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author | Treeston <treeston.mmoc@gmail.com> | 2018-05-04 21:56:48 +0200 |
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committer | Shauren <shauren.trinity@gmail.com> | 2021-09-26 16:13:15 +0200 |
commit | 9f06cb63d2669cda2e7abe1a2724e5f44e2275b7 (patch) | |
tree | e0621cfb0a8e1f22ffbc3437aadef8fa7b392f95 /src/server/game/Combat/ThreatManager.h | |
parent | 58043c8d90f00241c80b58324e84c4361825f345 (diff) |
Core/Threat: My dictionary informs me that "fixtate" is not, in fact, a word. Corrected to "fixate".
fd33b1c follow-up
(cherry picked from commit 1d27f83bda1053578911f53b6231bcb96c9b7b1e)
Diffstat (limited to 'src/server/game/Combat/ThreatManager.h')
-rw-r--r-- | src/server/game/Combat/ThreatManager.h | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/server/game/Combat/ThreatManager.h b/src/server/game/Combat/ThreatManager.h index a3755fdf167..439245ab680 100644 --- a/src/server/game/Combat/ThreatManager.h +++ b/src/server/game/Combat/ThreatManager.h @@ -160,11 +160,11 @@ class TC_GAME_API ThreatManager // Removes all targets from the threat list (will cause evade in UpdateVictim if called) void ClearAllThreat(); - // Fixtate on the passed target; this target will always be selected until the fixtate is cleared + // Fixate on the passed target; this target will always be selected until the fixate is cleared // (if the target is not in the threat list, does nothing) - void FixtateTarget(Unit* target); - void ClearFixtate() { FixtateTarget(nullptr); } - Unit* GetFixtateTarget() const; + void FixateTarget(Unit* target); + void ClearFixate() { FixateTarget(nullptr); } + Unit* GetFixateTarget() const; // sends SMSG_THREAT_UPDATE to all nearby clients (used by client to forward threat list info to addons) void SendThreatListToClients() const; @@ -210,7 +210,7 @@ class TC_GAME_API ThreatManager std::unordered_map<ObjectGuid, ThreatReference*> _myThreatListEntries; ThreatReference const* _currentVictimRef; ThreatReference const* ReselectVictim(); - ThreatReference const* _fixtateRef; + ThreatReference const* _fixateRef; ///== OTHERS' THREAT LISTS == void PutThreatenedByMeRef(ObjectGuid const& guid, ThreatReference* ref); |