diff options
| author | click <clickvd@gonnamakeyou.com> | 2011-06-11 22:35:29 +0200 |
|---|---|---|
| committer | click <clickvd@gonnamakeyou.com> | 2011-06-11 22:35:29 +0200 |
| commit | 158966dc793f47dd4ada264da775f647601298aa (patch) | |
| tree | 8fa1dc1cc36d07123662c32eb5981cfac01e91b6 /src/server/game/Conditions/ConditionMgr.cpp | |
| parent | 9ef8bd307200445f448a67d1bb26c3afee9b7051 (diff) | |
Core: Codestyle cleanup
Diffstat (limited to 'src/server/game/Conditions/ConditionMgr.cpp')
| -rwxr-xr-x | src/server/game/Conditions/ConditionMgr.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Conditions/ConditionMgr.cpp b/src/server/game/Conditions/ConditionMgr.cpp index 84212075013..ae0cf87bcec 100755 --- a/src/server/game/Conditions/ConditionMgr.cpp +++ b/src/server/game/Conditions/ConditionMgr.cpp @@ -29,7 +29,7 @@ // Checks if player meets the condition // Can have CONDITION_SOURCE_TYPE_NONE && !mReferenceId if called from a special event (ie: eventAI) -bool Condition::Meets(Player * player, Unit* invoker) +bool Condition::Meets(Player* player, Unit* invoker) { if (!player) { @@ -1289,7 +1289,7 @@ bool ConditionMgr::isConditionTypeValid(Condition* cond) } case CONDITION_MAPID: { - MapEntry const * me = sMapStore.LookupEntry(cond->mConditionValue1); + MapEntry const* me = sMapStore.LookupEntry(cond->mConditionValue1); if (!me) { sLog->outErrorDb("Map condition has non existing map (%u), skipped", cond->mConditionValue1); |
