diff options
| author | Shauren <shauren.trinity@gmail.com> | 2015-10-25 13:20:28 +0100 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2015-10-25 13:20:28 +0100 |
| commit | b09e63e9debfab49e635a591339294dd96b09d95 (patch) | |
| tree | 5450c7996291b9f544f3830f06c50ef358a3af65 /src/server/game/Conditions/ConditionMgr.h | |
| parent | 2cce998e905bed0873fbf0b3da981857c139e5d5 (diff) | |
Core/Conditions: Optimizations part 3 removed copying condition containers all over the place
Diffstat (limited to 'src/server/game/Conditions/ConditionMgr.h')
| -rw-r--r-- | src/server/game/Conditions/ConditionMgr.h | 18 |
1 files changed, 11 insertions, 7 deletions
diff --git a/src/server/game/Conditions/ConditionMgr.h b/src/server/game/Conditions/ConditionMgr.h index b58b3f4c2e9..312faacbc50 100644 --- a/src/server/game/Conditions/ConditionMgr.h +++ b/src/server/game/Conditions/ConditionMgr.h @@ -21,6 +21,7 @@ #include "Common.h" +class Creature; class Player; class Unit; class WorldObject; @@ -256,19 +257,22 @@ class ConditionMgr } void LoadConditions(bool isReload = false); - bool isConditionTypeValid(Condition* cond); + bool isConditionTypeValid(Condition* cond) const; - uint32 GetSearcherTypeMaskForConditionList(ConditionContainer const& conditions); + uint32 GetSearcherTypeMaskForConditionList(ConditionContainer const& conditions) const; bool IsObjectMeetToConditions(WorldObject* object, ConditionContainer const& conditions) const; bool IsObjectMeetToConditions(WorldObject* object1, WorldObject* object2, ConditionContainer const& conditions) const; bool IsObjectMeetToConditions(ConditionSourceInfo& sourceInfo, ConditionContainer const& conditions) const; static bool CanHaveSourceGroupSet(ConditionSourceType sourceType); static bool CanHaveSourceIdSet(ConditionSourceType sourceType); - ConditionContainer GetConditionsForNotGroupedEntry(ConditionSourceType sourceType, uint32 entry) const; - ConditionContainer GetConditionsForSpellClickEvent(uint32 creatureId, uint32 spellId) const; - ConditionContainer GetConditionsForSmartEvent(int64 entryOrGuid, uint32 eventId, uint32 sourceType) const; - ConditionContainer GetConditionsForVehicleSpell(uint32 creatureId, uint32 spellId) const; - ConditionContainer GetConditionsForNpcVendorEvent(uint32 creatureId, uint32 itemId) const; + bool IsObjectMeetingNotGroupedConditions(ConditionSourceType sourceType, uint32 entry, ConditionSourceInfo& sourceInfo) const; + bool IsObjectMeetingNotGroupedConditions(ConditionSourceType sourceType, uint32 entry, WorldObject* target0, WorldObject* target1 = nullptr, WorldObject* target2 = nullptr) const; + bool HasConditionsForNotGroupedEntry(ConditionSourceType sourceType, uint32 entry) const; + bool IsObjectMeetingSpellClickConditions(uint32 creatureId, uint32 spellId, WorldObject* clicker, WorldObject* target) const; + ConditionContainer const* GetConditionsForSpellClickEvent(uint32 creatureId, uint32 spellId) const; + bool IsObjectMeetingVehicleSpellConditions(uint32 creatureId, uint32 spellId, Player* player, Unit* vehicle) const; + bool IsObjectMeetingSmartEventConditions(int64 entryOrGuid, uint32 eventId, uint32 sourceType, Unit* unit, WorldObject* baseObject) const; + bool IsObjectMeetingVendorItemConditions(uint32 creatureId, uint32 itemId, Player* player, Creature* vendor) const; struct ConditionTypeInfo { |
