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| author | Shauren <krzysiek.7.5.4@gmail.com> | 2010-06-08 17:19:36 +0200 |
|---|---|---|
| committer | Shauren <krzysiek.7.5.4@gmail.com> | 2010-06-08 17:19:36 +0200 |
| commit | ae2f8d70a04e2520e0863a2fbeb4079073ba93da (patch) | |
| tree | 36fe79042cb374e9997c891cb9c32c3e9ce2e05d /src/server/game/Chat/Commands | |
| parent | e5aa4f7be97ca7c03cf9d8f5f3547f01b8c9cd3e (diff) | |
Added support for reloading creature_onkill_reputation table
Commented ace in externals/CmakeLists.txt and moved zlib before g3dlite, requested by click
--HG--
branch : trunk
Diffstat (limited to 'src/server/game/Chat/Commands')
| -rw-r--r-- | src/server/game/Chat/Commands/Level3.cpp | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/src/server/game/Chat/Commands/Level3.cpp b/src/server/game/Chat/Commands/Level3.cpp index deabbe62871..77d07a6f406 100644 --- a/src/server/game/Chat/Commands/Level3.cpp +++ b/src/server/game/Chat/Commands/Level3.cpp @@ -749,6 +749,14 @@ bool ChatHandler::HandleReloadCommandCommand(const char*) return true; } +bool ChatHandler::HandleReloadOnKillReputationCommand(const char*) +{ + sLog.outString("Re-Loading creature award reputation definitions..."); + objmgr.LoadReputationOnKill(); + SendGlobalGMSysMessage("DB table `creature_onkill_reputation` reloaded."); + return true; +} + bool ChatHandler::HandleReloadCreatureTemplateCommand(const char* args) { if (!*args) |
