) if current next save time more this value and _not_ output any messages to prevent cheat planning uint32 save_interval = sWorld.getConfig(CONFIG_INTERVAL_SAVE); - if ((save_interval == 0 || save_interval > 20*IN_MILISECONDS && player->GetSaveTimer() <= save_interval - 20*IN_MILISECONDS)) + if ((save_interval == 0 || save_interval > 20*IN_MILLISECONDS && player->GetSaveTimer() <= save_interval - 20*IN_MILLISECONDS)) player->SaveToDB(); return true; |
